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Block input behind FilterControl.

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Dean Herbert 2017-03-16 14:33:31 +09:00
parent da6b98db10
commit 4bedd4d2d7
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@ -169,9 +169,12 @@ namespace osu.Game.Screens.Select
sortTabs.AccentColour = spriteText.Colour = colours.GreenLight;
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
return true;
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnMouseMove(InputState state) => true;
protected override bool OnClick(InputState state) => true;
protected override bool OnDragStart(InputState state) => true;
}
}