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Add spacing to mod icons on leaderboards (#6079)

Add spacing to mod icons on leaderboards

Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
Dean Herbert 2019-09-13 13:44:38 +09:00 committed by GitHub
commit 4c76ec416a
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 9 additions and 26 deletions

View File

@ -215,6 +215,7 @@ namespace osu.Game.Online.Leaderboards
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(1),
ChildrenEnumerable = score.Mods.Select(mod => new ModIcon(mod) { Scale = new Vector2(0.375f) })
},
},

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@ -171,6 +171,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(1),
ChildrenEnumerable = score.Mods.Select(m => new ModIcon(m)
{
AutoSizeAxes = Axes.Both,

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@ -172,7 +172,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
: this(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal
Direction = FillDirection.Horizontal,
Spacing = new Vector2(1),
})
{
}

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@ -12,12 +12,13 @@ using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Beatmaps;
using osu.Framework.Localisation;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
public abstract class DrawableProfileScore : DrawableProfileRow
{
private readonly ScoreModsContainer modsContainer;
private readonly FillFlowContainer modsContainer;
protected readonly ScoreInfo Score;
protected DrawableProfileScore(ScoreInfo score)
@ -28,12 +29,12 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
Height = 60;
Children = new Drawable[]
{
modsContainer = new ScoreModsContainer
modsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Width = 60,
Spacing = new Vector2(1),
Margin = new MarginPadding { Right = 160 }
}
};

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@ -1,21 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
public class ScoreModsContainer : FlowContainer<ModIcon>
{
protected override IEnumerable<Vector2> ComputeLayoutPositions()
{
int count = FlowingChildren.Count();
for (int i = 0; i < count; i++)
yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0);
}
}
}