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HoverClickSounds should handle click event instead of MouseUp

This commit is contained in:
Dean Herbert 2019-09-04 11:37:02 +09:00
parent 8d52d282e9
commit 4c563232d6

View File

@ -34,12 +34,12 @@ namespace osu.Game.Graphics.UserInterface
this.buttons = buttons ?? new[] { MouseButton.Left }; this.buttons = buttons ?? new[] { MouseButton.Left };
} }
protected override bool OnMouseUp(MouseUpEvent e) protected override bool OnClick(ClickEvent e)
{ {
if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition)) if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition))
sampleClick?.Play(); sampleClick?.Play();
return base.OnMouseUp(e); return base.OnClick(e);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]