From 4e363664fddb99e0e4d95bace5ac38797dbfec62 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 2 Mar 2018 01:50:54 +0900 Subject: [PATCH] Add beatmap parameter to beatmapconverter creation --- osu.Game.Rulesets.Osu/Tests/OsuBeatmapConversionTest.cs | 2 +- osu.Game.Rulesets.Taiko/Tests/TaikoBeatmapConversionTest.cs | 2 +- osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu/Tests/OsuBeatmapConversionTest.cs index 6e77b22cb9..2d4d188f3a 100644 --- a/osu.Game.Rulesets.Osu/Tests/OsuBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Osu/Tests/OsuBeatmapConversionTest.cs @@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Tests }; } - protected override ITestableBeatmapConverter CreateConverter() => new OsuBeatmapConverter(); + protected override ITestableBeatmapConverter CreateConverter(Beatmap beatmap) => new OsuBeatmapConverter(); } public struct ConvertValue : IEquatable diff --git a/osu.Game.Rulesets.Taiko/Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko/Tests/TaikoBeatmapConversionTest.cs index e99e5547b1..7f7acbea58 100644 --- a/osu.Game.Rulesets.Taiko/Tests/TaikoBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Taiko/Tests/TaikoBeatmapConversionTest.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Taiko.Tests IsStrong = ((TaikoHitObject)hitObject).IsStrong }; - protected override ITestableBeatmapConverter CreateConverter() => new TaikoBeatmapConverter(isForCurrentRuleset); + protected override ITestableBeatmapConverter CreateConverter(Beatmap beatmap) => new TaikoBeatmapConverter(isForCurrentRuleset); } public struct ConvertValue : IEquatable diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs index cd060ac411..d718b6b533 100644 --- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs +++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs @@ -81,7 +81,7 @@ namespace osu.Game.Tests.Beatmaps var result = new ConvertResult(); - var converter = CreateConverter(); + var converter = CreateConverter(beatmap); converter.ObjectConverted += (orig, converted) => { converted.ForEach(h => h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty)); @@ -122,7 +122,7 @@ namespace osu.Game.Tests.Beatmaps } protected abstract TConvertValue CreateConvertValue(HitObject hitObject); - protected abstract ITestableBeatmapConverter CreateConverter(); + protected abstract ITestableBeatmapConverter CreateConverter(Beatmap beatmap); private class ConvertMapping {