mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 01:45:35 +08:00
WIP refresh BPM-Label on mod change
This commit is contained in:
parent
6e72ee5f76
commit
4e6cd8082e
@ -150,7 +150,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
removeOldInfo();
|
removeOldInfo();
|
||||||
Add(Background = loaded);
|
Add(Background = loaded);
|
||||||
Add(Info = new WedgeInfoText(beatmap, ruleset.Value, mods.Value, beatmapDifficulty)
|
Add(Info = new WedgeInfoText(beatmap, ruleset.Value, mods, beatmapDifficulty)
|
||||||
{
|
{
|
||||||
Shear = -Shear
|
Shear = -Shear
|
||||||
});
|
});
|
||||||
@ -181,10 +181,10 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
private readonly WorkingBeatmap beatmap;
|
private readonly WorkingBeatmap beatmap;
|
||||||
private readonly RulesetInfo ruleset;
|
private readonly RulesetInfo ruleset;
|
||||||
private readonly IReadOnlyList<Mod> mods;
|
private readonly IBindable<IReadOnlyList<Mod>> mods;
|
||||||
private readonly IBindable<StarDifficulty?> starDifficulty;
|
private readonly IBindable<StarDifficulty?> starDifficulty;
|
||||||
|
|
||||||
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset, IReadOnlyList<Mod> mods, IBindable<StarDifficulty?> difficulty)
|
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset, IBindable<IReadOnlyList<Mod>> mods, IBindable<StarDifficulty?> difficulty)
|
||||||
{
|
{
|
||||||
this.beatmap = beatmap;
|
this.beatmap = beatmap;
|
||||||
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
|
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
|
||||||
@ -300,14 +300,16 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
addInfoLabels();
|
||||||
|
|
||||||
titleBinding.BindValueChanged(_ => setMetadata(metadata.Source));
|
titleBinding.BindValueChanged(_ => setMetadata(metadata.Source));
|
||||||
artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true);
|
artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true);
|
||||||
|
starDifficulty.BindValueChanged(_ => setStarRatingDisplayVisibility(), true);
|
||||||
|
|
||||||
// no difficulty means it can't have a status to show
|
// no difficulty means it can't have a status to show
|
||||||
if (beatmapInfo.Version == null)
|
if (beatmapInfo.Version == null)
|
||||||
StatusPill.Hide();
|
StatusPill.Hide();
|
||||||
|
|
||||||
addInfoLabels();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setStarRatingDisplayVisibility()
|
private void setStarRatingDisplayVisibility()
|
||||||
@ -349,7 +351,7 @@ namespace osu.Game.Screens.Select
|
|||||||
return Array.Empty<InfoLabel>();
|
return Array.Empty<InfoLabel>();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void refreshBPMLabel()
|
private void refreshBPMLabel(IReadOnlyList<Mod> mods)
|
||||||
{
|
{
|
||||||
var b = beatmap.Beatmap;
|
var b = beatmap.Beatmap;
|
||||||
if (b == null)
|
if (b == null)
|
||||||
@ -407,10 +409,16 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
settingChangeTracker = new ModSettingChangeTracker(mods);
|
// this is currently not triggering when a mod gets (de)selected
|
||||||
settingChangeTracker.SettingChanged += _ => refreshBPMLabel();
|
mods.BindValueChanged(mods => refreshModInformation(mods), true);
|
||||||
|
}
|
||||||
|
|
||||||
refreshBPMLabel();
|
private void refreshModInformation(ValueChangedEvent<IReadOnlyList<Mod>> modsChangedEvent)
|
||||||
|
{
|
||||||
|
settingChangeTracker?.Dispose();
|
||||||
|
settingChangeTracker = new ModSettingChangeTracker(modsChangedEvent.NewValue);
|
||||||
|
settingChangeTracker.SettingChanged += _ => refreshBPMLabel(modsChangedEvent.NewValue);
|
||||||
|
refreshBPMLabel(mods.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
private OsuSpriteText[] getMapper(BeatmapMetadata metadata)
|
private OsuSpriteText[] getMapper(BeatmapMetadata metadata)
|
||||||
@ -467,8 +475,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
difficulty.BindValueChanged(_ => setColour(colours));
|
difficulty.BindValueChanged(_ => setColour(colours), true);
|
||||||
setColour(colours);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setColour(OsuColour colours)
|
private void setColour(OsuColour colours)
|
||||||
|
Loading…
Reference in New Issue
Block a user