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Scale score panel to remove overlap with team score display
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parent
a223f111cb
commit
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@ -6,7 +6,6 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Effects;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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@ -15,6 +14,7 @@ using osu.Game.Online.Rooms;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer
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namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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{
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@ -36,6 +36,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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ScorePanelList.Anchor = ScorePanelList.Origin = Anchor.TopCentre;
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ScorePanelList.Scale = new Vector2(0.9f);
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ScorePanelList.Y = 75;
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if (teamScores.Count == 2)
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if (teamScores.Count == 2)
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{
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{
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var redScore = teamScores.First().Value;
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var redScore = teamScores.First().Value;
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