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Adjust metrics of editor menu spacers (and make visible)

This commit is contained in:
Dean Herbert 2023-07-23 14:12:37 +09:00
parent c7d0279a44
commit 4ea8495c61

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
@ -200,7 +201,17 @@ namespace osu.Game.Screens.Edit.Components.Menus
public DrawableSpacer(MenuItem item) public DrawableSpacer(MenuItem item)
: base(item) : base(item)
{ {
Scale = new Vector2(1, 0.3f); Scale = new Vector2(1, 0.6f);
AddInternal(new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = BackgroundColourHover,
RelativeSizeAxes = Axes.X,
Height = 2f,
Width = 0.8f,
});
} }
protected override bool OnHover(HoverEvent e) => true; protected override bool OnHover(HoverEvent e) => true;