mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 21:02:54 +08:00
Merge branch 'master' into replay-rewinding
This commit is contained in:
commit
4a5a293376
@ -1 +1 @@
|
|||||||
Subproject commit ff1e04024d16c0a6cabec7792573b0d019bd1bba
|
Subproject commit 68e0072674c4bbc4e608120f51cd1d7e91e9500c
|
52
osu.Game.Tests/Visual/TestCaseIntroSequence.cs
Normal file
52
osu.Game.Tests/Visual/TestCaseIntroSequence.cs
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
public class TestCaseIntroSequence : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(OsuLogo),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestCaseIntroSequence()
|
||||||
|
{
|
||||||
|
OsuLogo logo;
|
||||||
|
|
||||||
|
var rateAdjustClock = new StopwatchClock(true);
|
||||||
|
var framedClock = new FramedClock(rateAdjustClock);
|
||||||
|
framedClock.ProcessFrame();
|
||||||
|
|
||||||
|
Add(new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Clock = framedClock,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
},
|
||||||
|
logo = new OsuLogo
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep(@"Restart", logo.PlayIntro);
|
||||||
|
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
osu.Game.Tests/Visual/TestCaseOsuGame.cs
Normal file
39
osu.Game.Tests/Visual/TestCaseOsuGame.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Screens;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
public class TestCaseOsuGame : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(OsuLogo),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestCaseOsuGame()
|
||||||
|
{
|
||||||
|
var rateAdjustClock = new StopwatchClock(true);
|
||||||
|
var framedClock = new FramedClock(rateAdjustClock);
|
||||||
|
framedClock.ProcessFrame();
|
||||||
|
|
||||||
|
Add(new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new Loader());
|
||||||
|
|
||||||
|
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -110,6 +110,7 @@
|
|||||||
<Compile Include="Visual\TestCaseGamefield.cs" />
|
<Compile Include="Visual\TestCaseGamefield.cs" />
|
||||||
<Compile Include="Visual\TestCaseGraph.cs" />
|
<Compile Include="Visual\TestCaseGraph.cs" />
|
||||||
<Compile Include="Visual\TestCaseIconButton.cs" />
|
<Compile Include="Visual\TestCaseIconButton.cs" />
|
||||||
|
<Compile Include="Visual\TestCaseIntroSequence.cs" />
|
||||||
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
||||||
<Compile Include="Visual\TestCaseKeyCounter.cs" />
|
<Compile Include="Visual\TestCaseKeyCounter.cs" />
|
||||||
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
||||||
@ -121,6 +122,7 @@
|
|||||||
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
||||||
<Compile Include="Visual\TestCaseOnScreenDisplay.cs" />
|
<Compile Include="Visual\TestCaseOnScreenDisplay.cs" />
|
||||||
<Compile Include="Visual\TestCaseAllPlayers.cs" />
|
<Compile Include="Visual\TestCaseAllPlayers.cs" />
|
||||||
|
<Compile Include="Visual\TestCaseOsuGame.cs" />
|
||||||
<Compile Include="Visual\TestCasePlaySongSelect.cs" />
|
<Compile Include="Visual\TestCasePlaySongSelect.cs" />
|
||||||
<Compile Include="Visual\TestCaseReplay.cs" />
|
<Compile Include="Visual\TestCaseReplay.cs" />
|
||||||
<Compile Include="Visual\TestCaseReplaySettingsOverlay.cs" />
|
<Compile Include="Visual\TestCaseReplaySettingsOverlay.cs" />
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Lists;
|
using osu.Framework.Lists;
|
||||||
@ -85,6 +86,9 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
private T binarySearch<T>(SortedList<T> list, double time, T prePoint = null)
|
private T binarySearch<T>(SortedList<T> list, double time, T prePoint = null)
|
||||||
where T : ControlPoint, new()
|
where T : ControlPoint, new()
|
||||||
{
|
{
|
||||||
|
if (list == null)
|
||||||
|
throw new ArgumentNullException(nameof(list));
|
||||||
|
|
||||||
if (list.Count == 0)
|
if (list.Count == 0)
|
||||||
return new T();
|
return new T();
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
|
||||||
@ -12,6 +13,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
|
|
||||||
public BeatmapBackgroundSprite(WorkingBeatmap working)
|
public BeatmapBackgroundSprite(WorkingBeatmap working)
|
||||||
{
|
{
|
||||||
|
if (working == null)
|
||||||
|
throw new ArgumentNullException(nameof(working));
|
||||||
|
|
||||||
this.working = working;
|
this.working = working;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -72,6 +72,11 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
|
|
||||||
public BeatmapGroup(BeatmapSetInfo beatmapSet, BeatmapManager manager)
|
public BeatmapGroup(BeatmapSetInfo beatmapSet, BeatmapManager manager)
|
||||||
{
|
{
|
||||||
|
if (beatmapSet == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmapSet));
|
||||||
|
if (manager == null)
|
||||||
|
throw new ArgumentNullException(nameof(manager));
|
||||||
|
|
||||||
BeatmapSet = beatmapSet;
|
BeatmapSet = beatmapSet;
|
||||||
WorkingBeatmap beatmap = manager.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
|
WorkingBeatmap beatmap = manager.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
|
||||||
|
|
||||||
|
@ -73,6 +73,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
|
|
||||||
public BeatmapPanel(BeatmapInfo beatmap)
|
public BeatmapPanel(BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
|
||||||
Beatmap = beatmap;
|
Beatmap = beatmap;
|
||||||
Height *= 0.60f;
|
Height *= 0.60f;
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
@ -12,6 +13,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
private readonly BeatmapSetInfo set;
|
private readonly BeatmapSetInfo set;
|
||||||
public BeatmapSetCover(BeatmapSetInfo set)
|
public BeatmapSetCover(BeatmapSetInfo set)
|
||||||
{
|
{
|
||||||
|
if (set == null)
|
||||||
|
throw new ArgumentNullException(nameof(set));
|
||||||
|
|
||||||
this.set = set;
|
this.set = set;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -36,6 +36,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
|
|
||||||
public BeatmapSetHeader(WorkingBeatmap beatmap)
|
public BeatmapSetHeader(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
|
||||||
this.beatmap = beatmap;
|
this.beatmap = beatmap;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -88,6 +91,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LocalisationEngine localisation)
|
private void load(LocalisationEngine localisation)
|
||||||
{
|
{
|
||||||
|
if (localisation == null)
|
||||||
|
throw new ArgumentNullException(nameof(localisation));
|
||||||
|
|
||||||
title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
|
title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
|
||||||
artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
|
artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
|
||||||
}
|
}
|
||||||
@ -154,6 +160,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
|
|
||||||
public void AddDifficultyIcons(IEnumerable<BeatmapPanel> panels)
|
public void AddDifficultyIcons(IEnumerable<BeatmapPanel> panels)
|
||||||
{
|
{
|
||||||
|
if (panels == null)
|
||||||
|
throw new ArgumentNullException(nameof(panels));
|
||||||
|
|
||||||
foreach (var p in panels)
|
foreach (var p in panels)
|
||||||
difficultyIcons.Add(new DifficultyIcon(p.Beatmap));
|
difficultyIcons.Add(new DifficultyIcon(p.Beatmap));
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -23,6 +24,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour palette)
|
private void load(OsuColour palette)
|
||||||
{
|
{
|
||||||
|
if (palette == null)
|
||||||
|
throw new ArgumentNullException(nameof(palette));
|
||||||
|
|
||||||
this.palette = palette;
|
this.palette = palette;
|
||||||
AccentColour = getColour(beatmap);
|
AccentColour = getColour(beatmap);
|
||||||
}
|
}
|
||||||
@ -39,6 +43,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
|
|
||||||
private DifficultyRating getDifficultyRating(BeatmapInfo beatmap)
|
private DifficultyRating getDifficultyRating(BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
|
||||||
var rating = beatmap.StarDifficulty;
|
var rating = beatmap.StarDifficulty;
|
||||||
|
|
||||||
if (rating < 1.5) return DifficultyRating.Easy;
|
if (rating < 1.5) return DifficultyRating.Easy;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -15,6 +16,9 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
|
|
||||||
public DifficultyIcon(BeatmapInfo beatmap) : base(beatmap)
|
public DifficultyIcon(BeatmapInfo beatmap) : base(beatmap)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
|
||||||
this.beatmap = beatmap;
|
this.beatmap = beatmap;
|
||||||
Size = new Vector2(20);
|
Size = new Vector2(20);
|
||||||
}
|
}
|
||||||
|
@ -18,6 +18,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
public static BeatmapDecoder GetDecoder(StreamReader stream)
|
public static BeatmapDecoder GetDecoder(StreamReader stream)
|
||||||
{
|
{
|
||||||
|
if (stream == null)
|
||||||
|
throw new ArgumentNullException(nameof(stream));
|
||||||
|
|
||||||
string line;
|
string line;
|
||||||
do { line = stream.ReadLine()?.Trim(); }
|
do { line = stream.ReadLine()?.Trim(); }
|
||||||
