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Merge pull request #16017 from peppy/fix-child-set-after-disposal

Fix potential crash due to children being mutated after disposal
This commit is contained in:
Dan Balasescu 2021-12-10 15:38:34 +09:00 committed by GitHub
commit 4e6286920c
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GPG Key ID: 4AEE18F83AFDEB23

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@ -163,7 +163,7 @@ namespace osu.Game.Screens.Select
private FillFlowContainer infoLabelContainer;
private Container bpmLabelContainer;
private readonly WorkingBeatmap beatmap;
private readonly WorkingBeatmap working;
private readonly RulesetInfo ruleset;
[Resolved]
@ -171,10 +171,10 @@ namespace osu.Game.Screens.Select
private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset)
public WedgeInfoText(WorkingBeatmap working, RulesetInfo userRuleset)
{
this.beatmap = beatmap;
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
this.working = working;
ruleset = userRuleset ?? working.BeatmapInfo.Ruleset;
}
private CancellationTokenSource cancellationSource;
@ -183,8 +183,8 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationManager localisation, BeatmapDifficultyCache difficultyCache)
{
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
var beatmapInfo = working.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? working.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
RelativeSizeAxes = Axes.Both;
@ -330,36 +330,9 @@ namespace osu.Game.Screens.Select
addInfoLabels();
}
private void setMetadata(string source)
protected override void LoadComplete()
{
ArtistLabel.Text = artistBinding.Value;
TitleLabel.Text = string.IsNullOrEmpty(source) ? titleBinding.Value : source + " — " + titleBinding.Value;
}
private void addInfoLabels()
{
if (beatmap.Beatmap?.HitObjects?.Any() != true)
return;
infoLabelContainer.Children = new Drawable[]
{
new InfoLabel(new BeatmapStatistic
{
Name = "Length",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
Content = beatmap.BeatmapInfo.Length.ToFormattedDuration().ToString(),
}),
bpmLabelContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(20, 0),
Children = getRulesetInfoLabels()
}
};
base.LoadComplete();
mods.BindValueChanged(m =>
{
@ -372,6 +345,38 @@ namespace osu.Game.Screens.Select
}, true);
}
private void setMetadata(string source)
{
ArtistLabel.Text = artistBinding.Value;
TitleLabel.Text = string.IsNullOrEmpty(source) ? titleBinding.Value : source + " — " + titleBinding.Value;
}
private void addInfoLabels()
{
if (working.Beatmap?.HitObjects?.Any() != true)
return;
infoLabelContainer.Children = new Drawable[]
{
new InfoLabel(new BeatmapStatistic
{
Name = "Length",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
Content = working.BeatmapInfo.Length.ToFormattedDuration().ToString(),
}),
bpmLabelContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(20, 0),
Children = getRulesetInfoLabels()
}
};
}
private InfoLabel[] getRulesetInfoLabels()
{
try
@ -381,12 +386,12 @@ namespace osu.Game.Screens.Select
try
{
// Try to get the beatmap with the user's ruleset
playableBeatmap = beatmap.GetPlayableBeatmap(ruleset, Array.Empty<Mod>());
playableBeatmap = working.GetPlayableBeatmap(ruleset, Array.Empty<Mod>());
}
catch (BeatmapInvalidForRulesetException)
{
// Can't be converted to the user's ruleset, so use the beatmap's own ruleset
playableBeatmap = beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset, Array.Empty<Mod>());
playableBeatmap = working.GetPlayableBeatmap(working.BeatmapInfo.Ruleset, Array.Empty<Mod>());
}
return playableBeatmap.GetStatistics().Select(s => new InfoLabel(s)).ToArray();
@ -401,8 +406,9 @@ namespace osu.Game.Screens.Select
private void refreshBPMLabel()
{
var b = beatmap.Beatmap;
if (b == null)
var beatmap = working.Beatmap;
if (beatmap == null || bpmLabelContainer == null)
return;
// this doesn't consider mods which apply variable rates, yet.
@ -410,9 +416,9 @@ namespace osu.Game.Screens.Select
foreach (var mod in mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
double bpmMax = b.ControlPointInfo.BPMMaximum * rate;
double bpmMin = b.ControlPointInfo.BPMMinimum * rate;
double mostCommonBPM = 60000 / b.GetMostCommonBeatLength() * rate;
double bpmMax = beatmap.ControlPointInfo.BPMMaximum * rate;
double bpmMin = beatmap.ControlPointInfo.BPMMinimum * rate;
double mostCommonBPM = 60000 / beatmap.GetMostCommonBeatLength() * rate;
string labelText = Precision.AlmostEquals(bpmMin, bpmMax)
? $"{bpmMin:0}"