mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Merge branch 'master' into netcoreapp22
This commit is contained in:
commit
4e9f727759
@ -41,24 +41,32 @@ namespace osu.Desktop.Updater
|
||||
|
||||
private async void checkForUpdateAsync()
|
||||
{
|
||||
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
||||
await releases.PerformAsync();
|
||||
|
||||
var latest = releases.ResponseObject;
|
||||
|
||||
if (latest.TagName != version)
|
||||
try
|
||||
{
|
||||
notificationOverlay.Post(new SimpleNotification
|
||||
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
||||
|
||||
await releases.PerformAsync();
|
||||
|
||||
var latest = releases.ResponseObject;
|
||||
|
||||
if (latest.TagName != version)
|
||||
{
|
||||
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
||||
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Activated = () =>
|
||||
notificationOverlay.Post(new SimpleNotification
|
||||
{
|
||||
host.OpenUrlExternally(getBestUrl(latest));
|
||||
return true;
|
||||
}
|
||||
});
|
||||
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
||||
+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Activated = () =>
|
||||
{
|
||||
host.OpenUrlExternally(getBestUrl(latest));
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// we shouldn't crash on a web failure. or any failure for the matter.
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Scores.IO
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Statistics = new Dictionary<HitResult, object>
|
||||
Statistics = new Dictionary<HitResult, int>
|
||||
{
|
||||
{ HitResult.Perfect, 100 },
|
||||
{ HitResult.Miss, 50 }
|
||||
|
@ -4,15 +4,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Chat.Tabs;
|
||||
using osu.Game.Users;
|
||||
@ -74,50 +71,50 @@ namespace osu.Game.Tests.Visual
|
||||
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
|
||||
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
|
||||
|
||||
AddStep("Add random private channel", addRandomUser);
|
||||
AddStep("Add random private channel", addRandomPrivateChannel);
|
||||
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
|
||||
AddRepeatStep("Add 3 random private channels", addRandomUser, 3);
|
||||
AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
|
||||
AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
|
||||
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
|
||||
|
||||
AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count())), 20);
|
||||
}
|
||||
AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20);
|
||||
|
||||
private List<User> users;
|
||||
Channel channelBefore = channelTabControl.Items.First();
|
||||
AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore);
|
||||
|
||||
private void addRandomUser()
|
||||
{
|
||||
channelTabControl.AddChannel(new Channel
|
||||
AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last());
|
||||
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
|
||||
|
||||
AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
|
||||
|
||||
AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First());
|
||||
AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
|
||||
|
||||
AddUntilStep(() =>
|
||||
{
|
||||
Users =
|
||||
{
|
||||
users?.Count > 0
|
||||
? users[RNG.Next(0, users.Count - 1)]
|
||||
: new User
|
||||
{
|
||||
Id = RNG.Next(),
|
||||
Username = "testuser" + RNG.Next(1000)
|
||||
}
|
||||
}
|
||||
});
|
||||
var first = channelTabControl.Items.First();
|
||||
if (first.Name == "+")
|
||||
return true;
|
||||
|
||||
channelTabControl.RemoveChannel(first);
|
||||
return false;
|
||||
}, "remove all channels");
|
||||
|
||||
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
|
||||
}
|
||||
|
||||
private void addChannel(string name)
|
||||
{
|
||||
private void addRandomPrivateChannel() =>
|
||||
channelTabControl.AddChannel(new Channel(new User
|
||||
{
|
||||
Id = RNG.Next(1000, 10000000),
|
||||
Username = "Test User " + RNG.Next(1000)
|
||||
}));
|
||||
|
||||
private void addChannel(string name) =>
|
||||
channelTabControl.AddChannel(new Channel
|
||||
{
|
||||
Type = ChannelType.Public,
|
||||
Name = name
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
GetUsersRequest req = new GetUsersRequest();
|
||||
req.Success += list => users = list.Select(e => e.User).ToList();
|
||||
|
||||
api.Queue(req);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual
|
||||
MaxCombo = 123,
|
||||
Rank = ScoreRank.A,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics = new Dictionary<HitResult, dynamic>
|
||||
Statistics = new Dictionary<HitResult, int>
|
||||
{
|
||||
{ HitResult.Great, 50 },
|
||||
{ HitResult.Good, 20 },
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="1.7.1" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
}
|
||||
|
||||
[JsonProperty(@"statistics")]
|
||||
private Dictionary<string, object> jsonStats
|
||||
private Dictionary<string, int> jsonStats
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -88,6 +88,17 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a private messaging channel with the specified user.