while (line != null && line.Length == 0);
|
while (line != null && line.Length == 0);
|
||||||
|
@ -70,6 +70,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleGeneral(Beatmap beatmap, string line)
|
private void handleGeneral(Beatmap beatmap, string line)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||||
@ -129,6 +134,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleEditor(Beatmap beatmap, string line)
|
private void handleEditor(Beatmap beatmap, string line)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
switch (pair.Key)
|
switch (pair.Key)
|
||||||
@ -153,6 +163,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleMetadata(Beatmap beatmap, string line)
|
private void handleMetadata(Beatmap beatmap, string line)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||||
@ -194,6 +209,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleDifficulty(Beatmap beatmap, string line)
|
private void handleDifficulty(Beatmap beatmap, string line)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
||||||
@ -226,6 +246,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
/// <param name="line">The line which may contains variables.</param>
|
/// <param name="line">The line which may contains variables.</param>
|
||||||
private void decodeVariables(ref string line)
|
private void decodeVariables(ref string line)
|
||||||
{
|
{
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
while (line.IndexOf('$') >= 0)
|
while (line.IndexOf('$') >= 0)
|
||||||
{
|
{
|
||||||
string origLine = line;
|
string origLine = line;
|
||||||
@ -244,6 +267,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleEvents(Beatmap beatmap, string line, ref StoryboardSprite storyboardSprite, ref CommandTimelineGroup timelineGroup)
|
private void handleEvents(Beatmap beatmap, string line, ref StoryboardSprite storyboardSprite, ref CommandTimelineGroup timelineGroup)
|
||||||
{
|
{
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
|
||||||
var depth = 0;
|
var depth = 0;
|
||||||
while (line.StartsWith(" ") || line.StartsWith("_"))
|
while (line.StartsWith(" ") || line.StartsWith("_"))
|
||||||
{
|
{
|
||||||
@ -469,6 +497,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleTimingPoints(Beatmap beatmap, string line)
|
private void handleTimingPoints(Beatmap beatmap, string line)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
||||||
@ -555,6 +588,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
|
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
string[] split = pair.Value.Split(',');
|
string[] split = pair.Value.Split(',');
|
||||||
@ -587,6 +625,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleVariables(string line)
|
private void handleVariables(string line)
|
||||||
{
|
{
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
var pair = splitKeyVal(line, '=');
|
var pair = splitKeyVal(line, '=');
|
||||||
variables[pair.Key] = pair.Value;
|
variables[pair.Key] = pair.Value;
|
||||||
}
|
}
|
||||||
@ -603,6 +644,11 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
protected override void ParseFile(StreamReader stream, Beatmap beatmap)
|
protected override void ParseFile(StreamReader stream, Beatmap beatmap)
|
||||||
{
|
{
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
if (stream == null)
|
||||||
|
throw new ArgumentNullException(nameof(stream));
|
||||||
|
|
||||||
beatmap.BeatmapInfo.BeatmapVersion = beatmapVersion;
|
beatmap.BeatmapInfo.BeatmapVersion = beatmapVersion;
|
||||||
|
|
||||||
Section section = Section.None;
|
Section section = Section.None;
|
||||||
@ -679,6 +725,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||||
{
|
{
|
||||||
|
if (line == null)
|
||||||
|
throw new ArgumentNullException(nameof(line));
|
||||||
|
|
||||||
var split = line.Trim().Split(new[] { separator }, 2);
|
var split = line.Trim().Split(new[] { separator }, 2);
|
||||||
|
|
||||||
return new KeyValuePair<string, string>
|
return new KeyValuePair<string, string>
|
||||||
|
@ -16,12 +16,12 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
||||||
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
|
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
|
||||||
|
|
||||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
|
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
|
||||||
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
|
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
|
||||||
|
|
||||||
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
|
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
|
||||||
|
|
||||||
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1, 0.01);
|
||||||
|
|
||||||
// Online settings
|
// Online settings
|
||||||
Set(OsuSetting.Username, string.Empty);
|
Set(OsuSetting.Username, string.Empty);
|
||||||
@ -41,11 +41,11 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.MenuVoice, true);
|
Set(OsuSetting.MenuVoice, true);
|
||||||
Set(OsuSetting.MenuMusic, true);
|
Set(OsuSetting.MenuMusic, true);
|
||||||
|
|
||||||
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0);
|
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1);
|
||||||
|
|
||||||
// Input
|
// Input
|
||||||
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2);
|
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01);
|
||||||
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2);
|
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2, 0.01);
|
||||||
Set(OsuSetting.AutoCursorSize, false);
|
Set(OsuSetting.AutoCursorSize, false);
|
||||||
|
|
||||||
Set(OsuSetting.MouseDisableButtons, false);
|
Set(OsuSetting.MouseDisableButtons, false);
|
||||||
@ -63,13 +63,13 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.SnakingOutSliders, true);
|
Set(OsuSetting.SnakingOutSliders, true);
|
||||||
|
|
||||||
// Gameplay
|
// Gameplay
|
||||||
Set(OsuSetting.DimLevel, 0.3, 0, 1);
|
Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01);
|
||||||
|
|
||||||
Set(OsuSetting.ShowInterface, true);
|
Set(OsuSetting.ShowInterface, true);
|
||||||
Set(OsuSetting.KeyOverlay, false);
|
Set(OsuSetting.KeyOverlay, false);
|
||||||
|
|
||||||
Set(OsuSetting.FloatingComments, false);
|
Set(OsuSetting.FloatingComments, false);
|
||||||
Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2);
|
Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2, 0.01);
|
||||||
|
|
||||||
// Update
|
// Update
|
||||||
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
|
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -33,6 +32,9 @@ namespace osu.Game.Overlays.Profile
|
|||||||
{
|
{
|
||||||
this.user = user;
|
this.user = user;
|
||||||
|
|
||||||
|
int[] userRanks = user.RankHistory?.Data ?? new[] { user.Statistics.Rank };
|
||||||
|
ranks = userRanks.SkipWhile(x => x == 0).ToArray();
|
||||||
|
|
||||||
Padding = new MarginPadding { Vertical = padding };
|
Padding = new MarginPadding { Vertical = padding };
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -58,19 +60,21 @@ namespace osu.Game.Overlays.Profile
|
|||||||
Font = @"Exo2.0-RegularItalic",
|
Font = @"Exo2.0-RegularItalic",
|
||||||
TextSize = secondary_textsize
|
TextSize = secondary_textsize
|
||||||
},
|
},
|
||||||
graph = new RankChartLineGraph
|
};
|
||||||
|
|
||||||
|
if (ranks.Length > 0)
|
||||||
|
{
|
||||||
|
Add(graph = new RankChartLineGraph
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Y = -secondary_textsize,
|
Y = -secondary_textsize,
|
||||||
DefaultValueCount = 90,
|
DefaultValueCount = ranks.Length,
|
||||||
BallRelease = updateRankTexts,
|
});
|
||||||
BallMove = showHistoryRankTexts
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
ranks = user.RankHistory?.Data ?? new[] { user.Statistics.Rank };
|
graph.OnBallMove += showHistoryRankTexts;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateRankTexts()
|
private void updateRankTexts()
|
||||||
@ -82,7 +86,8 @@ namespace osu.Game.Overlays.Profile
|
|||||||
|
|
||||||
private void showHistoryRankTexts(int dayIndex)
|
private void showHistoryRankTexts(int dayIndex)
|
||||||
{
|
{
|
||||||
rankText.Text = ranks[dayIndex] > 0 ? $"#{ranks[dayIndex]:#,0}" : "no rank";
|
rankText.Text = $"#{ranks[dayIndex]:#,0}";
|
||||||
|
dayIndex++;
|
||||||
relativeText.Text = dayIndex == ranks.Length ? "Now" : $"{ranks.Length - dayIndex} days ago";
|
relativeText.Text = dayIndex == ranks.Length ? "Now" : $"{ranks.Length - dayIndex} days ago";
|
||||||
//plural should be handled in a general way
|
//plural should be handled in a general way
|
||||||
}
|
}
|
||||||
@ -90,14 +95,15 @@ namespace osu.Game.Overlays.Profile
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
graph.Colour = colours.Yellow;
|
if (graph != null)
|
||||||
|
|
||||||
if (user.Statistics.Rank > 0)
|
|
||||||
{
|
{
|
||||||
|
graph.Colour = colours.Yellow;
|
||||||
// use logarithmic coordinates
|
// use logarithmic coordinates
|
||||||
graph.Values = ranks.Select(x => -(float)Math.Log(x));
|
graph.Values = ranks.Select(x => -(float)Math.Log(x));
|
||||||
graph.ResetBall();
|
graph.SetStaticBallPosition();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
