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Merge pull request #16474 from Susko3/move-version-overlay

Move `VersionManager` from `osu.Desktop` to `osu.Game`
This commit is contained in:
Dean Herbert 2022-01-17 11:53:17 +09:00 committed by GitHub
commit 4ac8830d42
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 12 additions and 29 deletions

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@ -10,14 +10,11 @@ using System.Runtime.Versioning;
using System.Threading.Tasks; using System.Threading.Tasks;
using Microsoft.Win32; using Microsoft.Win32;
using osu.Desktop.Security; using osu.Desktop.Security;
using osu.Desktop.Overlays;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game; using osu.Game;
using osu.Desktop.Updater; using osu.Desktop.Updater;
using osu.Framework; using osu.Framework;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Updater; using osu.Game.Updater;
using osu.Desktop.Windows; using osu.Desktop.Windows;
using osu.Framework.Threading; using osu.Framework.Threading;
@ -27,13 +24,9 @@ namespace osu.Desktop
{ {
internal class OsuGameDesktop : OsuGame internal class OsuGameDesktop : OsuGame
{ {
private readonly bool noVersionOverlay;
private VersionManager versionManager;
public OsuGameDesktop(string[] args = null) public OsuGameDesktop(string[] args = null)
: base(args) : base(args)
{ {
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
} }
public override StableStorage GetStorageForStableInstall() public override StableStorage GetStorageForStableInstall()
@ -114,9 +107,6 @@ namespace osu.Desktop
{ {
base.LoadComplete(); base.LoadComplete();
if (!noVersionOverlay)
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
LoadComponentAsync(new DiscordRichPresence(), Add); LoadComponentAsync(new DiscordRichPresence(), Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
@ -125,23 +115,6 @@ namespace osu.Desktop
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
} }
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
{
base.ScreenChanged(lastScreen, newScreen);
switch (newScreen)
{
case IntroScreen _:
case MainMenu _:
versionManager?.Show();
break;
default:
versionManager?.Hide();
break;
}
}
public override void SetHost(GameHost host) public override void SetHost(GameHost host)
{ {
base.SetHost(host); base.SetHost(host);

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@ -154,6 +154,8 @@ namespace osu.Game
private MainMenu menuScreen; private MainMenu menuScreen;
private VersionManager versionManager;
[CanBeNull] [CanBeNull]
private IntroScreen introScreen; private IntroScreen introScreen;
@ -743,6 +745,9 @@ namespace osu.Game
ScreenStack.ScreenPushed += screenPushed; ScreenStack.ScreenPushed += screenPushed;
ScreenStack.ScreenExited += screenExited; ScreenStack.ScreenExited += screenExited;
if (!args?.Any(a => a == @"--no-version-overlay") ?? true)
loadComponentSingleFile(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
loadComponentSingleFile(osuLogo, logo => loadComponentSingleFile(osuLogo, logo =>
{ {
logoContainer.Add(logo); logoContainer.Add(logo);
@ -1126,10 +1131,16 @@ namespace osu.Game
{ {
case IntroScreen intro: case IntroScreen intro:
introScreen = intro; introScreen = intro;
versionManager?.Show();
break; break;
case MainMenu menu: case MainMenu menu:
menuScreen = menu; menuScreen = menu;
versionManager?.Show();
break;
default:
versionManager?.Hide();
break; break;
} }

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@ -7,13 +7,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Desktop.Overlays namespace osu.Game.Overlays
{ {
public class VersionManager : VisibilityContainer public class VersionManager : VisibilityContainer
{ {