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Split tournament player lists more equally
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commit
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@ -1,7 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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@ -17,6 +19,11 @@ namespace osu.Game.Tournament.Components
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{
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{
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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var players = team?.Players ?? new BindableList<TournamentUser>();
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// split the players into two even columns, favouring the first column if odd.
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int split = (int)Math.Ceiling(players.Count / 2f);
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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new FillFlowContainer
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new FillFlowContainer
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@ -39,13 +46,13 @@ namespace osu.Game.Tournament.Components
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{
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{
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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ChildrenEnumerable = team?.Players.Select(createPlayerText).Take(5) ?? Enumerable.Empty<Drawable>()
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ChildrenEnumerable = players.Take(split).Select(createPlayerText),
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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ChildrenEnumerable = team?.Players.Select(createPlayerText).Skip(5) ?? Enumerable.Empty<Drawable>()
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ChildrenEnumerable = players.Skip(split).Select(createPlayerText),
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},
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},
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}
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}
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},
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},
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