diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 4f7e4add32..be4229ade9 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -67,6 +67,8 @@ namespace osu.Game.Screens.Play private OsuScrollContainer settingsScroll = null!; + private Bindable showStoryboards = null!; + private bool backgroundBrightnessReduction; private readonly BindableDouble volumeAdjustment = new BindableDouble(1); @@ -149,10 +151,11 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader] - private void load(SessionStatics sessionStatics, AudioManager audio) + private void load(SessionStatics sessionStatics, AudioManager audio, OsuConfigManager config) { muteWarningShownOnce = sessionStatics.GetBindable(Static.MutedAudioNotificationShownOnce); batteryWarningShownOnce = sessionStatics.GetBindable(Static.LowBatteryNotificationShownOnce); + showStoryboards = config.GetBindable(OsuSetting.ShowStoryboard); const float padding = 25; @@ -463,7 +466,10 @@ namespace osu.Game.Screens.Play // only show if the warning was created (i.e. the beatmap needs it) // and this is not a restart of the map (the warning expires after first load). - if (epilepsyWarning?.IsAlive == true) + // + // note the late check of storyboard enable as the user may have just changed it + // from the settings on the loader screen. + if (epilepsyWarning?.IsAlive == true && showStoryboards.Value) { const double epilepsy_display_length = 3000;