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Improve string consistency

This commit is contained in:
its5Q 2022-08-19 03:17:05 +10:00
parent e870ac6456
commit 4c24d8ed58
3 changed files with 7 additions and 6 deletions

View File

@ -10,9 +10,9 @@ namespace osu.Game.Localisation
private const string prefix = @"osu.Game.Resources.Localisation.EditorSetup"; private const string prefix = @"osu.Game.Resources.Localisation.EditorSetup";
/// <summary> /// <summary>
/// "beatmap setup" /// "Beatmap Setup"
/// </summary> /// </summary>
public static LocalisableString BeatmapSetup => new TranslatableString(getKey(@"beatmap_setup"), @"beatmap setup"); public static LocalisableString BeatmapSetup => new TranslatableString(getKey(@"beatmap_setup"), @"Beatmap Setup");
/// <summary> /// <summary>
/// "change general settings of your beatmap" /// "change general settings of your beatmap"
@ -27,7 +27,7 @@ namespace osu.Game.Localisation
/// <summary> /// <summary>
/// "Hit circle / Slider Combos" /// "Hit circle / Slider Combos"
/// </summary> /// </summary>
public static LocalisableString HitcircleSliderCombos => new TranslatableString(getKey(@"hitcircle_slider_combos"), @"Hitcircle / Slider Combos"); public static LocalisableString HitCircleSliderCombos => new TranslatableString(getKey(@"hit_circle_slider_combos"), @"Hit circle / Slider Combos");
/// <summary> /// <summary>
/// "Design" /// "Design"

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@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit.Setup
{ {
comboColours = new LabelledColourPalette comboColours = new LabelledColourPalette
{ {
Label = EditorSetupStrings.HitcircleSliderCombos, Label = EditorSetupStrings.HitCircleSliderCombos,
FixedLabelWidth = LABEL_WIDTH, FixedLabelWidth = LABEL_WIDTH,
ColourNamePrefix = EditorSetupStrings.ComboColourPrefix ColourNamePrefix = EditorSetupStrings.ComboColourPrefix
} }

View File

@ -4,6 +4,7 @@
#nullable disable #nullable disable
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -78,7 +79,7 @@ namespace osu.Game.Screens.Edit.Setup
{ {
public SetupScreenTitle() public SetupScreenTitle()
{ {
Title = EditorSetupStrings.BeatmapSetup; Title = EditorSetupStrings.BeatmapSetup.ToLower();
Description = EditorSetupStrings.BeatmapSetupDescription; Description = EditorSetupStrings.BeatmapSetupDescription;
IconTexture = "Icons/Hexacons/social"; IconTexture = "Icons/Hexacons/social";
} }