diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs index 0d2e5c272d..188d3eef4c 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs @@ -60,13 +60,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor return false; switch (action) - { - case OsuAction.LeftButton: - case OsuAction.RightButton: - downCount++; - ActiveCursor.ScaleTo(released_scale).ScaleTo(targetScale, 100, Easing.OutQuad); - break; - } + { + case OsuAction.LeftButton: + case OsuAction.RightButton: + downCount++; + ActiveCursor.ScaleTo(released_scale).ScaleTo(targetScale, 100, Easing.OutQuad); + break; + } return false; }