mirror of
https://github.com/ppy/osu.git
synced 2025-02-07 20:12:54 +08:00
implement pooling
Uses pooling for all analysis objects and creates the lifetime entries from replay data when the analysis container is constructed.
This commit is contained in:
parent
2a1fa8ccac
commit
4d669c56a2
242
osu.Game.Rulesets.Osu/UI/OsuAnalysisContainer.cs
Normal file
242
osu.Game.Rulesets.Osu/UI/OsuAnalysisContainer.cs
Normal file
@ -0,0 +1,242 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Lines;
|
||||||
|
using osu.Framework.Graphics.Performance;
|
||||||
|
using osu.Framework.Graphics.Pooling;
|
||||||
|
using osu.Game.Replays;
|
||||||
|
using osu.Game.Rulesets.Objects.Pooling;
|
||||||
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
|
using osu.Game.Rulesets.Osu.Skinning;
|
||||||
|
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.UI
|
||||||
|
{
|
||||||
|
public partial class OsuAnalysisContainer : AnalysisContainer
|
||||||
|
{
|
||||||
|
public Bindable<bool> HitMarkerEnabled = new BindableBool();
|
||||||
|
public Bindable<bool> AimMarkersEnabled = new BindableBool();
|
||||||
|
public Bindable<bool> AimLinesEnabled = new BindableBool();
|
||||||
|
|
||||||
|
private HitMarkersContainer hitMarkersContainer;
|
||||||
|
private AimMarkersContainer aimMarkersContainer;
|
||||||
|
private AimLinesContainer aimLinesContainer;
|
||||||
|
|
||||||
|
public OsuAnalysisContainer(Replay replay)
|
||||||
|
: base(replay)
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
hitMarkersContainer = new HitMarkersContainer(),
|
||||||
|
aimMarkersContainer = new AimMarkersContainer() { Depth = float.MinValue },
|
||||||
|
aimLinesContainer = new AimLinesContainer() { Depth = float.MaxValue }
|
||||||
|
};
|
||||||
|
|
||||||
|
HitMarkerEnabled.ValueChanged += e => hitMarkersContainer.FadeTo(e.NewValue ? 1 : 0);
|
||||||
|
AimMarkersEnabled.ValueChanged += e => aimMarkersContainer.FadeTo(e.NewValue ? 1 : 0);
|
||||||
|
AimLinesEnabled.ValueChanged += e => aimLinesContainer.FadeTo(e.NewValue ? 1 : 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(ISkinSource skin)
|
||||||
|
{
|
||||||
|
var aimLineColor = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.ReplayAimLine)?.Value ?? Color4.White;
|
||||||
|
aimLineColor.A = 127;
|
||||||
|
|
||||||
|
hitMarkersContainer.Hide();
|
||||||
|
aimMarkersContainer.Hide();
|
||||||
|
aimLinesContainer.Hide();
|
||||||
|
|
||||||
|
bool leftHeld = false;
|
||||||
|
bool rightHeld = false;
|
||||||
|
foreach (var frame in Replay.Frames)
|
||||||
|
{
|
||||||
|
var osuFrame = (OsuReplayFrame)frame;
|
||||||
|
|
||||||
|
aimMarkersContainer.Add(new AimPointEntry(osuFrame.Time, osuFrame.Position));
|
||||||
|
aimLinesContainer.Add(new AimPointEntry(osuFrame.Time, osuFrame.Position));
|
||||||
|
|
||||||
|
bool leftButton = osuFrame.Actions.Contains(OsuAction.LeftButton);
|
||||||
|
bool rightButton = osuFrame.Actions.Contains(OsuAction.RightButton);
|
||||||
|
|
||||||
|
if (leftHeld && !leftButton)
|
||||||
|
leftHeld = false;
|
||||||
|
else if (!leftHeld && leftButton)
|
||||||
|
{
|
||||||
|
hitMarkersContainer.Add(new HitMarkerEntry(osuFrame.Time, osuFrame.Position, true));
|
||||||
|
leftHeld = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rightHeld && !rightButton)
|
||||||
|
rightHeld = false;
|
||||||
|
else if (!rightHeld && rightButton)
|
||||||
|
{
|
||||||
|
hitMarkersContainer.Add(new HitMarkerEntry(osuFrame.Time, osuFrame.Position, false));
|
||||||
|
