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Localise registration window
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osu.Game/Localisation/AccountCreationStrings.cs
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77
osu.Game/Localisation/AccountCreationStrings.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class AccountCreationStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.AccountCreation";
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/// <summary>
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/// "New Player Registration"
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/// </summary>
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public static LocalisableString NewPlayerRegistration => new TranslatableString(getKey(@"new_player_registration"), @"New Player Registration");
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/// <summary>
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/// "let's get you started"
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/// </summary>
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public static LocalisableString LetsGetYouStarted => new TranslatableString(getKey(@"lets_get_you_started"), @"let's get you started");
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/// <summary>
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/// "Let's create an account!"
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/// </summary>
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public static LocalisableString LetsCreateAnAccount => new TranslatableString(getKey(@"lets_create_an_account"), @"Let's create an account!");
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/// <summary>
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/// "Help, I can't access my account!"
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/// </summary>
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public static LocalisableString HelpICantAccess => new TranslatableString(getKey(@"help_icant_access"), @"Help, I can't access my account!");
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/// <summary>
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/// "I understand. This account isn't for me."
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/// </summary>
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public static LocalisableString AccountIsntForMe => new TranslatableString(getKey(@"account_isnt_for_me"), @"I understand. This account isn't for me.");
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/// <summary>
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/// "email address"
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/// </summary>
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public static LocalisableString EmailAddress => new TranslatableString(getKey(@"email_address"), @"email address");
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/// <summary>
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/// "This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"
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/// </summary>
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public static LocalisableString ThisWillBeYourPublic => new TranslatableString(getKey(@"this_will_be_your_public"),
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@"This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!");
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/// <summary>
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/// "Will be used for notifications, account verification and in the case you forget your password. No spam, ever."
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/// </summary>
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public static LocalisableString EmailUsage =>
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new TranslatableString(getKey(@"email_usage"), @"Will be used for notifications, account verification and in the case you forget your password. No spam, ever.");
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/// <summary>
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/// " Make sure to get it right!"
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/// </summary>
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public static LocalisableString MakeSureToGetIt => new TranslatableString(getKey(@"make_sure_to_get_it"), @" Make sure to get it right!");
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/// <summary>
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/// "At least "
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/// </summary>
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public static LocalisableString BeforeCharactersLong => new TranslatableString(getKey(@"before_characters_long"), @"At least ");
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/// <summary>
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/// "8 characters long"
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/// </summary>
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public static LocalisableString CharactersLong => new TranslatableString(getKey(@"characters_long"), @"8 characters long");
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/// <summary>
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/// ". Choose something long but also something you will remember, like a line from your favourite song."
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/// </summary>
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public static LocalisableString AfterCharactersLong =>
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new TranslatableString(getKey(@"after_characters_long"), @". Choose something long but also something you will remember, like a line from your favourite song.");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -17,6 +17,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Settings;
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using osu.Game.Resources.Localisation.Web;
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@ -71,7 +72,7 @@ namespace osu.Game.Overlays.AccountCreation
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = OsuFont.GetFont(size: 20),
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Text = "Let's create an account!",
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Text = AccountCreationStrings.LetsCreateAnAccount
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},
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usernameTextBox = new OsuTextBox
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{
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@ -86,7 +87,7 @@ namespace osu.Game.Overlays.AccountCreation
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},
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emailTextBox = new OsuTextBox
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{
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PlaceholderText = "email address",
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PlaceholderText = AccountCreationStrings.EmailAddress,
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RelativeSizeAxes = Axes.X,
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TabbableContentContainer = this
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},
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@ -118,7 +119,7 @@ namespace osu.Game.Overlays.AccountCreation
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AutoSizeAxes = Axes.Y,
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Child = new SettingsButton
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{
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Text = "Register",
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Text = LoginPanelStrings.Register,
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Margin = new MarginPadding { Vertical = 20 },
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Action = performRegistration
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}
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@ -132,14 +133,14 @@ namespace osu.Game.Overlays.AccountCreation
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textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox };
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usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!");
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usernameDescription.AddText(AccountCreationStrings.ThisWillBeYourPublic);
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emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever.");
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emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold));
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emailAddressDescription.AddText(AccountCreationStrings.EmailUsage);
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emailAddressDescription.AddText(AccountCreationStrings.MakeSureToGetIt, cp => cp.Font = cp.Font.With(Typeface.Torus, weight: FontWeight.Bold));
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passwordDescription.AddText("At least ");
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characterCheckText = passwordDescription.AddText("8 characters long");
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passwordDescription.AddText(". Choose something long but also something you will remember, like a line from your favourite song.");
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passwordDescription.AddText(AccountCreationStrings.BeforeCharactersLong);
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characterCheckText = passwordDescription.AddText(AccountCreationStrings.CharactersLong);
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passwordDescription.AddText(AccountCreationStrings.AfterCharactersLong);
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passwordTextBox.Current.BindValueChanged(_ => updateCharacterCheckTextColour(), true);
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characterCheckText.DrawablePartsRecreated += _ => updateCharacterCheckTextColour();
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@ -17,6 +17,7 @@ using osu.Game.Overlays.Settings;
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using osu.Game.Screens.Menu;
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using osuTK;
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using osuTK.Graphics;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.AccountCreation
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{
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@ -101,13 +102,13 @@ namespace osu.Game.Overlays.AccountCreation
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},
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new SettingsButton
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{
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Text = "Help, I can't access my account!",
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Text = AccountCreationStrings.HelpICantAccess,
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Margin = new MarginPadding { Top = 50 },
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Action = () => game?.OpenUrlExternally(help_centre_url)
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},
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new DangerousSettingsButton
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{
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Text = "I understand. This account isn't for me.",
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Text = AccountCreationStrings.AccountIsntForMe,
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Action = () => this.Push(new ScreenEntry())
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},
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furtherAssistance = new LinkFlowContainer(cp => cp.Font = cp.Font.With(size: 12))
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -12,6 +10,7 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Settings;
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using osu.Game.Screens.Menu;
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using osuTK;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.AccountCreation
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{
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@ -46,18 +45,18 @@ namespace osu.Game.Overlays.AccountCreation
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light),
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Text = "New Player Registration",
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Text = AccountCreationStrings.NewPlayerRegistration,
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = OsuFont.GetFont(size: 12),
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Text = "let's get you started",
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Text = AccountCreationStrings.LetsGetYouStarted,
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},
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new SettingsButton
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{
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Text = "Let's create an account!",
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Text = AccountCreationStrings.LetsCreateAnAccount,
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Margin = new MarginPadding { Vertical = 120 },
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Action = () => this.Push(new ScreenWarning())
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}
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