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Remove APIFriend
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parent
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commit
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@ -10,7 +10,6 @@ using osu.Game.Users;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Game.Online.API.Requests.Responses;
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using System.Linq;
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using System.Linq;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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@ -58,9 +57,9 @@ namespace osu.Game.Tests.Visual.Online
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AddStep("Populate", () => layout.Users = getUsers());
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AddStep("Populate", () => layout.Users = getUsers());
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}
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}
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private List<APIFriend> getUsers() => new List<APIFriend>
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private List<User> getUsers() => new List<User>
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{
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{
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new APIFriend
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new User
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{
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{
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Username = "flyte",
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Username = "flyte",
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Id = 3103765,
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Id = 3103765,
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@ -69,7 +68,7 @@ namespace osu.Game.Tests.Visual.Online
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Country = new Country { FlagName = "JP" },
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Country = new Country { FlagName = "JP" },
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
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},
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},
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new APIFriend
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new User
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{
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{
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Username = "peppy",
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Username = "peppy",
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Id = 2,
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Id = 2,
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@ -80,7 +79,7 @@ namespace osu.Game.Tests.Visual.Online
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IsSupporter = true,
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IsSupporter = true,
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SupportLevel = 3,
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SupportLevel = 3,
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},
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},
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new APIFriend
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new User
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{
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{
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Username = "Evast",
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Username = "Evast",
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Id = 8195163,
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Id = 8195163,
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@ -7,9 +7,9 @@ using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dashboard.Friends;
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using osu.Game.Overlays.Dashboard.Friends;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.UserInterface
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namespace osu.Game.Tests.Visual.UserInterface
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{
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{
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@ -39,17 +39,17 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Test]
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[Test]
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public void Populate()
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public void Populate()
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{
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{
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AddStep("Populate", () => control.Populate(new List<APIFriend>
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AddStep("Populate", () => control.Populate(new List<User>
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{
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{
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new APIFriend
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new User
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{
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{
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IsOnline = true
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IsOnline = true
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},
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},
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new APIFriend
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new User
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{
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{
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IsOnline = false
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IsOnline = false
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},
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},
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new APIFriend
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new User
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{
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{
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IsOnline = false
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IsOnline = false
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}
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}
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@ -2,11 +2,11 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests
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namespace osu.Game.Online.API.Requests
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{
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{
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public class GetFriendsRequest : APIRequest<List<APIFriend>>
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public class GetFriendsRequest : APIRequest<List<User>>
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{
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{
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protected override string Target => @"friends";
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protected override string Target => @"friends";
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}
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}
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@ -1,14 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests.Responses
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{
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public class APIFriend : User
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{
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[JsonProperty(@"current_mode_rank")]
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public int? CurrentModeRank;
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}
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}
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@ -2,7 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Dashboard.Friends
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namespace osu.Game.Overlays.Dashboard.Friends
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{
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{
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@ -12,9 +12,9 @@ namespace osu.Game.Overlays.Dashboard.Friends
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public int Count => Users.Count;
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public int Count => Users.Count;
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public List<APIFriend> Users { get; }
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public List<User> Users { get; }
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public FriendsBundle(FriendsOnlineStatus status, List<APIFriend> users)
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public FriendsBundle(FriendsOnlineStatus status, List<User> users)
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{
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{
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Status = status;
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Status = status;
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Users = users;
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Users = users;
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@ -11,7 +11,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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using osu.Game.Users;
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using osuTK;
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using osuTK;
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@ -19,9 +18,9 @@ namespace osu.Game.Overlays.Dashboard.Friends
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{
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{
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public class FriendsLayout : CompositeDrawable
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public class FriendsLayout : CompositeDrawable
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{
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{
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private List<APIFriend> users = new List<APIFriend>();
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private List<User> users = new List<User>();
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public List<APIFriend> Users
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public List<User> Users
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{
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{
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get => users;
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get => users;
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set
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set
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@ -172,7 +171,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
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if (itemsPlaceholder.Any())
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if (itemsPlaceholder.Any())
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loading.Show();
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loading.Show();
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var groupedUsers = OnlineStatusControl.Current.Value?.Users ?? new List<APIFriend>();
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var groupedUsers = OnlineStatusControl.Current.Value?.Users ?? new List<User>();
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var sortedUsers = sortUsers(groupedUsers);
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var sortedUsers = sortUsers(groupedUsers);
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@ -195,7 +194,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
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currentContent.FadeIn(200, Easing.OutQuint);
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currentContent.FadeIn(200, Easing.OutQuint);
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}
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}
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private FillFlowContainer createTable(List<APIFriend> users)
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private FillFlowContainer createTable(List<User> users)
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{
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{
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var style = userListToolbar.DisplayStyle.Value;
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var style = userListToolbar.DisplayStyle.Value;
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@ -226,7 +225,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
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}
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}
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}
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}
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private List<APIFriend> sortUsers(List<APIFriend> unsorted)
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private List<User> sortUsers(List<User> unsorted)
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{
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{
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switch (userListToolbar.SortCriteria.Value)
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switch (userListToolbar.SortCriteria.Value)
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{
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{
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@ -3,7 +3,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Dashboard.Friends
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namespace osu.Game.Overlays.Dashboard.Friends
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{
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{
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@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Dashboard.Friends
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{
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{
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protected override OverlayStreamItem<FriendsBundle> CreateStreamItem(FriendsBundle value) => new FriendsOnlineStatusItem(value);
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protected override OverlayStreamItem<FriendsBundle> CreateStreamItem(FriendsBundle value) => new FriendsOnlineStatusItem(value);
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public void Populate(List<APIFriend> users)
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public void Populate(List<User> users)
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{
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{
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Clear();
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Clear();
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@ -120,7 +120,7 @@ namespace osu.Game.Overlays
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{
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{
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case SocialTab.Friends:
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case SocialTab.Friends:
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var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
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var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
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friendRequest.Success += users => Users = users.Cast<User>().ToArray();
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friendRequest.Success += users => Users = users.ToArray();
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API.Queue(getUsersRequest = friendRequest);
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API.Queue(getUsersRequest = friendRequest);
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break;
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break;
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@ -69,6 +69,9 @@ namespace osu.Game.Users
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[JsonProperty(@"support_level")]
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[JsonProperty(@"support_level")]
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public int SupportLevel;
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public int SupportLevel;
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[JsonProperty(@"current_mode_rank")]
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public int? CurrentModeRank;
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[JsonProperty(@"is_gmt")]
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[JsonProperty(@"is_gmt")]
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public bool IsGMT;
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public bool IsGMT;
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