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mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:12:57 +08:00

Don't sent ruleset configuration failures to sentry

This commit is contained in:
Dean Herbert 2022-07-18 01:23:46 +09:00
parent 5b9be3e682
commit 4e8bf1da52

View File

@ -1,17 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Rulesets;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.Settings.Sections namespace osu.Game.Overlays.Settings.Sections
{ {
@ -36,9 +33,9 @@ namespace osu.Game.Overlays.Settings.Sections
if (section != null) if (section != null)
Add(section); Add(section);
} }
catch (Exception e) catch
{ {
Logger.Error(e, "Failed to load ruleset settings"); Logger.Log($"Failed to load ruleset settings for {ruleset.RulesetInfo.Name}. Please check for an update from the developer.", level: LogLevel.Error);
} }
} }
} }