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Store user country on databased scores
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parent
4968859e69
commit
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@ -60,8 +60,9 @@ namespace osu.Game.Database
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/// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo.
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/// 15 2022-07-13 Added LastPlayed to BeatmapInfo.
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/// 16 2022-07-15 Removed HasReplay from ScoreInfo.
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/// 17 2022-07-16 Added Country to RealmUser.
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/// </summary>
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private const int schema_version = 16;
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private const int schema_version = 17;
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/// <summary>
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/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Game.Database;
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using osu.Game.Users;
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@ -17,6 +15,16 @@ namespace osu.Game.Models
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public string Username { get; set; } = string.Empty;
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[Ignored]
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public Country Country
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{
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get => Enum.TryParse(CountryString, out Country country) ? country : default;
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set => CountryString = value.ToString();
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}
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[MapTo(nameof(Country))]
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public string CountryString { get; set; } = default(Country).ToString();
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public bool IsBot => false;
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public bool Equals(RealmUser other)
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@ -58,6 +58,7 @@ namespace osu.Game.Rulesets.Mods
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public class ModCreatedUser : IUser
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{
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public int OnlineID => APIUser.SYSTEM_USER_ID;
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public Country Country => default;
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public bool IsBot => true;
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public string Username { get; set; } = string.Empty;
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@ -85,8 +85,9 @@ namespace osu.Game.Scoring
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{
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get => user ??= new APIUser
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{
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Username = RealmUser.Username,
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Id = RealmUser.OnlineID,
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Username = RealmUser.Username,
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Country = RealmUser.Country,
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};
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set
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{
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@ -95,7 +96,8 @@ namespace osu.Game.Scoring
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RealmUser = new RealmUser
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{
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OnlineID = user.OnlineID,
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Username = user.Username
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Username = user.Username,
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Country = user.Country,
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};
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}
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}
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@ -135,6 +137,7 @@ namespace osu.Game.Scoring
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{
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OnlineID = RealmUser.OnlineID,
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Username = RealmUser.Username,
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Country = RealmUser.Country,
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};
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return clone;
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@ -10,6 +10,8 @@ namespace osu.Game.Users
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{
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string Username { get; }
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Country Country { get; }
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bool IsBot { get; }
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bool IEquatable<IUser>.Equals(IUser? other)
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