mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 10:52:53 +08:00
Adjust gameplay area to match better
Also reduces size of score display to avoid hiding combos.
This commit is contained in:
parent
cbf82f892d
commit
4e8c7a4dc0
@ -25,7 +25,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
private void load(LadderInfo ladder, TextureStore textures)
|
private void load(LadderInfo ladder, TextureStore textures)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 100;
|
Height = 95;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new TournamentLogo(),
|
new TournamentLogo(),
|
||||||
|
@ -45,20 +45,28 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
new MatchHeader(),
|
new MatchHeader(),
|
||||||
new FillFlowContainer
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Y = 5,
|
Y = 5,
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
// chroma key area for stable gameplay
|
||||||
|
Name = "chroma",
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 512,
|
||||||
|
Colour = new Color4(0, 255, 0, 255),
|
||||||
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Y = -4,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Circle
|
new Circle
|
||||||
@ -73,7 +81,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
{
|
{
|
||||||
Name = "top bar blue",
|
Name = "top bar blue",
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = 9,
|
Height = 8,
|
||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
Colour = blue,
|
Colour = blue,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
@ -81,20 +89,12 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new Box
|
|
||||||
{
|
|
||||||
// chroma key area for stable gameplay
|
|
||||||
Name = "chroma",
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 500,
|
|
||||||
Colour = new Color4(0, 255, 0, 255),
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
scoreDisplay = new MatchScoreDisplay
|
scoreDisplay = new MatchScoreDisplay
|
||||||
{
|
{
|
||||||
Y = -60,
|
Y = -60,
|
||||||
Scale = new Vector2(0.86f),
|
Scale = new Vector2(0.8f),
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
},
|
},
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Tournament.Screens.Showcase
|
|||||||
public TournamentLogo()
|
public TournamentLogo()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 100;
|
Height = 95;
|
||||||
Margin = new MarginPadding { Vertical = 5 };
|
Margin = new MarginPadding { Vertical = 5 };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user