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Merge pull request #16574 from frenzibyte/expandable-controls
Abstractify `ExpandingButtonContainer` and support contraction of settings controls
This commit is contained in:
commit
4c8018a675
@ -19,6 +19,10 @@ namespace osu.Game.Tests.Visual.Menus
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base.SetUpSteps();
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AddAssert("no screen offset applied", () => Game.ScreenOffsetContainer.X == 0f);
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// avoids mouse interacting with settings overlay.
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for overlays", () => Game.Settings.IsLoaded && Game.Notifications.IsLoaded);
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}
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@ -0,0 +1,158 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings.Sections;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneExpandingContainer : OsuManualInputManagerTestScene
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{
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private TestExpandingContainer container;
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private SettingsToolboxGroup toolboxGroup;
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private ExpandableSlider<float, SizeSlider> slider1;
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private ExpandableSlider<double> slider2;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = container = new TestExpandingContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Height = 0.33f,
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Child = toolboxGroup = new SettingsToolboxGroup("sliders")
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{
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RelativeSizeAxes = Axes.X,
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Width = 1,
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Children = new Drawable[]
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{
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slider1 = new ExpandableSlider<float, SizeSlider>
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{
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Current = new BindableFloat
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{
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Default = 1.0f,
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MinValue = 1.0f,
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MaxValue = 10.0f,
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Precision = 0.01f,
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},
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},
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slider2 = new ExpandableSlider<double>
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{
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Current = new BindableDouble
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{
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Default = 1.0,
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MinValue = 1.0,
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MaxValue = 10.0,
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Precision = 0.01,
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},
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},
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}
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}
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};
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slider1.Current.BindValueChanged(v =>
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{
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slider1.ExpandedLabelText = $"Slider One ({v.NewValue:0.##x})";
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slider1.ContractedLabelText = $"S. 1. ({v.NewValue:0.##x})";
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}, true);
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slider2.Current.BindValueChanged(v =>
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{
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slider2.ExpandedLabelText = $"Slider Two ({v.NewValue:N2})";
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slider2.ContractedLabelText = $"S. 2. ({v.NewValue:N2})";
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}, true);
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});
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[Test]
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public void TestDisplay()
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{
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AddStep("switch to contracted", () => container.Expanded.Value = false);
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AddStep("switch to expanded", () => container.Expanded.Value = true);
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AddStep("set left origin", () => container.Origin = Anchor.CentreLeft);
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AddStep("set centre origin", () => container.Origin = Anchor.Centre);
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AddStep("set right origin", () => container.Origin = Anchor.CentreRight);
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}
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/// <summary>
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/// Tests hovering expands the container and does not contract until hover is lost.
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/// </summary>
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[Test]
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public void TestHoveringExpandsContainer()
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{
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AddAssert("ensure container contracted", () => !container.Expanded.Value);
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AddStep("hover container", () => InputManager.MoveMouseTo(container));
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AddAssert("container expanded", () => container.Expanded.Value);
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AddAssert("controls expanded", () => slider1.Expanded.Value && slider2.Expanded.Value);
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AddStep("hover away", () => InputManager.MoveMouseTo(Vector2.Zero));
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AddAssert("container contracted", () => !container.Expanded.Value);
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AddAssert("controls contracted", () => !slider1.Expanded.Value && !slider2.Expanded.Value);
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}
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/// <summary>
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/// Tests expanding a container will expand underlying groups if contracted.
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/// </summary>
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[Test]
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public void TestExpandingContainerExpandsContractedGroup()
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{
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AddStep("contract group", () => toolboxGroup.Expanded.Value = false);
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AddStep("expand container", () => container.Expanded.Value = true);
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AddAssert("group expanded", () => toolboxGroup.Expanded.Value);
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AddAssert("controls expanded", () => slider1.Expanded.Value && slider2.Expanded.Value);
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AddStep("contract container", () => container.Expanded.Value = false);
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AddAssert("group contracted", () => !toolboxGroup.Expanded.Value);
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AddAssert("controls contracted", () => !slider1.Expanded.Value && !slider2.Expanded.Value);
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}
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/// <summary>
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/// Tests contracting a container does not contract underlying groups if expanded by user (i.e. by setting <see cref="SettingsToolboxGroup.Expanded"/> directly).