updateRankTexts();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||||
@ -110,67 +116,78 @@ namespace osu.Game.Overlays.Profile
|
|||||||
return base.Invalidate(invalidation, source, shallPropagate);
|
return base.Invalidate(invalidation, source, shallPropagate);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
graph?.UpdateBallPosition(state.Mouse.Position.X);
|
||||||
|
graph?.ShowBall();
|
||||||
|
return base.OnHover(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseMove(InputState state)
|
||||||
|
{
|
||||||
|
graph?.UpdateBallPosition(state.Mouse.Position.X);
|
||||||
|
return base.OnMouseMove(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
if (graph != null)
|
||||||
|
{
|
||||||
|
graph.HideBall();
|
||||||
|
updateRankTexts();
|
||||||
|
}
|
||||||
|
base.OnHoverLost(state);
|
||||||
|
}
|
||||||
|
|
||||||
private class RankChartLineGraph : LineGraph
|
private class RankChartLineGraph : LineGraph
|
||||||
{
|
{
|
||||||
private readonly CircularContainer ball;
|
private const double fade_duration = 200;
|
||||||
private bool ballShown;
|
|
||||||
|
|
||||||
private const double transform_duration = 100;
|
private readonly CircularContainer staticBall;
|
||||||
|
private readonly CircularContainer movingBall;
|
||||||
|
|
||||||
public Action<int> BallMove;
|
public Action<int> OnBallMove;
|
||||||
public Action BallRelease;
|
|
||||||
|
|
||||||
public RankChartLineGraph()
|
public RankChartLineGraph()
|
||||||
{
|
{
|
||||||
Add(ball = new CircularContainer
|
Add(staticBall = new CircularContainer
|
||||||
{
|
{
|
||||||
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(8),
|
Size = new Vector2(8),
|
||||||
Masking = true,
|
Masking = true,
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Alpha = 0,
|
|
||||||
RelativePositionAxes = Axes.Both,
|
RelativePositionAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
{
|
});
|
||||||
new Box { RelativeSizeAxes = Axes.Both }
|
Add(movingBall = new CircularContainer
|
||||||
}
|
{
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(8),
|
||||||
|
Alpha = 0,
|
||||||
|
Masking = true,
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
|
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetBall()
|
public void SetStaticBallPosition() => staticBall.Position = new Vector2(1, GetYPosition(Values.Last()));
|
||||||
|
|
||||||
|
public void UpdateBallPosition(float mouseXPosition)
|
||||||
{
|
{
|
||||||
ball.MoveTo(new Vector2(1, GetYPosition(Values.Last())), ballShown ? transform_duration : 0, Easing.OutQuint);
|
int index = calculateIndex(mouseXPosition);
|
||||||
ball.Show();
|
movingBall.Position = calculateBallPosition(index);
|
||||||
BallRelease();
|
OnBallMove.Invoke(index);
|
||||||
ballShown = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseMove(InputState state)
|
public void ShowBall() => movingBall.FadeIn(fade_duration);
|
||||||
{
|
|
||||||
if (ballShown)
|
|
||||||
{
|
|
||||||
var values = (IList<float>)Values;
|
|
||||||
var position = ToLocalSpace(state.Mouse.NativeState.Position);
|
|
||||||
int count = Math.Max(values.Count, DefaultValueCount);
|
|
||||||
int index = (int)Math.Round(position.X / DrawWidth * (count - 1));
|
|
||||||
if (index >= count - values.Count)
|
|
||||||
{
|
|
||||||
int i = index + values.Count - count;
|
|
||||||
float y = GetYPosition(values[i]);
|
|
||||||
if (Math.Abs(y * DrawHeight - position.Y) <= 8f)
|
|
||||||
{
|
|
||||||
ball.MoveTo(new Vector2(index / (float)(count - 1), y), transform_duration, Easing.OutQuint);
|
|
||||||
BallMove(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return base.OnMouseMove(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(InputState state)
|
public void HideBall() => movingBall.FadeOut(fade_duration);
|
||||||
|
|
||||||
|
private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
|
||||||
|
|
||||||
|
private Vector2 calculateBallPosition(int index)
|
||||||
{
|
{
|
||||||
if (ballShown)
|
float y = GetYPosition(Values.ElementAt(index));
|
||||||
ResetBall();
|
return new Vector2(index / (float)(DefaultValueCount - 1), y);
|
||||||
base.OnHoverLost(state);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
controlWithCurrent?.Current.BindTo(bindable);
|
controlWithCurrent?.Current.BindTo(bindable);
|
||||||
if (ShowsDefaultIndicator)
|
if (ShowsDefaultIndicator)
|
||||||
{
|
{
|
||||||
restoreDefaultValueButton.Bindable.BindTo(bindable);
|
restoreDefaultValueButton.Bindable = bindable.GetBoundCopy();
|
||||||
restoreDefaultValueButton.Bindable.TriggerChange();
|
restoreDefaultValueButton.Bindable.TriggerChange();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -134,7 +134,17 @@ namespace osu.Game.Overlays.Settings
|
|||||||
|
|
||||||
private class RestoreDefaultValueButton<T> : Box, IHasTooltip
|
private class RestoreDefaultValueButton<T> : Box, IHasTooltip
|
||||||
{
|
{
|
||||||
internal readonly Bindable<T> Bindable = new Bindable<T>();
|
private Bindable<T> bindable;
|
||||||
|
internal Bindable<T> Bindable
|
||||||
|
{
|
||||||
|
get { return bindable; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
bindable = value;
|
||||||
|
bindable.ValueChanged += newValue => UpdateState();
|
||||||
|
bindable.DisabledChanged += disabled => UpdateState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private Color4 buttonColour;
|
private Color4 buttonColour;
|
||||||
|
|
||||||
@ -142,9 +152,6 @@ namespace osu.Game.Overlays.Settings
|
|||||||
|
|
||||||
public RestoreDefaultValueButton()
|
public RestoreDefaultValueButton()
|
||||||
{
|
{
|
||||||
Bindable.ValueChanged += value => UpdateState();
|
|
||||||
Bindable.DisabledChanged += disabled => UpdateState();
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = SettingsOverlay.CONTENT_MARGINS;
|
Width = SettingsOverlay.CONTENT_MARGINS;
|
||||||
Alpha = 0f;
|
Alpha = 0f;
|
||||||
@ -160,8 +167,8 @@ namespace osu.Game.Overlays.Settings
|
|||||||
|
|
||||||
protected override bool OnClick(InputState state)
|
protected override bool OnClick(InputState state)
|
||||||
{
|
{
|
||||||
if (!Bindable.Disabled)
|
if (bindable != null && !bindable.Disabled)
|
||||||
Bindable.SetDefault();
|
bindable.SetDefault();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -186,8 +193,10 @@ namespace osu.Game.Overlays.Settings
|
|||||||
|
|
||||||
internal void UpdateState()
|
internal void UpdateState()
|
||||||
{
|
{
|
||||||
var colour = Bindable.Disabled ? Color4.Gray : buttonColour;
|
if (bindable == null)
|
||||||
this.FadeTo(Bindable.IsDefault ? 0f : hovering && !Bindable.Disabled ? 1f : 0.5f, 200, Easing.OutQuint);
|
return;
|
||||||
|
var colour = bindable.Disabled ? Color4.Gray : buttonColour;
|
||||||
|
this.FadeTo(bindable.IsDefault ? 0f : hovering && !bindable.Disabled ? 1f : 0.5f, 200, Easing.OutQuint);
|
||||||
this.FadeColour(ColourInfo.GradientHorizontal(colour.Opacity(0.8f), colour.Opacity(0)), 200, Easing.OutQuint);
|
this.FadeColour(ColourInfo.GradientHorizontal(colour.Opacity(0.8f), colour.Opacity(0)), 200, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,12 +2,17 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
|
||||||
namespace osu.Game.Screens
|
namespace osu.Game.Screens
|
||||||
{
|
{
|
||||||
internal class Loader : OsuScreen
|
public class Loader : OsuScreen
|
||||||
{
|
{
|
||||||
|
private bool showDisclaimer;
|
||||||
|
|
||||||
public override bool ShowOverlays => false;
|
public override bool ShowOverlays => false;
|
||||||
|
|
||||||
public Loader()
|
public Loader()
|
||||||
@ -15,13 +20,44 @@ namespace osu.Game.Screens
|
|||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
private void load(OsuGame game)
|
|
||||||
{
|
{
|
||||||
if (game.IsDeployedBuild)
|
base.LogoArriving(logo, resuming);
|
||||||
|
|
||||||
|
logo.RelativePositionAxes = Axes.None;
|
||||||
|
logo.Triangles = false;
|
||||||
|
logo.Origin = Anchor.BottomRight;
|
||||||
|
logo.Anchor = Anchor.BottomRight;
|
||||||
|
logo.Position = new Vector2(-40);
|
||||||
|
logo.Scale = new Vector2(0.2f);
|
||||||
|
|
||||||
|
logo.FadeInFromZero(5000, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnEntering(Screen last)
|
||||||
|
{
|
||||||
|
base.OnEntering(last);
|
||||||
|
|
||||||
|
if (showDisclaimer)
|
||||||
LoadComponentAsync(new Disclaimer(), d => Push(d));
|
LoadComponentAsync(new Disclaimer(), d => Push(d));
|
||||||
else
|
else
|
||||||
LoadComponentAsync(new Intro(), d => Push(d));
|
LoadComponentAsync(new Intro(), d => Push(d));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void LogoSuspending(OsuLogo logo)
|
||||||
|
{
|
||||||
|
base.LogoSuspending(logo);
|
||||||
|
logo.FadeOut(100).OnComplete(l =>
|
||||||
|
{
|
||||||
|
l.Anchor = Anchor.TopLeft;
|
||||||
|
l.Origin = Anchor.Centre;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuGameBase game)
|
||||||
|
{
|
||||||
|
showDisclaimer = game.IsDeployedBuild;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -39,12 +39,25 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
//todo: make these non-internal somehow.