|
||||
/// </summary>
|
||||
/// <param name="user">The user to create the private conversation with.</param>
|
||||
public Channel(User user)
|
||||
{
|
||||
Type = ChannelType.PM;
|
||||
Users.Add(user);
|
||||
Name = user.Username;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the argument message as a local echo. When this local echo is resolved <see cref="PendingMessageResolved"/> will get called.
|
||||
/// </summary>
|
||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Online.Chat
|
||||
throw new ArgumentNullException(nameof(user));
|
||||
|
||||
CurrentChannel.Value = JoinedChannels.FirstOrDefault(c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Users.Any(u => u.Id == user.Id))
|
||||
?? new Channel { Name = user.Username, Users = { user }, Type = ChannelType.PM };
|
||||
?? new Channel(user);
|
||||
}
|
||||
|
||||
private void currentChannelChanged(Channel channel) => JoinChannel(channel);
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -15,20 +14,20 @@ using osuTK;
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
/// <summary>
|
||||
/// An invisible drawable that brings multiple <see cref="SpriteText"/> pieces together to form a consumable clickable link.
|
||||
/// An invisible drawable that brings multiple <see cref="Drawable"/> pieces together to form a consumable clickable link.
|
||||
/// </summary>
|
||||
public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip
|
||||
{
|
||||
/// <summary>
|
||||
/// Each word part of a chat link (split for word-wrap support).
|
||||
/// </summary>
|
||||
public List<SpriteText> Parts;
|
||||
public List<Drawable> Parts;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
|
||||
|
||||
protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
|
||||
|
||||
public DrawableLinkCompiler(IEnumerable<SpriteText> parts)
|
||||
public DrawableLinkCompiler(IEnumerable<Drawable> parts)
|
||||
{
|
||||
Parts = parts.ToList();
|
||||
}
|
||||
@ -45,9 +44,9 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
private class LinkHoverSounds : HoverClickSounds
|
||||
{
|
||||
private readonly List<SpriteText> parts;
|
||||
private readonly List<Drawable> parts;
|
||||
|
||||
public LinkHoverSounds(HoverSampleSet sampleSet, List<SpriteText> parts)
|
||||
public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts)
|
||||
: base(sampleSet)
|
||||
{
|
||||
this.parts = parts;
|
||||
|
@ -553,9 +553,9 @@ namespace osu.Game
|
||||
|
||||
try
|
||||
{
|
||||
Logger.Log($"Loading {d}...", LoggingTarget.Debug);
|
||||
Logger.Log($"Loading {d}...", level: LogLevel.Debug);
|
||||
await LoadComponentAsync(d, add);
|
||||
Logger.Log($"Loaded {d}!", LoggingTarget.Debug);
|
||||
Logger.Log($"Loaded {d}!", level: LogLevel.Debug);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
|
@ -94,13 +94,12 @@ namespace osu.Game.Overlays.Chat.Tabs
|
||||
{
|
||||
if (tab is ChannelSelectorTabItem)
|
||||
{
|
||||
tab.Active.Toggle();
|
||||
tab.Active.Value = true;
|
||||
return;
|
||||
}
|
||||
|
||||
selectorTab.Active.Value = false;
|
||||
|
||||
base.SelectTab(tab);
|
||||
