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fix CI
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@ -398,7 +398,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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double deviation = hitWindow300 / (Math.Sqrt(2) * SpecialFunctions.ErfInv(pLowerBound));
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double randomValue = Math.Sqrt(2 / Math.PI) * hitWindow100 * Math.Exp(-0.5 * Math.Pow(hitWindow100 / deviation, 2))
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/ (deviation * SpecialFunctions.Erf(hitWindow100 / (Math.Sqrt(2) * deviation)));
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/ (deviation * SpecialFunctions.Erf(hitWindow100 / (Math.Sqrt(2) * deviation)));
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deviation *= Math.Sqrt(1 - randomValue);
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