rightHeld = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class HitMarkersContainer : PooledDrawableWithLifetimeContainer<HitMarkerEntry, HitMarkerDrawable>
|
||||||
|
{
|
||||||
|
private readonly HitMarkerPool leftPool;
|
||||||
|
private readonly HitMarkerPool rightPool;
|
||||||
|
|
||||||
|
public HitMarkersContainer()
|
||||||
|
{
|
||||||
|
AddInternal(leftPool = new HitMarkerPool(OsuSkinComponents.HitMarkerLeft, OsuAction.LeftButton, 15));
|
||||||
|
AddInternal(rightPool = new HitMarkerPool(OsuSkinComponents.HitMarkerRight, OsuAction.RightButton, 15));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override HitMarkerDrawable GetDrawable(HitMarkerEntry entry) => (entry.IsLeftMarker ? leftPool : rightPool).Get(d => d.Apply(entry));
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class AimMarkersContainer : PooledDrawableWithLifetimeContainer<AimPointEntry, HitMarkerDrawable>
|
||||||
|
{
|
||||||
|
private readonly HitMarkerPool pool;
|
||||||
|
|
||||||
|
public AimMarkersContainer()
|
||||||
|
{
|
||||||
|
AddInternal(pool = new HitMarkerPool(OsuSkinComponents.AimMarker, null, 80));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override HitMarkerDrawable GetDrawable(AimPointEntry entry) => pool.Get(d => d.Apply(entry));
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class AimLinesContainer : Path
|
||||||
|
{
|
||||||
|
private LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
|
||||||
|
private SortedSet<AimPointEntry> aliveEntries = new SortedSet<AimPointEntry>(new AimLinePointComparator());
|
||||||
|
|
||||||
|
public AimLinesContainer()
|
||||||
|
{
|
||||||
|
lifetimeManager.EntryBecameAlive += entryBecameAlive;
|
||||||
|
lifetimeManager.EntryBecameDead += entryBecameDead;
|
||||||
|
lifetimeManager.EntryCrossedBoundary += entryCrossedBoundary;
|
||||||
|
|
||||||
|
PathRadius = 1f;
|
||||||
|
Colour = new Color4(255, 255, 255, 127);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
lifetimeManager.Update(Time.Current);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(AimPointEntry entry) => lifetimeManager.AddEntry(entry);
|
||||||
|
|
||||||
|
private void entryBecameAlive(LifetimeEntry entry)
|
||||||
|
{
|
||||||
|
aliveEntries.Add((AimPointEntry)entry);
|
||||||
|
updateVertices();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void entryBecameDead(LifetimeEntry entry)
|
||||||
|
{
|
||||||
|
aliveEntries.Remove((AimPointEntry)entry);
|
||||||
|
updateVertices();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateVertices()
|
||||||
|
{
|
||||||
|
ClearVertices();
|
||||||
|
foreach (var entry in aliveEntries)
|
||||||
|
{
|
||||||
|
AddVertex(entry.Position);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void entryCrossedBoundary(LifetimeEntry entry, LifetimeBoundaryKind kind, LifetimeBoundaryCrossingDirection direction)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private sealed class AimLinePointComparator : IComparer<AimPointEntry>
|
||||||
|
{
|
||||||
|
public int Compare(AimPointEntry? x, AimPointEntry? y)
|
||||||
|
{
|
||||||
|
ArgumentNullException.ThrowIfNull(x);
|
||||||
|
ArgumentNullException.ThrowIfNull(y);
|
||||||
|
|
||||||
|
return x.LifetimeStart.CompareTo(y.LifetimeStart);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class HitMarkerDrawable : PoolableDrawableWithLifetime<AimPointEntry>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// This constructor only exists to meet the <c>new()</c> type constraint of <see cref="DrawablePool{T}"/>.