selectorTab.Active.Value = false;
|
||||
}
|
||||
|
||||
private void tabCloseRequested(TabItem<Channel> tab)
|
||||
|
@ -52,9 +52,9 @@ namespace osu.Game.Overlays
|
||||
public Bindable<double> ChatHeight { get; set; }
|
||||
|
||||
private readonly Container channelSelectionContainer;
|
||||
private readonly ChannelSelectionOverlay channelSelection;
|
||||
private readonly ChannelSelectionOverlay channelSelectionOverlay;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceivePositionalInputAt(screenSpacePos);
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelectionOverlay.State == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public ChatOverlay()
|
||||
{
|
||||
@ -74,7 +74,7 @@ namespace osu.Game.Overlays
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
channelSelection = new ChannelSelectionOverlay
|
||||
channelSelectionOverlay = new ChannelSelectionOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
@ -161,9 +161,16 @@ namespace osu.Game.Overlays
|
||||
};
|
||||
|
||||
channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat;
|
||||
channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
|
||||
channelSelection.StateChanged += state =>
|
||||
channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelectionOverlay.State = value ? Visibility.Visible : Visibility.Hidden;
|
||||
channelSelectionOverlay.StateChanged += state =>
|
||||
{
|
||||
if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null)
|
||||
{
|
||||
channelSelectionOverlay.State = Visibility.Visible;
|
||||
State = Visibility.Hidden;
|
||||
return;
|
||||
}
|
||||
|
||||
channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible;
|
||||
|
||||
if (state == Visibility.Visible)
|
||||
@ -176,8 +183,8 @@ namespace osu.Game.Overlays
|
||||
textbox.HoldFocus = true;
|
||||
};
|
||||
|
||||
channelSelection.OnRequestJoin = channel => channelManager.JoinChannel(channel);
|
||||
channelSelection.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
|
||||
channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
|
||||
channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel);
|
||||
}
|
||||
|
||||
private void currentChannelChanged(Channel channel)
|
||||
@ -186,6 +193,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
textbox.Current.Disabled = true;
|
||||
currentChannelContainer.Clear(false);
|
||||
channelSelectionOverlay.State = Visibility.Visible;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -239,7 +247,7 @@ namespace osu.Game.Overlays
|
||||
double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
||||
|
||||
// If the channel selection screen is shown, mind its minimum height
|
||||
if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
|
||||
if (channelSelectionOverlay.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
|
||||
targetChatHeight = 1f - channel_selection_min_height;
|
||||
|
||||
ChatHeight.Value = targetChatHeight;
|
||||
@ -305,7 +313,7 @@ namespace osu.Game.Overlays
|
||||
channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged;
|
||||
|
||||
//for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged.