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/// </summary>
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[Test]
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public void TestContractingContainerDoesntContractUserExpandedGroup()
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{
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AddAssert("ensure group expanded", () => toolboxGroup.Expanded.Value);
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AddStep("expand container", () => container.Expanded.Value = true);
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AddAssert("group still expanded", () => toolboxGroup.Expanded.Value);
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AddAssert("controls expanded", () => slider1.Expanded.Value && slider2.Expanded.Value);
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AddStep("contract container", () => container.Expanded.Value = false);
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AddAssert("group still expanded", () => toolboxGroup.Expanded.Value);
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AddAssert("controls contracted", () => !slider1.Expanded.Value && !slider2.Expanded.Value);
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}
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/// <summary>
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/// Tests expanding a container via <see cref="ExpandingContainer.Expanded"/> does not get contracted by losing hover.
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/// </summary>
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[Test]
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public void TestExpandingContainerDoesntGetContractedByHover()
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{
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AddStep("expand container", () => container.Expanded.Value = true);
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AddStep("hover container", () => InputManager.MoveMouseTo(container));
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AddAssert("container still expanded", () => container.Expanded.Value);
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AddStep("hover away", () => InputManager.MoveMouseTo(Vector2.Zero));
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AddAssert("container still expanded", () => container.Expanded.Value);
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}
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private class TestExpandingContainer : ExpandingContainer
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{
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public TestExpandingContainer()
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: base(120, 250)
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{
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}
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}
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}
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}
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21
osu.Game/Graphics/Containers/ExpandingButtonContainer.cs
Normal file
21
osu.Game/Graphics/Containers/ExpandingButtonContainer.cs
Normal file
@ -0,0 +1,21 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// An <see cref="ExpandingContainer"/> with a long hover expansion delay.
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/// </summary>
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/// <remarks>
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/// Mostly used for buttons with explanatory labels, in which the label would display after a "long hover".
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/// </remarks>
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public class ExpandingButtonContainer : ExpandingContainer
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{
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protected ExpandingButtonContainer(float contractedWidth, float expandedWidth)
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: base(contractedWidth, expandedWidth)
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{
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}
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protected override double HoverExpansionDelay => 400;
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}
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}
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100
osu.Game/Graphics/Containers/ExpandingContainer.cs
Normal file
100
osu.Game/Graphics/Containers/ExpandingContainer.cs
Normal file
@ -0,0 +1,100 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Threading;
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// Represents a <see cref="Container"/> with the ability to expand/contract on hover.
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/// </summary>
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public class ExpandingContainer : Container, IExpandingContainer
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{
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private readonly float contractedWidth;
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private readonly float expandedWidth;
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public BindableBool Expanded { get; } = new BindableBool();
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/// <summary>
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/// Delay before the container switches to expanded state from hover.
