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Improve string consistency

This commit is contained in:
its5Q 2022-08-19 03:17:05 +10:00
parent e870ac6456
commit 4c24d8ed58
3 changed files with 7 additions and 6 deletions

View File

@ -10,9 +10,9 @@ namespace osu.Game.Localisation
private const string prefix = @"osu.Game.Resources.Localisation.EditorSetup";
/// <summary>
/// "beatmap setup"
/// "Beatmap Setup"
/// </summary>
public static LocalisableString BeatmapSetup => new TranslatableString(getKey(@"beatmap_setup"), @"beatmap setup");
public static LocalisableString BeatmapSetup => new TranslatableString(getKey(@"beatmap_setup"), @"Beatmap Setup");
/// <summary>
/// "change general settings of your beatmap"
@ -27,7 +27,7 @@ namespace osu.Game.Localisation
/// <summary>
/// "Hit circle / Slider Combos"
/// </summary>
public static LocalisableString HitcircleSliderCombos => new TranslatableString(getKey(@"hitcircle_slider_combos"), @"Hitcircle / Slider Combos");
public static LocalisableString HitCircleSliderCombos => new TranslatableString(getKey(@"hit_circle_slider_combos"), @"Hit circle / Slider Combos");
/// <summary>
/// "Design"

View File

@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit.Setup
{
comboColours = new LabelledColourPalette
{
Label = EditorSetupStrings.HitcircleSliderCombos,
Label = EditorSetupStrings.HitCircleSliderCombos,
FixedLabelWidth = LABEL_WIDTH,
ColourNamePrefix = EditorSetupStrings.ComboColourPrefix
}

View File

@ -4,6 +4,7 @@
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -78,7 +79,7 @@ namespace osu.Game.Screens.Edit.Setup
{
public SetupScreenTitle()
{
Title = EditorSetupStrings.BeatmapSetup;
Title = EditorSetupStrings.BeatmapSetup.ToLower();
Description = EditorSetupStrings.BeatmapSetupDescription;
IconTexture = "Icons/Hexacons/social";
}