|
||||
channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||
channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||
foreach (Channel channel in channelManager.JoinedChannels)
|
||||
channelTabControl.AddChannel(channel);
|
||||
}
|
||||
@ -326,7 +334,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
private void availableChannelsChanged(IEnumerable<Channel> channels)
|
||||
=> channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||
=> channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -26,7 +25,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private SpriteIcon handle;
|
||||
private TextFlowContainer text;
|
||||
private IEnumerable<SpriteText> titleSprites;
|
||||
private IEnumerable<Drawable> titleSprites;
|
||||
private ILocalisedBindableString titleBind;
|
||||
private ILocalisedBindableString artistBind;
|
||||
|
||||
@ -58,7 +57,7 @@ namespace osu.Game.Overlays.Music
|
||||
selected = value;
|
||||
|
||||
FinishTransforms(true);
|
||||
foreach (SpriteText s in titleSprites)
|
||||
foreach (Drawable s in titleSprites)
|
||||
s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration);
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_paint_brush;
|
||||
|
||||
private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo>();
|
||||
private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo> { Default = SkinInfo.Default };
|
||||
private readonly Bindable<int> configBindable = new Bindable<int>();
|
||||
|
||||
private SkinManager skins;
|
||||
|
@ -116,12 +116,12 @@ namespace osu.Game.Scoring.Legacy
|
||||
|
||||
private void calculateAccuracy(ScoreInfo score)
|
||||
{
|
||||
int countMiss = (int)score.Statistics[HitResult.Miss];
|
||||
int count50 = (int)score.Statistics[HitResult.Meh];
|
||||
int count100 = (int)score.Statistics[HitResult.Good];
|
||||
int count300 = (int)score.Statistics[HitResult.Great];
|
||||
int countGeki = (int)score.Statistics[HitResult.Perfect];
|
||||
int countKatu = (int)score.Statistics[HitResult.Ok];
|
||||
int countMiss = score.Statistics[HitResult.Miss];
|
||||
int count50 = score.Statistics[HitResult.Meh];
|
||||
int count100 = score.Statistics[HitResult.Good];
|
||||
int count300 = score.Statistics[HitResult.Great];
|
||||
int countGeki = score.Statistics[HitResult.Perfect];
|
||||
int countKatu = score.Statistics[HitResult.Ok];
|
||||
|
||||
switch (score.Ruleset.ID)
|
||||
{
|
||||
|
@ -104,7 +104,7 @@ namespace osu.Game.Scoring
|
||||
public DateTimeOffset Date { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>();
|
||||
public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
|
||||
|
||||
[Column("Statistics")]
|
||||
public string StatisticsJson
|
||||
@ -118,7 +118,7 @@ namespace osu.Game.Scoring
|
||||
return;
|
||||
}
|
||||
|
||||
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, object>>(value);
|
||||
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -196,9 +196,9 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private class DrawableScoreStatistic : Container
|
||||
{
|
||||
private readonly KeyValuePair<HitResult, object> statistic;
|
||||
private readonly KeyValuePair<HitResult, int> statistic;
|
||||
|
||||
public DrawableScoreStatistic(KeyValuePair<HitResult, object> statistic)
|
||||
public DrawableScoreStatistic(KeyValuePair<HitResult, int> statistic)
|
||||
{
|
||||
this.statistic = statistic;
|
||||
|
||||
|
@ -1,111 +1,28 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class PlaySongSelect : SongSelect
|
||||
{
|
||||
private OsuScreen player;
|
||||
private readonly ModSelectOverlay modSelect;
|
||||
protected readonly BeatmapDetailArea BeatmapDetails;
|
||||
private bool removeAutoModOnResume;
|
||||
private OsuScreen player;
|
||||
|
||||
public PlaySongSelect()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
FooterPanels.Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
LeftContent.Add(BeatmapDetails = new BeatmapDetailArea
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 10, Right = 5 },
|
||||
});
|
||||
|
||||
BeatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
|
||||
}
|
||||
|
||||
private SampleChannel sampleConfirm;
|
||||
|
||||
[Cached]
|
||||
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
|
||||
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay, Bindable<IEnumerable<Mod>> selectedMods)
|
||||
{
|
||||
if (selectedMods != null) this.selectedMods.BindTo(selectedMods);
|
||||
|
||||
sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
|
||||
|
||||
Footer.AddButton(@"mods", colours.Yellow, modSelect, Key.F1, float.MaxValue);
|
||||
|
||||
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
|
||||
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
|
||||
BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
|
||||
{
|
||||
ValidForResume = false;
|
||||
Edit();
|
||||
}, Key.Number3);
|
||||
|
||||
if (dialogOverlay != null)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
// if we have no beatmaps but osu-stable is found, let's prompt the user to import.
