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Reduce opacity of centre marker slightly
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@ -2,13 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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@ -39,7 +39,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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Width = bar_width,
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Width = bar_width,
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Blending = BlendingParameters.Additive,
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Blending = BlendingParameters.Additive,
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Colour = ColourInfo.GradientVertical(colours.Colour2, Color4.Black),
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Colour = ColourInfo.GradientVertical(colours.Colour2.Opacity(0.6f), colours.Colour2.Opacity(0)),
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},
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},
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new Triangle
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new Triangle
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{
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{
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