|
||||||
|
/// </summary>
|
||||||
|
public HitMarkerDrawable()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public HitMarkerDrawable(OsuSkinComponents component, OsuAction? action)
|
||||||
|
{
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
InternalChild = new SkinnableDrawable(new OsuSkinComponentLookup(component), _ => new DefaultHitMarker(action));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnApply(AimPointEntry entry)
|
||||||
|
{
|
||||||
|
Position = entry.Position;
|
||||||
|
|
||||||
|
using (BeginAbsoluteSequence(LifetimeStart))
|
||||||
|
Show();
|
||||||
|
|
||||||
|
using (BeginAbsoluteSequence(LifetimeEnd - 200))
|
||||||
|
this.FadeOut(200);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class HitMarkerPool : DrawablePool<HitMarkerDrawable>
|
||||||
|
{
|
||||||
|
private readonly OsuSkinComponents component;
|
||||||
|
private readonly OsuAction? action;
|
||||||
|
|
||||||
|
public HitMarkerPool(OsuSkinComponents component, OsuAction? action, int initialSize)
|
||||||
|
: base(initialSize)
|
||||||
|
{
|
||||||
|
this.component = component;
|
||||||
|
this.action = action;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override HitMarkerDrawable CreateNewDrawable() => new HitMarkerDrawable(component, action);
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class AimPointEntry : LifetimeEntry
|
||||||
|
{
|
||||||
|
public Vector2 Position { get; }
|
||||||
|
|
||||||
|
public AimPointEntry(double time, Vector2 position)
|
||||||
|
{
|
||||||
|
LifetimeStart = time;
|
||||||
|
LifetimeEnd = time + 1_000;
|
||||||
|
Position = position;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private partial class HitMarkerEntry : AimPointEntry
|
||||||
|
{
|
||||||
|
public bool IsLeftMarker { get; }
|
||||||
|
|
||||||
|
public HitMarkerEntry(double lifetimeStart, Vector2 position, bool isLeftMarker)
|
||||||
|
: base(lifetimeStart, position)
|
||||||
|
{
|
||||||
|
IsLeftMarker = isLeftMarker;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,10 +1,10 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Play.PlayerSettings;
|
using osu.Game.Screens.Play.PlayerSettings;
|
||||||
|
|
||||||
@ -29,14 +29,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
aimLinesToggle = new PlayerCheckbox { LabelText = PlayerSettingsOverlayStrings.AimLines },
|
aimLinesToggle = new PlayerCheckbox { LabelText = PlayerSettingsOverlayStrings.AimLines },
|
||||||
hideCursorToggle = new PlayerCheckbox { LabelText = PlayerSettingsOverlayStrings.HideCursor }
|
hideCursorToggle = new PlayerCheckbox { LabelText = PlayerSettingsOverlayStrings.HideCursor }
|
||||||
};
|
};
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
DrawableRuleset.Playfield.MarkersContainer.HitMarkerEnabled.BindTo(hitMarkerToggle.Current);
|
|
||||||
DrawableRuleset.Playfield.MarkersContainer.AimMarkersEnabled.BindTo(aimMarkerToggle.Current);
|
|
||||||
DrawableRuleset.Playfield.MarkersContainer.AimLinesEnabled.BindTo(aimLinesToggle.Current);
|
|
||||||
hideCursorToggle.Current.BindValueChanged(onCursorToggle);
|
hideCursorToggle.Current.BindValueChanged(onCursorToggle);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -52,5 +45,14 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
DrawableRuleset.Playfield.Cursor.FadeIn();
|
DrawableRuleset.Playfield.Cursor.FadeIn();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override AnalysisContainer CreateAnalysisContainer(Replay replay)
|
||||||
|
{
|
||||||
|
var analysisContainer = new OsuAnalysisContainer(replay);
|
||||||
|
analysisContainer.HitMarkerEnabled.BindTo(hitMarkerToggle.Current);
|
||||||
|
analysisContainer.AimMarkersEnabled.BindTo(aimMarkerToggle.Current);
|
||||||
|
analysisContainer.AimLinesEnabled.BindTo(aimLinesToggle.Current);
|
||||||
|
return analysisContainer;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -37,8 +37,6 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
public SmokeContainer Smoke { get; }
|
public SmokeContainer Smoke { get; }
|
||||||
|
|
||||||