|
||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||
{
|
||||
beatmaps.ImportFromStableAsync();
|
||||
skins.ImportFromStableAsync();
|
||||
}));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ExitFromBack()
|
||||
{
|
||||
if (modSelect.State == Visibility.Visible)
|
||||
{
|
||||
modSelect.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
base.ExitFromBack();
|
||||
}
|
||||
|
||||
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
beatmap.Mods.BindTo(selectedMods);
|
||||
|
||||
base.UpdateBeatmap(beatmap);
|
||||
|
||||
BeatmapDetails.Beatmap = beatmap;
|
||||
|
||||
if (beatmap.Track != null)
|
||||
beatmap.Track.Looping = true;
|
||||
}
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
@ -115,38 +32,13 @@ namespace osu.Game.Screens.Select
|
||||
if (removeAutoModOnResume)
|
||||
{
|
||||
var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType();
|
||||
modSelect.DeselectTypes(new[] { autoType }, true);
|
||||
ModSelect.DeselectTypes(new[] { autoType }, true);
|
||||
removeAutoModOnResume = false;
|
||||
}
|
||||
|
||||
BeatmapDetails.Leaderboard.RefreshScores();
|
||||
|
||||
Beatmap.Value.Track.Looping = true;
|
||||
|
||||
base.OnResuming(last);
|
||||
}
|
||||
|
||||
protected override void OnSuspending(Screen next)
|
||||
{
|
||||
modSelect.Hide();
|
||||
|
||||
base.OnSuspending(next);
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
if (base.OnExiting(next))
|
||||
return true;
|
||||
|
||||
if (Beatmap.Value.Track != null)
|
||||
Beatmap.Value.Track.Looping = false;
|
||||
|
||||
selectedMods.UnbindAll();
|
||||
Beatmap.Value.Mods.Value = new Mod[] { };
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
if (player != null) return false;
|
||||
@ -157,10 +49,10 @@ namespace osu.Game.Screens.Select
|
||||
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
|
||||
var autoType = auto.GetType();
|
||||
|
||||
var mods = selectedMods.Value;
|
||||
var mods = SelectedMods.Value;
|
||||
if (mods.All(m => m.GetType() != autoType))
|
||||
{
|
||||
selectedMods.Value = mods.Append(auto);
|
||||
SelectedMods.Value = mods.Append(auto);
|
||||
removeAutoModOnResume = true;
|
||||
}
|
||||
}
|
||||
@ -168,7 +60,7 @@ namespace osu.Game.Screens.Select
|
||||
Beatmap.Value.Track.Looping = false;
|
||||
Beatmap.Disabled = true;
|
||||
|
||||
sampleConfirm?.Play();
|
||||
SampleConfirm?.Play();
|
||||
|
||||
LoadComponentAsync(player = new PlayerLoader(new Player()), l =>
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -21,12 +22,15 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
@ -60,29 +64,24 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
||||
|
||||
protected Container LeftContent;
|
||||
|
||||
protected readonly BeatmapCarousel Carousel;
|
||||
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
||||
private DialogOverlay dialogOverlay;
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
protected readonly ModSelectOverlay ModSelect;
|
||||
|
||||
protected SampleChannel SampleConfirm;
|
||||
private SampleChannel sampleChangeDifficulty;
|
||||
private SampleChannel sampleChangeBeatmap;
|
||||
|
||||
protected readonly BeatmapDetailArea BeatmapDetails;
|
||||
|
||||
protected new readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs(this);
|
||||
dependencies.CacheAs(Ruleset);
|
||||
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
[Cached]
|
||||
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
|
||||
protected readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||
|
||||
protected SongSelect()
|
||||
{
|
||||
@ -105,7 +104,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
},
|
||||
LeftContent = new Container
|
||||
new Container
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
@ -117,6 +116,11 @@ namespace osu.Game.Screens.Select
|
||||
Top = wedged_container_size.Y + left_area_padding,
|
||||
Left = left_area_padding,
|
||||
Right = left_area_padding * 2,
|
||||
},
|
||||
Child = BeatmapDetails = new BeatmapDetailArea
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 10, Right = 5 },
|
||||
}
|
||||
},
|
||||
new Container
|
||||
@ -194,21 +198,36 @@ namespace osu.Game.Screens.Select