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/// </summary>
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protected virtual double HoverExpansionDelay => 0;
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protected override Container<Drawable> Content => FillFlow;
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protected FillFlowContainer FillFlow { get; }
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protected ExpandingContainer(float contractedWidth, float expandedWidth)
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{
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this.contractedWidth = contractedWidth;
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this.expandedWidth = expandedWidth;
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RelativeSizeAxes = Axes.Y;
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Width = contractedWidth;
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InternalChild = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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Child = FillFlow = new FillFlowContainer
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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},
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};
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}
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private ScheduledDelegate hoverExpandEvent;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Expanded.BindValueChanged(v =>
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{
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this.ResizeWidthTo(v.NewValue ? expandedWidth : contractedWidth, 500, Easing.OutQuint);
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}, true);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateHoverExpansion();
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return true;
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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updateHoverExpansion();
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return base.OnMouseMove(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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if (hoverExpandEvent != null)
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{
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hoverExpandEvent?.Cancel();
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hoverExpandEvent = null;
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Expanded.Value = false;
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return;
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}
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base.OnHoverLost(e);
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}
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private void updateHoverExpansion()
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{
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hoverExpandEvent?.Cancel();
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if (IsHovered && !Expanded.Value)
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hoverExpandEvent = Scheduler.AddDelayed(() => Expanded.Value = true, HoverExpansionDelay);
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}
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}
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}
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19
osu.Game/Graphics/Containers/IExpandable.cs
Normal file
19
osu.Game/Graphics/Containers/IExpandable.cs
Normal file
@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// An interface for drawables with ability to expand/contract.
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/// </summary>
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public interface IExpandable : IDrawable
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{
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/// <summary>
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/// Whether this drawable is in an expanded state.
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/// </summary>
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BindableBool Expanded { get; }
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}
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}
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16
osu.Game/Graphics/Containers/IExpandingContainer.cs
Normal file
16
osu.Game/Graphics/Containers/IExpandingContainer.cs
Normal file
@ -0,0 +1,16 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// A target expanding container that should be resolved by children <see cref="IExpandable"/>s to propagate state changes.
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/// </summary>
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[Cached(typeof(IExpandingContainer))]
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public interface IExpandingContainer : IContainer, IExpandable
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{
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}
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}
|
126
osu.Game/Graphics/UserInterface/ExpandableSlider.cs
Normal file
126
osu.Game/Graphics/UserInterface/ExpandableSlider.cs
Normal file
@ -0,0 +1,126 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Graphics.UserInterface
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{
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/// <summary>
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/// An <see cref="IExpandable"/> implementation for the UI slider bar control.
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/// </summary>
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public class ExpandableSlider<T, TSlider> : CompositeDrawable, IExpandable, IHasCurrentValue<T>
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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where TSlider : OsuSliderBar<T>, new()
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{
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private readonly OsuSpriteText label;
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private readonly TSlider slider;
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private LocalisableString contractedLabelText;
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/// <summary>
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/// The label text to display when this slider is in a contracted state.
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/// </summary>
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public LocalisableString ContractedLabelText
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{
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get => contractedLabelText;
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set
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{
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if (value == contractedLabelText)
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return;
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contractedLabelText = value;
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if (!Expanded.Value)
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label.Text = value;
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}
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}
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private LocalisableString expandedLabelText;
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/// <summary>
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/// The label text to display when this slider is in an expanded state.
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/// </summary>
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public LocalisableString ExpandedLabelText
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{
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get => expandedLabelText;
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set
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{
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if (value == expandedLabelText)
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return;
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expandedLabelText = value;
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if (Expanded.Value)
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label.Text = value;
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}
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}
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public Bindable<T> Current
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{
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get => slider.Current;
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set => slider.Current = value;
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}
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public BindableBool Expanded { get; } = new BindableBool();
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public override bool HandlePositionalInput => true;
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public ExpandableSlider()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChild = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0f, 10f),
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Children = new Drawable[]
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{
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label = new OsuSpriteText(),
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slider = new TSlider
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{
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RelativeSizeAxes = Axes.X,
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},
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}
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};
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}
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[Resolved(canBeNull: true)]
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private IExpandingContainer expandingContainer { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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expandingContainer?.Expanded.BindValueChanged(containerExpanded =>
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{
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Expanded.Value = containerExpanded.NewValue;
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}, true);
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Expanded.BindValueChanged(v =>
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{
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label.Text = v.NewValue ? expandedLabelText : contractedLabelText;
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slider.FadeTo(v.NewValue ? 1f : 0f, 500, Easing.OutQuint);
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slider.BypassAutoSizeAxes = !v.NewValue ? Axes.Y : Axes.None;
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}, true);
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}
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}
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/// <summary>
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/// An <see cref="IExpandable"/> implementation for the UI slider bar control.