|
//todo: make these non-internal somehow.
|
||||||
internal const float BUTTON_AREA_HEIGHT = 100;
|
internal const float BUTTON_AREA_HEIGHT = 100;
|
||||||
|
|
||||||
internal const float BUTTON_WIDTH = 140f;
|
internal const float BUTTON_WIDTH = 140f;
|
||||||
internal const float WEDGE_WIDTH = 20;
|
internal const float WEDGE_WIDTH = 20;
|
||||||
|
|
||||||
public const int EXIT_DELAY = 3000;
|
private OsuLogo logo;
|
||||||
|
|
||||||
|
public void SetOsuLogo(OsuLogo logo)
|
||||||
|
{
|
||||||
|
this.logo = logo;
|
||||||
|
|
||||||
|
if (this.logo != null)
|
||||||
|
{
|
||||||
|
this.logo.Action = onOsuLogo;
|
||||||
|
|
||||||
|
// osuLogo.SizeForFlow relies on loading to be complete.
|
||||||
|
buttonFlow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + this.logo.SizeForFlow / 4), 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private readonly OsuLogo osuLogo;
|
|
||||||
private readonly Drawable iconFacade;
|
private readonly Drawable iconFacade;
|
||||||
private readonly Container buttonArea;
|
private readonly Container buttonArea;
|
||||||
private readonly Box buttonAreaBackground;
|
private readonly Box buttonAreaBackground;
|
||||||
@ -99,12 +112,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
osuLogo = new OsuLogo
|
|
||||||
{
|
|
||||||
Action = onOsuLogo,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||||
@ -127,14 +134,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
sampleBack = audio.Sample.Get(@"Menu/select-4");
|
sampleBack = audio.Sample.Get(@"Menu/select-4");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
// osuLogo.SizeForFlow relies on loading to be complete.
|
|
||||||
buttonFlow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + osuLogo.SizeForFlow / 4), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||||
{
|
{
|
||||||
if (args.Repeat) return false;
|
if (args.Repeat) return false;
|
||||||
@ -142,7 +141,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
switch (args.Key)
|
switch (args.Key)
|
||||||
{
|
{
|
||||||
case Key.Space:
|
case Key.Space:
|
||||||
osuLogo.TriggerOnClick(state);
|
logo?.TriggerOnClick(state);
|
||||||
return true;
|
return true;
|
||||||
case Key.Escape:
|
case Key.Escape:
|
||||||
switch (State)
|
switch (State)
|
||||||
@ -215,24 +214,31 @@ namespace osu.Game.Screens.Menu
|
|||||||
backButton.ContractStyle = 0;
|
backButton.ContractStyle = 0;
|
||||||
settingsButton.ContractStyle = 0;
|
settingsButton.ContractStyle = 0;
|
||||||
|
|
||||||
bool fromInitial = lastState == MenuState.Initial;
|
|
||||||
|
|
||||||
if (state == MenuState.TopLevel)
|
if (state == MenuState.TopLevel)
|
||||||
buttonArea.FinishTransforms(true);
|
buttonArea.FinishTransforms(true);
|
||||||
|
|
||||||
using (buttonArea.BeginDelayedSequence(fromInitial ? 150 : 0, true))
|
using (buttonArea.BeginDelayedSequence(lastState == MenuState.Initial ? 150 : 0, true))
|
||||||
{
|
{
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case MenuState.Exit:
|
case MenuState.Exit:
|
||||||
case MenuState.Initial:
|
case MenuState.Initial:
|
||||||
|
trackingPosition = false;
|
||||||
|
|
||||||
buttonAreaBackground.ScaleTo(Vector2.One, 500, Easing.Out);
|
buttonAreaBackground.ScaleTo(Vector2.One, 500, Easing.Out);
|
||||||
buttonArea.FadeOut(300);
|
buttonArea.FadeOut(300);
|
||||||
|
|
||||||
osuLogo.Delay(150)
|
logo?.Delay(150)
|
||||||
.Schedule(() => toolbar?.Hide())
|
.Schedule(() =>
|
||||||
.ScaleTo(1, 800, Easing.OutExpo)
|
{
|
||||||
.MoveTo(Vector2.Zero, 800, Easing.OutExpo);
|
toolbar?.Hide();
|
||||||
|
|
||||||
|
logo.ClearTransforms(targetMember: nameof(Position));
|
||||||
|
logo.RelativePositionAxes = Axes.Both;
|
||||||
|
|
||||||
|
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||||
|
logo.ScaleTo(1, 800, Easing.OutExpo);
|
||||||
|
});
|
||||||
|
|
||||||
foreach (Button b in buttonsTopLevel)
|
foreach (Button b in buttonsTopLevel)
|
||||||
b.State = ButtonState.Contracted;
|
b.State = ButtonState.Contracted;
|
||||||
@ -240,27 +246,38 @@ namespace osu.Game.Screens.Menu
|
|||||||
foreach (Button b in buttonsPlay)
|
foreach (Button b in buttonsPlay)
|
||||||
b.State = ButtonState.Contracted;
|
b.State = ButtonState.Contracted;
|
||||||
|
|
||||||
if (state == MenuState.Exit)
|
if (state != MenuState.Exit && lastState == MenuState.TopLevel)
|
||||||
{
|
|
||||||
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
|
|
||||||
osuLogo.FadeOut(EXIT_DELAY);
|
|
||||||
}
|
|
||||||
else if (lastState == MenuState.TopLevel)
|
|
||||||
sampleBack?.Play();
|
sampleBack?.Play();
|
||||||
break;
|
break;
|
||||||
case MenuState.TopLevel:
|
case MenuState.TopLevel:
|
||||||
buttonAreaBackground.ScaleTo(Vector2.One, 200, Easing.Out);
|
buttonAreaBackground.ScaleTo(Vector2.One, 200, Easing.Out);
|
||||||
|
|
||||||
var sequence = osuLogo
|
logo.ClearTransforms(targetMember: nameof(Position));
|
||||||
.ScaleTo(0.5f, 200, Easing.In)
|
logo.RelativePositionAxes = Axes.None;
|
||||||
.MoveTo(buttonFlow.DrawPosition, 200, Easing.In);
|
|
||||||
|
|
||||||
if (fromInitial && osuLogo.Scale.X > 0.5f)
|
trackingPosition = true;
|
||||||
sequence.OnComplete(o =>
|
|
||||||
{
|
switch (lastState)
|
||||||
o.Impact();
|
{
|
||||||
toolbar?.Show();
|
case MenuState.Initial:
|
||||||
});
|
logo.ScaleTo(0.5f, 200, Easing.In);
|
||||||
|
|
||||||
|
trackingPosition = false;
|
||||||
|
|
||||||
|
logo
|
||||||
|
.MoveTo(iconTrackingPosition, lastState == MenuState.EnteringMode ? 0 : 200, Easing.In)
|
||||||
|
.OnComplete(o =>
|
||||||
|
{
|
||||||
|
trackingPosition = true;
|
||||||
|
|
||||||
|
o.Impact();
|
||||||
|
toolbar?.Show();
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
logo.ScaleTo(0.5f, 200, Easing.OutQuint);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
buttonArea.FadeIn(300);
|
buttonArea.FadeIn(300);
|
||||||
|
|
||||||
@ -280,6 +297,8 @@ namespace osu.Game.Screens.Menu
|
|||||||
case MenuState.EnteringMode:
|
case MenuState.EnteringMode:
|
||||||
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, Easing.InSine);
|
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, Easing.InSine);
|
||||||
|
|
||||||
|
trackingPosition = true;
|
||||||
|
|
||||||
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
|
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
|
||||||
buttonsPlay.ForEach(b => b.ContractStyle = 1);
|
buttonsPlay.ForEach(b => b.ContractStyle = 1);
|
||||||
backButton.ContractStyle = 1;
|
backButton.ContractStyle = 1;
|
||||||
@ -301,15 +320,24 @@ namespace osu.Game.Screens.Menu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Vector2 iconTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre);
|
||||||
|
|
||||||
|
private bool trackingPosition;
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
//if (OsuGame.IdleTime > 6000 && State != MenuState.Exit)
|
//if (OsuGame.IdleTime > 6000 && State != MenuState.Exit)
|
||||||
// State = MenuState.Initial;
|
// State = MenuState.Initial;
|
||||||
|
|
||||||
osuLogo.Interactive = Alpha > 0.2f;
|
|
||||||
|
|
||||||
iconFacade.Width = osuLogo.SizeForFlow * 0.5f;
|
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
|
if (logo != null)
|
||||||
|
{
|
||||||
|
if (trackingPosition)
|
||||||
|
logo.Position = iconTrackingPosition;
|
||||||
|
|
||||||
|
iconFacade.Width = logo.SizeForFlow * 0.5f;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,13 +14,14 @@ using osu.Game.Beatmaps.IO;
|
|||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Menu
|
namespace osu.Game.Screens.Menu
|
||||||
{
|
{
|
||||||
public class Intro : OsuScreen
|
public class Intro : OsuScreen
|
||||||
{
|
{
|
||||||
private readonly OsuLogo logo;
|
private readonly IntroSequence introSequence;
|
||||||
|
|
||||||
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
|
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
|
||||||
|
|
||||||
@ -39,32 +40,10 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
