mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 09:42:54 +08:00
Add documentation to EditorCommandHandler methods
This commit is contained in:
parent
23be7fecff
commit
4ec51b9a74
@ -20,6 +20,11 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
public bool HasUncommittedChanges => currentTransaction.UndoCommands.Count != 0;
|
||||
|
||||
/// <summary>
|
||||
/// Submits a command to be applied and added to the history.
|
||||
/// </summary>
|
||||
/// <param name="command">Command to be applied.</param>
|
||||
/// <param name="commitImmediately">Whether to commit the current transaction & push it onto the undo stack immediately.</param>
|
||||
public void Submit(IEditorCommand command, bool commitImmediately = false)
|
||||
{
|
||||
if (command.IsRedundant)
|
||||
@ -32,6 +37,11 @@ namespace osu.Game.Screens.Edit
|
||||
Commit();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Submits a collection of commands to be applied and added to the history.
|
||||
/// </summary>
|
||||
/// <param name="commands">Commands to be applied.</param>
|
||||
/// <param name="commitImmediately">Whether to commit the current transaction & push it onto the undo stack immediately.</param>
|
||||
public void Submit(IEnumerable<IEditorCommand> commands, bool commitImmediately = false)
|
||||
{
|
||||
foreach (var command in commands)
|
||||
@ -41,6 +51,10 @@ namespace osu.Game.Screens.Edit
|
||||
Commit();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Takes the current transaction and pushes it onto the undo stack.
|
||||
/// Returns false if there were no uncommitted changes.
|
||||
/// </summary>
|
||||
public bool Commit()
|
||||
{
|
||||
if (!HasUncommittedChanges)
|
||||
@ -61,6 +75,10 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Undoes the last transaction from the undo stack.
|
||||
/// Returns false if there are is nothing to undo.
|
||||
/// </summary>
|
||||
public bool Undo()
|
||||
{
|
||||
if (undoStack.Count == 0)
|
||||
@ -78,6 +96,10 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Redoes the last transaction from the redo stack.
|
||||
/// Returns false if there are is nothing to redo.
|
||||
/// </summary>
|
||||
public bool Redo()
|
||||
{
|
||||
if (redoStack.Count == 0)
|
||||
@ -95,6 +117,10 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverts any changes that have been made since the last commit.
|
||||
/// Returns false if there are no uncommitted changes.
|
||||
/// </summary>
|
||||
public bool RevertUncommitedChanges()
|
||||
{
|
||||
if (!HasUncommittedChanges)
|
||||
|
Loading…
Reference in New Issue
Block a user