|
||||
OnBack = ExitFromBack,
|
||||
});
|
||||
|
||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
||||
FooterPanels.AddRange(new Drawable[]
|
||||
{
|
||||
BeatmapOptions = new BeatmapOptionsOverlay(),
|
||||
ModSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
BeatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
|
||||
}
|
||||
|
||||
protected virtual void ExitFromBack() => Exit();
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, Bindable<IEnumerable<Mod>> selectedMods)
|
||||
{
|
||||
if (selectedMods != null)
|
||||
SelectedMods.BindTo(selectedMods);
|
||||
|
||||
if (Footer != null)
|
||||
{
|
||||
Footer.AddButton(@"mods", colours.Yellow, ModSelect, Key.F1);
|
||||
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
|
||||
Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
|
||||
|
||||
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
||||
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
|
||||
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
|
||||
}
|
||||
|
||||
if (this.beatmaps == null)
|
||||
@ -223,8 +242,46 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
|
||||
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
|
||||
SampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
|
||||
|
||||
Carousel.LoadBeatmapSetsFromManager(this.beatmaps);
|
||||
|
||||
if (dialogOverlay != null)
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
// if we have no beatmaps but osu-stable is found, let's prompt the user to import.
|
||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||
{
|
||||
beatmaps.ImportFromStableAsync();
|
||||
skins.ImportFromStableAsync();
|
||||
}));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs(this);
|
||||
dependencies.CacheAs(Ruleset);
|
||||
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected virtual void ExitFromBack()
|
||||
{
|
||||
if (ModSelect.State == Visibility.Visible)
|
||||
{
|
||||
ModSelect.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
Exit();
|
||||
}
|
||||
|
||||
public void Edit(BeatmapInfo beatmap = null)
|
||||
@ -421,6 +478,10 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
{
|
||||
BeatmapDetails.Leaderboard.RefreshScores();
|
||||
|
||||
Beatmap.Value.Track.Looping = true;
|
||||
|
||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||
{
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
@ -438,6 +499,8 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
protected override void OnSuspending(Screen next)
|
||||
{
|
||||
ModSelect.Hide();
|
||||
|
||||
Content.ScaleTo(1.1f, 250, Easing.InSine);
|
||||
|
||||
Content.FadeOut(250);
|
||||
@ -448,6 +511,12 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
if (ModSelect.State == Visibility.Visible)
|
||||
{
|
||||
ModSelect.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
FinaliseSelection(performStartAction: false);
|
||||
|
||||
beatmapInfoWedge.State = Visibility.Hidden;
|
||||
@ -456,6 +525,12 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
FilterControl.Deactivate();
|
||||
|
||||
if (Beatmap.Value.Track != null)
|
||||
Beatmap.Value.Track.Looping = false;
|
||||
|
||||
SelectedMods.UnbindAll();
|
||||
Beatmap.Value.Mods.Value = new Mod[] { };
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
@ -481,6 +556,8 @@ namespace osu.Game.Screens.Select
|
||||
/// <param name="beatmap">The working beatmap.</param>
|
||||
protected virtual void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
beatmap.Mods.BindTo(SelectedMods);
|
||||
|
||||
Logger.Log($"working beatmap updated to {beatmap}");
|
||||
|
||||
if (Background is BackgroundScreenBeatmap backgroundModeBeatmap)
|
||||
@ -491,6 +568,11 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
beatmapInfoWedge.Beatmap = beatmap;
|
||||
|
||||
BeatmapDetails.Beatmap = beatmap;
|
||||
|
||||
if (beatmap.Track != null)
|
||||
beatmap.Track.Looping = true;
|
||||
}
|
||||
|
||||
private void ensurePlayingSelected(bool preview = false)
|
||||
|
@ -18,7 +18,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1203.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1207.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user