|
||||||
|
|
||||||
public Intro()
|
|
||||||
{
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new ParallaxContainer
|
|
||||||
{
|
|
||||||
ParallaxAmount = 0.01f,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
logo = new OsuLogo
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
Triangles = false,
|
|
||||||
Blending = BlendingMode.Additive,
|
|
||||||
Interactive = false,
|
|
||||||
Colour = Color4.DarkGray,
|
|
||||||
Ripple = false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private Bindable<bool> menuVoice;
|
private Bindable<bool> menuVoice;
|
||||||
private Bindable<bool> menuMusic;
|
private Bindable<bool> menuMusic;
|
||||||
private Track track;
|
private Track track;
|
||||||
|
private readonly ParallaxContainer parallax;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||||
@ -99,7 +78,9 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
welcome = audio.Sample.Get(@"welcome");
|
welcome = audio.Sample.Get(@"welcome");
|
||||||
seeya = audio.Sample.Get(@"seeya");
|
seeya = audio.Sample.Get(@"seeya");
|
||||||
beatmaps.Delete(setInfo);
|
|
||||||
|
if (setInfo.Protected)
|
||||||
|
beatmaps.Delete(setInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnEntering(Screen last)
|
protected override void OnEntering(Screen last)
|
||||||
@ -121,14 +102,48 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
DidLoadMenu = true;
|
DidLoadMenu = true;
|
||||||
Push(mainMenu);
|
Push(mainMenu);
|
||||||
}, 2300);
|
}, delay_step_one);
|
||||||
}, 600);
|
}, delay_step_two);
|
||||||
|
}
|
||||||
|
|
||||||
logo.ScaleTo(0.4f);
|
private const double delay_step_one = 2300;
|
||||||
logo.FadeOut();
|
private const double delay_step_two = 600;
|
||||||
|
|
||||||
logo.ScaleTo(1, 4400, Easing.OutQuint);
|
public const int EXIT_DELAY = 3000;
|
||||||
logo.FadeIn(20000, Easing.OutQuint);
|
|
||||||
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
|
{
|
||||||
|
base.LogoArriving(logo, resuming);
|
||||||
|
|
||||||
|
logo.RelativePositionAxes = Axes.Both;
|
||||||
|
logo.Colour = Color4.White;
|
||||||
|
logo.Ripple = false;
|
||||||
|
|
||||||
|
const int quick_appear = 350;
|
||||||
|
|
||||||
|
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
|
||||||
|
|
||||||
|
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
|
||||||
|
|
||||||
|
if (!resuming)
|
||||||
|
{
|
||||||
|
logo.Triangles = true;
|
||||||
|
|
||||||
|
logo.ScaleTo(1);
|
||||||
|
logo.FadeIn();
|
||||||
|
logo.PlayIntro();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
logo.Triangles = false;
|
||||||
|
|
||||||
|
logo
|
||||||
|
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
|
||||||
|
.FadeIn(quick_appear, Easing.OutQuint)
|
||||||
|
.Then()
|
||||||
|
.RotateTo(20, EXIT_DELAY * 1.5f)
|
||||||
|
.FadeOut(EXIT_DELAY);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnSuspending(Screen next)
|
protected override void OnSuspending(Screen next)
|
||||||
@ -148,7 +163,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
if (!(last is MainMenu))
|
if (!(last is MainMenu))
|
||||||
Content.FadeIn(300);
|
Content.FadeIn(300);
|
||||||
|
|
||||||
double fadeOutTime = 2000;
|
double fadeOutTime = EXIT_DELAY;
|
||||||
//we also handle the exit transition.
|
//we also handle the exit transition.
|
||||||
if (menuVoice)
|
if (menuVoice)
|
||||||
seeya.Play();
|
seeya.Play();
|
||||||
|
297
osu.Game/Screens/Menu/IntroSequence.cs
Normal file
297
osu.Game/Screens/Menu/IntroSequence.cs
Normal file
@ -0,0 +1,297 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Menu
|
||||||
|
{
|
||||||
|
public class IntroSequence : Container
|
||||||
|
{
|
||||||
|
private const float logo_size = 460; //todo: this should probably be 480
|
||||||
|
|
||||||
|
private OsuSpriteText welcomeText;
|
||||||
|
|
||||||
|
private Container<Box> lines;
|
||||||
|
|
||||||
|
private Box lineTopLeft;
|
||||||
|
private Box lineBottomLeft;
|
||||||
|
private Box lineTopRight;
|
||||||
|
private Box lineBottomRight;
|
||||||
|
|
||||||
|
private Ring smallRing;
|
||||||
|
private Ring mediumRing;
|
||||||
|
private Ring bigRing;
|
||||||
|
|
||||||
|
private Box backgroundFill;
|
||||||
|
private Box foregroundFill;
|
||||||
|
|
||||||
|
private CircularContainer pinkCircle;
|
||||||
|
private CircularContainer blueCircle;
|
||||||
|
private CircularContainer yellowCircle;
|
||||||
|
private CircularContainer purpleCircle;
|
||||||
|
|
||||||
|
public IntroSequence()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
const int line_offset = 80;
|
||||||
|
const int circle_offset = 250;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
lines = new Container<Box>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new []
|
||||||
|
{
|
||||||
|
lineTopLeft = new Box
|
||||||
|
{
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Position = new Vector2(-line_offset, -line_offset),
|
||||||
|
Rotation = 45,
|
||||||
|
Colour = Color4.White.Opacity(180),
|
||||||
|
},
|
||||||
|
lineTopRight = new Box
|
||||||
|
{
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Position = new Vector2(line_offset, -line_offset),
|
||||||
|
Rotation = -45,
|
||||||
|
Colour = Color4.White.Opacity(80),
|
||||||
|
},
|
||||||
|
lineBottomLeft = new Box
|
||||||
|
{
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Position = new Vector2(-line_offset, line_offset),
|
||||||
|
Rotation = -45,
|
||||||
|
Colour = Color4.White.Opacity(230),
|
||||||
|
},
|
||||||
|
lineBottomRight = new Box
|
||||||
|
{
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Position = new Vector2(line_offset, line_offset),
|
||||||
|
Rotation = 45,
|
||||||
|
Colour = Color4.White.Opacity(130),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
bigRing = new Ring(OsuColour.FromHex(@"B6C5E9"), 0.85f),
|
||||||
|
mediumRing = new Ring(Color4.White.Opacity(130), 0.7f),
|
||||||
|
smallRing = new Ring(Color4.White, 0.6f),
|
||||||
|
welcomeText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Text = "welcome",
|
||||||
|
Padding = new MarginPadding { Bottom = 10 },
|
||||||
|
Font = @"Exo2.0-Light",
|
||||||
|
Alpha = 0,
|
||||||
|
TextSize = 42,
|
||||||
|
Spacing = new Vector2(5),
|
||||||
|
},
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(logo_size),
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
backgroundFill = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0,
|
||||||
|
Colour = OsuColour.FromHex(@"C6D8FF").Opacity(160),
|
||||||
|
},
|
||||||
|
foregroundFill = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = Vector2.Zero,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Width = 0,
|
||||||
|
Colour = Color4.White,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
purpleCircle = new Circle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Position = new Vector2(0, circle_offset),
|
||||||
|
Colour = OsuColour.FromHex(@"AA92FF"),
|
||||||
|
},
|
||||||
|
blueCircle = new Circle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Position = new Vector2(-circle_offset, 0),
|
||||||
|
Colour = OsuColour.FromHex(@"8FE5FE"),
|
||||||
|
},
|
||||||
|
yellowCircle = new Circle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Position = new Vector2(0, -circle_offset),
|
||||||
|
Colour = OsuColour.FromHex(@"FFD64C"),
|
||||||
|
},
|
||||||
|
pinkCircle = new Circle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Position = new Vector2(circle_offset, 0),
|
||||||
|
Colour = OsuColour.FromHex(@"e967a1"),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
foreach (var line in lines)
|
||||||
|
{
|
||||||
|
line.Size = new Vector2(105, 1.5f);
|
||||||
|
line.Alpha = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
Scale = new Vector2(0.5f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start(double length)
|
||||||
|
{
|
||||||
|
if (Children.Any())
|
||||||
|
{
|
||||||
|
// restart if we were already run previously.