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/// </summary>
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public class ExpandableSlider<T> : ExpandableSlider<T, OsuSliderBar<T>>
|
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
}
|
||||
}
|
@ -1,141 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
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using System.Linq;
|
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using osu.Framework;
|
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Input.Events;
|
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using osu.Framework.Testing;
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using osu.Framework.Threading;
|
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using osu.Game.Graphics.Containers;
|
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using osu.Game.Graphics.UserInterface;
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using osuTK;
|
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|
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namespace osu.Game.Overlays
|
||||
{
|
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public abstract class ExpandingButtonContainer : Container, IStateful<ExpandedState>
|
||||
{
|
||||
private readonly float contractedWidth;
|
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private readonly float expandedWidth;
|
||||
|
||||
public event Action<ExpandedState> StateChanged;
|
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|
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protected override Container<Drawable> Content => FillFlow;
|
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|
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protected FillFlowContainer FillFlow { get; }
|
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|
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protected ExpandingButtonContainer(float contractedWidth, float expandedWidth)
|
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{
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this.contractedWidth = contractedWidth;
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this.expandedWidth = expandedWidth;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
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||||
Width = contractedWidth;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new SidebarScrollContainer
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
FillFlow = new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private ScheduledDelegate expandEvent;
|
||||
private ExpandedState state;
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
queueExpandIfHovering();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
expandEvent?.Cancel();
|
||||
hoveredButton = null;
|
||||
State = ExpandedState.Contracted;
|
||||
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
queueExpandIfHovering();
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
private class SidebarScrollContainer : OsuScrollContainer
|
||||
{
|
||||
public SidebarScrollContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
ScrollbarVisible = false;
|
||||
}
|
||||
}
|
||||
|
||||
public ExpandedState State
|
||||
{
|
||||
get => state;
|
||||
set
|
||||
{
|
||||
expandEvent?.Cancel();
|
||||
|
||||
if (state == value) return;
|
||||
|
||||
state = value;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
default:
|
||||
this.ResizeTo(new Vector2(contractedWidth, Height), 500, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case ExpandedState.Expanded:
|
||||
this.ResizeTo(new Vector2(expandedWidth, Height), 500, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
StateChanged?.Invoke(State);
|
||||
}
|
||||
}
|
||||
|
||||
private Drawable hoveredButton;
|
||||
|
||||
private void queueExpandIfHovering()
|
||||
{
|
||||
// if the same button is hovered, let the scheduled expand play out..
|
||||
if (hoveredButton?.IsHovered == true)
|
||||
return;
|
||||
|
||||
// ..otherwise check whether a new button is hovered, and if so, queue a new hover operation.
|
||||
|
||||
// usually we wouldn't use ChildrenOfType in implementations, but this is the simplest way
|
||||
// to handle cases like the editor where the buttons may be nested within a child hierarchy.
