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Use normal movement for bananas when possible
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@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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@ -60,9 +60,8 @@ namespace osu.Game.Rulesets.Catch.Replays
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return;
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return;
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}
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}
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if (h is Banana || impossibleJump)
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if (impossibleJump)
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{
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{
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// auto bananas unrealistically warp to catch 100% combo.
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
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Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
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}
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}
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else if (h.HyperDash)
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else if (h.HyperDash)
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