|
||||||
|
FinishTransforms(true);
|
||||||
|
load();
|
||||||
|
}
|
||||||
|
|
||||||
|
smallRing.ResizeTo(logo_size * 0.086f, 400, Easing.InOutQuint);
|
||||||
|
|
||||||
|
mediumRing.ResizeTo(130, 340, Easing.OutQuad);
|
||||||
|
mediumRing.Foreground.ResizeTo(1, 880, Easing.Out);
|
||||||
|
|
||||||
|
Func<double> remainingTime = () => length - TransformDelay;
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(250, true))
|
||||||
|
{
|
||||||
|
welcomeText.FadeIn(700);
|
||||||
|
welcomeText.TransformSpacingTo(new Vector2(20, 0), remainingTime(), Easing.Out);
|
||||||
|
|
||||||
|
const int line_duration = 700;
|
||||||
|
const int line_resize = 150;
|
||||||
|
|
||||||
|
foreach (var line in lines)
|
||||||
|
{
|
||||||
|
line.FadeIn(40).ResizeWidthTo(0, line_duration - line_resize, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
const int line_end_offset = 120;
|
||||||
|
|
||||||
|
smallRing.Foreground.ResizeTo(1, line_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
lineTopLeft.MoveTo(new Vector2(-line_end_offset, -line_end_offset), line_duration, Easing.OutQuint);
|
||||||
|
lineTopRight.MoveTo(new Vector2(line_end_offset, -line_end_offset), line_duration, Easing.OutQuint);
|
||||||
|
lineBottomLeft.MoveTo(new Vector2(-line_end_offset, line_end_offset), line_duration, Easing.OutQuint);
|
||||||
|
lineBottomRight.MoveTo(new Vector2(line_end_offset, line_end_offset), line_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(length * 0.56, true))
|
||||||
|
{
|
||||||
|
bigRing.ResizeTo(logo_size, 500, Easing.InOutQuint);
|
||||||
|
bigRing.Foreground.Delay(250).ResizeTo(1, 850, Easing.OutQuint);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(250, true))
|
||||||
|
{
|
||||||
|
backgroundFill.ResizeHeightTo(1, remainingTime(), Easing.InOutQuart);
|
||||||
|
backgroundFill.RotateTo(-90, remainingTime(), Easing.InOutQuart);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(50, true))
|
||||||
|
{
|
||||||
|
foregroundFill.ResizeWidthTo(1, remainingTime(), Easing.InOutQuart);
|
||||||
|
foregroundFill.RotateTo(-90, remainingTime(), Easing.InOutQuart);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.ScaleTo(1, remainingTime(), Easing.InOutCubic);
|
||||||
|
|
||||||
|
const float circle_size = logo_size * 0.9f;
|
||||||
|
|
||||||
|
const int rotation_delay = 110;
|
||||||
|
const int appear_delay = 80;
|
||||||
|
|
||||||
|
purpleCircle.MoveToY(circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||||
|
purpleCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||||
|
purpleCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(appear_delay, true))
|
||||||
|
{
|
||||||
|
yellowCircle.MoveToY(-circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||||
|
yellowCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||||
|
yellowCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(appear_delay, true))
|
||||||
|
{
|
||||||
|
blueCircle.MoveToX(-circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||||
|
blueCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||||
|
blueCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(appear_delay, true))
|
||||||
|
{
|
||||||
|
pinkCircle.MoveToX(circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||||
|
pinkCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||||
|
pinkCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class Ring : Container<Circle>
|
||||||
|
{
|
||||||
|
public readonly Circle Foreground;
|
||||||
|
|
||||||
|
public Ring(Color4 ringColour, float foregroundSize)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Scale = new Vector2(0.98f),
|
||||||
|
Colour = ringColour,
|
||||||
|
},
|
||||||
|
Foreground = new Circle
|
||||||
|
{
|
||||||
|
Size = new Vector2(foregroundSize),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -19,7 +19,7 @@ using osu.Framework.Allocation;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Menu
|
namespace osu.Game.Screens.Menu
|
||||||
{
|
{
|
||||||
internal class LogoVisualisation : Drawable, IHasAccentColour
|
public class LogoVisualisation : Drawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -58,13 +59,16 @@ namespace osu.Game.Screens.Menu
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuGame game)
|
private void load(OsuGame game = null)
|
||||||
{
|
{
|
||||||
LoadComponentAsync(background);
|
LoadComponentAsync(background);
|
||||||
|
|
||||||
buttons.OnSettings = game.ToggleSettings;
|
if (game != null)
|
||||||
buttons.OnDirect = game.ToggleDirect;
|
{
|
||||||
|
buttons.OnSettings = game.ToggleSettings;
|
||||||
|
buttons.OnDirect = game.ToggleDirect;
|
||||||
|
}
|
||||||
|
|
||||||
preloadSongSelect();
|
preloadSongSelect();
|
||||||
}
|
}
|
||||||
@ -102,6 +106,29 @@ namespace osu.Game.Screens.Menu
|
|||||||
Beatmap.ValueChanged += beatmap_ValueChanged;
|
Beatmap.ValueChanged += beatmap_ValueChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
|
{
|
||||||
|
base.LogoArriving(logo, resuming);
|
||||||
|
|
||||||
|
buttons.SetOsuLogo(logo);
|
||||||
|
|
||||||
|
logo.Triangles = true;
|
||||||
|
logo.Ripple = false;
|
||||||
|
|
||||||
|
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
|
||||||
|
logo.FadeIn(100, Easing.OutQuint);
|
||||||
|
|
||||||
|
if (resuming)
|
||||||
|
buttons.State = MenuState.TopLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LogoSuspending(OsuLogo logo)
|
||||||
|
{
|
||||||
|
logo.FadeOut(300, Easing.InSine)
|
||||||
|
.ScaleTo(0.2f, 300, Easing.InSine)
|
||||||
|
.OnComplete(l => buttons.SetOsuLogo(null));
|
||||||
|
}
|
||||||
|
|
||||||
private void beatmap_ValueChanged(WorkingBeatmap newValue)
|
private void beatmap_ValueChanged(WorkingBeatmap newValue)
|
||||||
{
|
{
|
||||||
if (!IsCurrentScreen)
|
if (!IsCurrentScreen)
|
||||||
@ -135,8 +162,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
const float length = 300;
|
const float length = 300;
|
||||||
|
|
||||||
buttons.State = MenuState.TopLevel;
|
|
||||||
|
|
||||||
Content.FadeIn(length, Easing.OutQuint);
|
Content.FadeIn(length, Easing.OutQuint);
|
||||||
Content.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
|
Content.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
|
||||||
|
|
||||||
|
@ -29,6 +29,8 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
public readonly Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
public readonly Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
||||||
|
|
||||||
|
private const double transition_length = 300;
|
||||||
|
|
||||||
private readonly Sprite logo;
|
private readonly Sprite logo;
|
||||||
private readonly CircularContainer logoContainer;
|
private readonly CircularContainer logoContainer;
|
||||||
private readonly Container logoBounceContainer;
|
private readonly Container logoBounceContainer;
|
||||||
@ -37,6 +39,8 @@ namespace osu.Game.Screens.Menu
|
|||||||
private readonly Container logoHoverContainer;
|
private readonly Container logoHoverContainer;
|
||||||
private readonly LogoVisualisation visualizer;
|
private readonly LogoVisualisation visualizer;
|
||||||
|
|
||||||
|
private readonly IntroSequence intro;
|
||||||
|
|
||||||
private SampleChannel sampleClick;
|
private SampleChannel sampleClick;
|
||||||
private SampleChannel sampleBeat;
|
private SampleChannel sampleBeat;
|
||||||
|
|
||||||
@ -54,7 +58,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
public bool Triangles
|
public bool Triangles
|
||||||
{
|
{
|
||||||