public HitMarkerContainer MarkersContainer { get; }
|
|
||||||
|
|
||||||
public FollowPointRenderer FollowPoints { get; }
|
public FollowPointRenderer FollowPoints { get; }
|
||||||
|
|
||||||
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
||||||
@ -61,8 +59,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
judgementLayer = new JudgementContainer<DrawableOsuJudgement> { RelativeSizeAxes = Axes.Both },
|
judgementLayer = new JudgementContainer<DrawableOsuJudgement> { RelativeSizeAxes = Axes.Both },
|
||||||
HitObjectContainer,
|
HitObjectContainer,
|
||||||
judgementAboveHitObjectLayer = new Container { RelativeSizeAxes = Axes.Both },
|
judgementAboveHitObjectLayer = new Container { RelativeSizeAxes = Axes.Both },
|
||||||
approachCircles = new ProxyContainer { RelativeSizeAxes = Axes.Both },
|
approachCircles = new ProxyContainer { RelativeSizeAxes = Axes.Both }
|
||||||
MarkersContainer = new HitMarkerContainer(HitObjectContainer) { RelativeSizeAxes = Axes.Both }
|
|
||||||
};
|
};
|
||||||
|
|
||||||
HitPolicy = new StartTimeOrderedHitPolicy();
|
HitPolicy = new StartTimeOrderedHitPolicy();
|
||||||
|
18
osu.Game/Rulesets/UI/AnalysisContainer.cs
Normal file
18
osu.Game/Rulesets/UI/AnalysisContainer.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Replays;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.UI
|
||||||
|
{
|
||||||
|
public partial class AnalysisContainer : Container
|
||||||
|
{
|
||||||
|
protected Replay Replay;
|
||||||
|
|
||||||
|
public AnalysisContainer(Replay replay)
|
||||||
|
{
|
||||||
|
Replay = replay;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -291,6 +291,12 @@ namespace osu.Game.Rulesets.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual HitObjectContainer CreateHitObjectContainer() => new HitObjectContainer();
|
protected virtual HitObjectContainer CreateHitObjectContainer() => new HitObjectContainer();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Adds an analysis container to internal children for replays.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="analysisContainer"></param>
|
||||||
|
public virtual void AddAnalysisContainer(AnalysisContainer analysisContainer) => AddInternal(analysisContainer);
|
||||||
|
|
||||||
#region Pooling support
|
#region Pooling support
|
||||||
|
|
||||||
private readonly Dictionary<Type, IDrawablePool> pools = new Dictionary<Type, IDrawablePool>();
|
private readonly Dictionary<Type, IDrawablePool> pools = new Dictionary<Type, IDrawablePool>();
|
||||||
|
@ -1,11 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play.PlayerSettings
|
namespace osu.Game.Screens.Play.PlayerSettings
|
||||||
{
|
{
|
||||||
public partial class AnalysisSettings : PlayerSettingsGroup
|
public abstract partial class AnalysisSettings : PlayerSettingsGroup
|
||||||
{
|
{
|
||||||
protected DrawableRuleset DrawableRuleset;
|
protected DrawableRuleset DrawableRuleset;
|
||||||
|
|
||||||
@ -14,5 +15,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
|||||||
{
|
{
|
||||||
DrawableRuleset = drawableRuleset;
|
DrawableRuleset = drawableRuleset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public abstract AnalysisContainer CreateAnalysisContainer(Replay replay);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -74,7 +74,10 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
var analysisSettings = DrawableRuleset.Ruleset.CreateAnalysisSettings(DrawableRuleset);
|
var analysisSettings = DrawableRuleset.Ruleset.CreateAnalysisSettings(DrawableRuleset);
|
||||||
if (analysisSettings != null)
|
if (analysisSettings != null)
|
||||||
|
{
|
||||||
HUDOverlay.PlayerSettingsOverlay.AddAtStart(analysisSettings);
|
HUDOverlay.PlayerSettingsOverlay.AddAtStart(analysisSettings);
|
||||||
|
DrawableRuleset.Playfield.AddAnalysisContainer(analysisSettings.CreateAnalysisContainer(GameplayState.Score.Replay));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PrepareReplay()
|
protected override void PrepareReplay()
|
||||||
|
Loading…
Reference in New Issue
Block a user