diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs
index 9fdaca88fd..98eb374a0d 100644
--- a/osu.Game/Rulesets/Ruleset.cs
+++ b/osu.Game/Rulesets/Ruleset.cs
@@ -226,7 +226,7 @@ namespace osu.Game.Rulesets
///
/// The playing verb to be shown in the .
///
- public virtual string PlayingVerb => "Playing solo";
+ public virtual string PlayingVerb => "Playing";
///
/// A list of available variant ids.
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs
index 7efcec50db..077ab45b50 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs
@@ -11,22 +11,16 @@ using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select;
-using osu.Game.Users;
namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
public class MultiplayerMatchSongSelect : OnlinePlaySongSelect
{
[Resolved]
- private MultiplayerClient client { get; set; }
-
- [Resolved]
- private Room room { get; set; }
+ private MultiplayerClient client { get; set; }
private LoadingLayer loadingLayer;
- protected override UserActivity InitialActivity => new UserActivity.InLobby(room);
-
///
/// Construct a new instance of multiplayer song select.
///
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs
index 7e9d0a423f..ca1a3710ab 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs
@@ -17,7 +17,6 @@ using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Ranking;
-using osu.Game.Users;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer
@@ -26,8 +25,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
protected override bool PauseOnFocusLost => false;
- protected override UserActivity InitialActivity => new UserActivity.MultiplayerGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
-
// Disallow fails in multiplayer for now.
protected override bool CheckModsAllowFailure() => false;
diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs
index 1502463022..de1b990573 100644
--- a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs
+++ b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs
@@ -17,6 +17,7 @@ using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select;
+using osu.Game.Users;
using osu.Game.Utils;
namespace osu.Game.Screens.OnlinePlay
@@ -32,6 +33,11 @@ namespace osu.Game.Screens.OnlinePlay
[Resolved(typeof(Room), nameof(Room.Playlist))]
protected BindableList Playlist { get; private set; }
+ [Resolved]
+ private Room room { get; set; }
+
+ protected override UserActivity InitialActivity => new UserActivity.InLobby(room);
+
protected readonly Bindable> FreeMods = new Bindable>(Array.Empty());
[CanBeNull]
diff --git a/osu.Game/Screens/Play/RoomSubmittingPlayer.cs b/osu.Game/Screens/Play/RoomSubmittingPlayer.cs
index 7ba12f5db6..b6f5fe0205 100644
--- a/osu.Game/Screens/Play/RoomSubmittingPlayer.cs
+++ b/osu.Game/Screens/Play/RoomSubmittingPlayer.cs
@@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Scoring;
+using osu.Game.Users;
namespace osu.Game.Screens.Play
{
@@ -19,6 +20,8 @@ namespace osu.Game.Screens.Play
protected readonly PlaylistItem PlaylistItem;
+ protected override UserActivity InitialActivity => new UserActivity.MultiplayerGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
+
protected RoomSubmittingPlayer(PlaylistItem playlistItem, PlayerConfiguration configuration = null)
: base(configuration)
{
diff --git a/osu.Game/Users/UserActivity.cs b/osu.Game/Users/UserActivity.cs
index 17c028af7d..f48c714a30 100644
--- a/osu.Game/Users/UserActivity.cs
+++ b/osu.Game/Users/UserActivity.cs
@@ -74,7 +74,7 @@ namespace osu.Game.Users
public class InLobby : UserActivity
{
- public override string Status => @"In a multiplayer lobby";
+ public override string Status => @"In a lobby";
public readonly Room Room;