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Fix LowProbability conversions happening during kiai time
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@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
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: base(random, hitObject, beatmap, previousPattern, originalBeatmap)
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{
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{
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convertType = PatternType.None;
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convertType = PatternType.None;
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if (Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
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if (!Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
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convertType = PatternType.LowProbability;
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convertType = PatternType.LowProbability;
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var distanceData = hitObject as IHasDistance;
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var distanceData = hitObject as IHasDistance;
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