set { colourAndTriangles.Alpha = value ? 1 : 0; }
|
set { colourAndTriangles.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => logoContainer.ReceiveMouseInputAt(screenSpacePos);
|
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => logoContainer.ReceiveMouseInputAt(screenSpacePos);
|
||||||
@ -62,10 +66,9 @@ namespace osu.Game.Screens.Menu
|
|||||||
public bool Ripple
|
public bool Ripple
|
||||||
{
|
{
|
||||||
get { return rippleContainer.Alpha > 0; }
|
get { return rippleContainer.Alpha > 0; }
|
||||||
set { rippleContainer.Alpha = value ? 1 : 0; }
|
set { rippleContainer.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Interactive = true;
|
|
||||||
private readonly Box flashLayer;
|
private readonly Box flashLayer;
|
||||||
|
|
||||||
private readonly Container impactContainer;
|
private readonly Container impactContainer;
|
||||||
@ -76,17 +79,23 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
public OsuLogo()
|
public OsuLogo()
|
||||||
{
|
{
|
||||||
|
// Required to make Schedule calls run in OsuScreen even when we are not visible.
|
||||||
|
AlwaysPresent = true;
|
||||||
|
|
||||||
EarlyActivationMilliseconds = early_activation;
|
EarlyActivationMilliseconds = early_activation;
|
||||||
|
|
||||||
Size = new Vector2(default_size);
|
Size = new Vector2(default_size);
|
||||||
|
|
||||||
Anchor = Anchor.Centre;
|
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
intro = new IntroSequence
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
logoHoverContainer = new Container
|
logoHoverContainer = new Container
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
@ -266,6 +275,17 @@ namespace osu.Game.Screens.Menu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void PlayIntro()
|
||||||
|
{
|
||||||
|
const double length = 3150;
|
||||||
|
const double fade = 200;
|
||||||
|
|
||||||
|
logoHoverContainer.FadeOut().Delay(length).FadeIn(fade);
|
||||||
|
intro.Show();
|
||||||
|
intro.Start(length);
|
||||||
|
intro.Delay(length + fade).FadeOut();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -290,9 +310,11 @@ namespace osu.Game.Screens.Menu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool interactive => Action != null && Alpha > 0.2f;
|
||||||
|
|
||||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||||
{
|
{
|
||||||
if (!Interactive) return false;
|
if (!interactive) return false;
|
||||||
|
|
||||||
logoBounceContainer.ScaleTo(0.9f, 1000, Easing.Out);
|
logoBounceContainer.ScaleTo(0.9f, 1000, Easing.Out);
|
||||||
return true;
|
return true;
|
||||||
@ -306,7 +328,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
protected override bool OnClick(InputState state)
|
protected override bool OnClick(InputState state)
|
||||||
{
|
{
|
||||||
if (!Interactive) return false;
|
if (!interactive) return false;
|
||||||
|
|
||||||
sampleClick.Play();
|
sampleClick.Play();
|
||||||
|
|
||||||
@ -320,7 +342,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
protected override bool OnHover(InputState state)
|
protected override bool OnHover(InputState state)
|
||||||
{
|
{
|
||||||
if (!Interactive) return false;
|
if (!interactive) return false;
|
||||||
|
|
||||||
logoHoverContainer.ScaleTo(1.1f, 500, Easing.OutElastic);
|
logoHoverContainer.ScaleTo(1.1f, 500, Easing.OutElastic);
|
||||||
return true;
|
return true;
|
||||||
|
@ -10,7 +10,9 @@ using osu.Game.Graphics.Containers;
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
|
||||||
namespace osu.Game.Screens
|
namespace osu.Game.Screens
|
||||||
{
|
{
|
||||||
@ -30,6 +32,8 @@ namespace osu.Game.Screens
|
|||||||
|
|
||||||
public virtual bool HasLocalCursorDisplayed => false;
|
public virtual bool HasLocalCursorDisplayed => false;
|
||||||
|
|
||||||
|
private OsuLogo logo;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether the beatmap or ruleset should be allowed to be changed by the user or game.
|
/// Whether the beatmap or ruleset should be allowed to be changed by the user or game.
|
||||||
/// Used to mark exclusive areas where this is strongly prohibited, like gameplay.
|
/// Used to mark exclusive areas where this is strongly prohibited, like gameplay.
|
||||||
@ -72,9 +76,16 @@ namespace osu.Game.Screens
|
|||||||
protected override void OnResuming(Screen last)
|
protected override void OnResuming(Screen last)
|
||||||
{
|
{
|
||||||
base.OnResuming(last);
|
base.OnResuming(last);
|
||||||
|
logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, true));
|
||||||
sampleExit?.Play();
|
sampleExit?.Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnSuspending(Screen next)
|
||||||
|
{
|
||||||
|
base.OnSuspending(next);
|
||||||
|
onSuspendingLogo();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnEntering(Screen last)
|
protected override void OnEntering(Screen last)
|
||||||
{
|
{
|
||||||
OsuScreen lastOsu = last as OsuScreen;
|
OsuScreen lastOsu = last as OsuScreen;
|
||||||
@ -106,11 +117,19 @@ namespace osu.Game.Screens
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ((logo = lastOsu?.logo) == null)
|
||||||
|
AddInternal(logo = new OsuLogo());
|
||||||
|
|
||||||
base.OnEntering(last);
|
base.OnEntering(last);
|
||||||
|
|
||||||
|
logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, false));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnExiting(Screen next)
|
protected override bool OnExiting(Screen next)
|
||||||
{
|
{
|
||||||
|
if (ValidForResume && logo != null)
|
||||||
|
onExitingLogo();
|
||||||
|
|
||||||
OsuScreen nextOsu = next as OsuScreen;
|
OsuScreen nextOsu = next as OsuScreen;
|
||||||
|
|
||||||
if (Background != null && !Background.Equals(nextOsu?.Background))
|
if (Background != null && !Background.Equals(nextOsu?.Background))
|
||||||
@ -128,5 +147,40 @@ namespace osu.Game.Screens
|
|||||||
Beatmap.UnbindAll();
|
Beatmap.UnbindAll();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Fired when this screen was entered or resumed and the logo state is required to be adjusted.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
|
{
|
||||||
|
logo.Action = null;
|
||||||
|
logo.FadeOut(300, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onExitingLogo()
|
||||||
|
{
|
||||||
|
logo.ClearTransforms();
|
||||||
|
LogoExiting(logo);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Fired when this screen was exited to add any outwards transition to the logo.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual void LogoExiting(OsuLogo logo)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onSuspendingLogo()
|
||||||
|
{
|
||||||
|
logo.ClearTransforms();
|
||||||
|
LogoSuspending(logo);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Fired when this screen was suspended to add any outwards transition to the logo.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual void LogoSuspending(OsuLogo logo)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,9 +10,9 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Menu;
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
@ -20,7 +20,6 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
private Player player;
|
private Player player;
|
||||||
|
|
||||||
private readonly OsuLogo logo;
|
|
||||||
private BeatmapMetadataDisplay info;
|
private BeatmapMetadataDisplay info;
|
||||||
|
|
||||||
private bool showOverlays = true;
|
private bool showOverlays = true;
|
||||||
@ -39,15 +38,6 @@ namespace osu.Game.Screens.Play
|
|||||||
showOverlays = false;
|
showOverlays = false;
|