|
||||
hoveredButton = FillFlow.ChildrenOfType<OsuButton>().FirstOrDefault(c => c.IsHovered);
|
||||
|
||||
expandEvent?.Cancel();
|
||||
|
||||
if (hoveredButton?.IsHovered == true && State != ExpandedState.Expanded)
|
||||
expandEvent = Scheduler.AddDelayed(() => State = ExpandedState.Expanded, 750);
|
||||
}
|
||||
}
|
||||
|
||||
public enum ExpandedState
|
||||
{
|
||||
Contracted,
|
||||
Expanded,
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
|
@ -265,7 +265,7 @@ namespace osu.Game.Overlays
|
||||
return;
|
||||
|
||||
SectionsContainer.ScrollTo(section);
|
||||
Sidebar.State = ExpandedState.Contracted;
|
||||
Sidebar.Expanded.Value = false;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -11,6 +12,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
@ -18,7 +20,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class SettingsToolboxGroup : Container
|
||||
public class SettingsToolboxGroup : Container, IExpandable
|
||||
{
|
||||
private const float transition_duration = 250;
|
||||
private const int container_width = 270;
|
||||
@ -34,30 +36,7 @@ namespace osu.Game.Overlays
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly IconButton button;
|
||||
|
||||
private bool expanded = true;
|
||||
|
||||
public bool Expanded
|
||||
{
|
||||
get => expanded;
|
||||
set
|
||||
{
|
||||
if (expanded == value) return;
|
||||
|
||||
expanded = value;
|
||||
|
||||
content.ClearTransforms();
|
||||
|
||||
if (expanded)
|
||||
content.AutoSizeAxes = Axes.Y;
|
||||
else
|
||||
{
|
||||
content.AutoSizeAxes = Axes.None;
|
||||
content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
updateExpanded();
|
||||
}
|
||||
}
|
||||
public BindableBool Expanded { get; } = new BindableBool(true);
|
||||
|
||||
private Color4 expandedColour;
|
||||
|
||||
@ -67,7 +46,7 @@ namespace osu.Game.Overlays
|
||||
/// Create a new instance.
|
||||
/// </summary>
|
||||
/// <param name="title">The title to be displayed in the header of this group.</param>
|
||||
protected SettingsToolboxGroup(string title)
|
||||
public SettingsToolboxGroup(string title)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = container_width;
|
||||
@ -115,7 +94,7 @@ namespace osu.Game.Overlays
|
||||
Position = new Vector2(-15, 0),
|
||||
Icon = FontAwesome.Solid.Bars,
|
||||
Scale = new Vector2(0.75f),
|
||||
Action = () => Expanded = !Expanded,
|
||||
Action = () => Expanded.Toggle(),
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -155,23 +134,58 @@ namespace osu.Game.Overlays
|
||||
headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private IExpandingContainer expandingContainer { get; set; }
|
||||
|
||||
private bool expandedByContainer;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
updateExpanded();
|
||||
expandingContainer?.Expanded.BindValueChanged(containerExpanded =>
|
||||
{
|
||||
if (containerExpanded.NewValue && !Expanded.Value)
|
||||
{
|
||||
Expanded.Value = true;
|
||||
expandedByContainer = true;
|
||||
}
|
||||
else if (!containerExpanded.NewValue && expandedByContainer)
|
||||
{
|
||||
Expanded.Value = false;
|
||||
expandedByContainer = false;
|
||||
}
|
||||
|
||||
updateActiveState();
|
||||
}, true);
|
||||
|
||||
Expanded.BindValueChanged(v =>
|
||||
{
|
||||
content.ClearTransforms();
|
||||
|
||||
if (v.NewValue)
|
||||
content.AutoSizeAxes = Axes.Y;
|
||||
else
|
||||
{
|
||||
content.AutoSizeAxes = Axes.None;
|
||||
content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
button.FadeColour(Expanded.Value ? expandedColour : Color4.White, 200, Easing.InOutQuint);
|
||||
}, true);
|
||||
|
||||
this.Delay(600).Schedule(updateActiveState);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
updateActiveState();
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
updateActiveState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
@ -181,7 +195,10 @@ namespace osu.Game.Overlays
|
||||
expandedColour = colours.Yellow;
|
||||
}
|
||||
|
||||
private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
|
||||
private void updateActiveState()
|
||||
{
|
||||
this.FadeTo(IsHovered || expandingContainer?.Expanded.Value == true ? 1 : inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
|
@ -13,7 +13,7 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
//CollectionSettings = new CollectionSettings(),
|
||||
//DiscussionSettings = new DiscussionSettings(),
|
||||
PlaybackSettings = new PlaybackSettings(),
|
||||
VisualSettings = new VisualSettings { Expanded = false }
|
||||
VisualSettings = new VisualSettings { Expanded = { Value = false } }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user