||||||
ValidForResume = true;
|
ValidForResume = true;
|
||||||
};
|
};
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
logo = new OsuLogo
|
|
||||||
{
|
|
||||||
Scale = new Vector2(0.15f),
|
|
||||||
Interactive = false,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -101,11 +91,24 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
contentIn();
|
contentIn();
|
||||||
|
|
||||||
logo.Delay(500).MoveToOffset(new Vector2(0, -180), 500, Easing.InOutExpo);
|
|
||||||
info.Delay(750).FadeIn(500);
|
info.Delay(750).FadeIn(500);
|
||||||
this.Delay(2150).Schedule(pushWhenLoaded);
|
this.Delay(2150).Schedule(pushWhenLoaded);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
|
{
|
||||||
|
base.LogoArriving(logo, resuming);
|
||||||
|
|
||||||
|
logo.ClearTransforms(targetMember: nameof(Position));
|
||||||
|
logo.RelativePositionAxes = Axes.Both;
|
||||||
|
|
||||||
|
logo.ScaleTo(new Vector2(0.15f), 300, Easing.In);
|
||||||
|
logo.MoveTo(new Vector2(0.5f), 300, Easing.In);
|
||||||
|
logo.FadeIn(350);
|
||||||
|
|
||||||
|
logo.Delay(resuming ? 0 : 500).MoveToOffset(new Vector2(0, -0.24f), 500, Easing.InOutExpo);
|
||||||
|
}
|
||||||
|
|
||||||
private void pushWhenLoaded()
|
private void pushWhenLoaded()
|
||||||
{
|
{
|
||||||
if (player.LoadState != LoadState.Ready)
|
if (player.LoadState != LoadState.Ready)
|
||||||
|
@ -186,13 +186,18 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public Action<BeatmapInfo> HideDifficultyRequested;
|
public Action<BeatmapInfo> HideDifficultyRequested;
|
||||||
|
|
||||||
|
private void selectNullBeatmap()
|
||||||
|
{
|
||||||
|
selectedGroup = null;
|
||||||
|
selectedPanel = null;
|
||||||
|
SelectionChanged?.Invoke(null);
|
||||||
|
}
|
||||||
|
|
||||||
public void SelectNext(int direction = 1, bool skipDifficulties = true)
|
public void SelectNext(int direction = 1, bool skipDifficulties = true)
|
||||||
{
|
{
|
||||||
if (groups.All(g => g.State == BeatmapGroupState.Hidden))
|
if (groups.All(g => g.State == BeatmapGroupState.Hidden))
|
||||||
{
|
{
|
||||||
selectedGroup = null;
|
selectNullBeatmap();
|
||||||
selectedPanel = null;
|
|
||||||
SelectionChanged?.Invoke(null);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -383,6 +388,14 @@ namespace osu.Game.Screens.Select
|
|||||||
if (group == null)
|
if (group == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (selectedGroup == group)
|
||||||
|
{
|
||||||
|
if (getVisibleGroups().Count() == 1)
|
||||||
|
selectNullBeatmap();
|
||||||
|
else
|
||||||
|
SelectNext();
|
||||||
|
}
|
||||||
|
|
||||||
groups.Remove(group);
|
groups.Remove(group);
|
||||||
panels.Remove(group.Header);
|
panels.Remove(group.Header);
|
||||||
foreach (var p in group.BeatmapPanels)
|
foreach (var p in group.BeatmapPanels)
|
||||||
@ -391,9 +404,6 @@ namespace osu.Game.Screens.Select
|
|||||||
scrollableContent.Remove(group.Header);
|
scrollableContent.Remove(group.Header);
|
||||||
scrollableContent.RemoveRange(group.BeatmapPanels);
|
scrollableContent.RemoveRange(group.BeatmapPanels);
|
||||||
|
|
||||||
if (selectedGroup == group)
|
|
||||||
SelectNext();
|
|
||||||
|
|
||||||
computeYPositions();
|
computeYPositions();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Screens.Menu;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -31,12 +30,9 @@ namespace osu.Game.Screens.Select
|
|||||||
private const float padding = 80;
|
private const float padding = 80;
|
||||||
|
|
||||||
public Action OnBack;
|
public Action OnBack;
|
||||||
public Action OnStart;
|
|
||||||
|
|
||||||
private readonly FillFlowContainer<FooterButton> buttons;
|
private readonly FillFlowContainer<FooterButton> buttons;
|
||||||
|
|
||||||
public OsuLogo StartButton;
|
|
||||||
|
|
||||||
/// <param name="text">Text on the button.</param>
|
/// <param name="text">Text on the button.</param>
|
||||||
/// <param name="colour">Colour of the button.</param>
|
/// <param name="colour">Colour of the button.</param>
|
||||||
/// <param name="hotkey">Hotkey of the button.</param>
|
/// <param name="hotkey">Hotkey of the button.</param>
|
||||||
@ -106,13 +102,6 @@ namespace osu.Game.Screens.Select
|
|||||||
Height = 3,
|
Height = 3,
|
||||||
Position = new Vector2(0, -3),
|
Position = new Vector2(0, -3),
|
||||||
},
|
},
|
||||||
StartButton = new OsuLogo
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Scale = new Vector2(0.4f),
|
|
||||||
Position = new Vector2(-70, -25),
|
|
||||||
Action = () => OnStart?.Invoke()
|
|
||||||
},
|
|
||||||
new BackButton
|
new BackButton
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
@ -143,8 +132,6 @@ namespace osu.Game.Screens.Select
|
|||||||
updateModeLight();
|
updateModeLight();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || StartButton.ReceiveMouseInputAt(screenSpacePos);
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||||
|
|
||||||
protected override bool OnClick(InputState state) => true;
|
protected override bool OnClick(InputState state) => true;
|
||||||
|
@ -20,6 +20,7 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Screens.Select.Options;
|
using osu.Game.Screens.Select.Options;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
@ -153,7 +154,6 @@ namespace osu.Game.Screens.Select
|
|||||||
Add(Footer = new Footer
|
Add(Footer = new Footer
|
||||||
{
|
{
|
||||||
OnBack = Exit,
|
OnBack = Exit,
|
||||||
OnStart = () => carouselRaisedStart(),
|
|
||||||
});
|
});
|
||||||
|
|
||||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
||||||
@ -309,6 +309,41 @@ namespace osu.Game.Screens.Select
|
|||||||
FilterControl.Activate();
|
FilterControl.Activate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private const double logo_transition = 250;
|
||||||
|
|
||||||
|
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||||
|
{
|
||||||
|
base.LogoArriving(logo, resuming);
|
||||||
|
|
||||||
|
logo.ClearTransforms();
|
||||||
|
logo.RelativePositionAxes = Axes.Both;
|
||||||
|
|
||||||
|
Vector2 position = new Vector2(0.95f, 0.96f);
|
||||||
|
|
||||||
|
if (logo.Alpha > 0.8f)
|
||||||
|
{
|
||||||
|
logo.MoveTo(position, 500, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
logo.Hide();
|
||||||
|
logo.ScaleTo(0.2f);
|
||||||
|
logo.MoveTo(position);
|
||||||
|
}
|
||||||
|
|
||||||
|
logo.FadeIn(logo_transition, Easing.OutQuint);
|
||||||
|
logo.ScaleTo(0.4f, logo_transition, Easing.OutQuint);
|
||||||
|
|
||||||
|
logo.Action = () => carouselRaisedStart();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LogoExiting(OsuLogo logo)
|
||||||
|
{
|
||||||
|
base.LogoExiting(logo);
|
||||||
|
logo.ScaleTo(0.2f, logo_transition, Easing.OutQuint);
|
||||||
|
logo.FadeOut(logo_transition, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
private void beatmap_ValueChanged(WorkingBeatmap beatmap)
|
private void beatmap_ValueChanged(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
if (!IsCurrentScreen) return;
|
if (!IsCurrentScreen) return;
|
||||||
@ -350,6 +385,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Content.FadeOut(100);
|
Content.FadeOut(100);
|
||||||
|
|
||||||
FilterControl.Deactivate();
|
FilterControl.Deactivate();
|
||||||
|
|
||||||
return base.OnExiting(next);
|
return base.OnExiting(next);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -25,6 +26,9 @@ namespace osu.Game.Users
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
|
if (textures == null)
|
||||||
|
throw new ArgumentNullException(nameof(textures));
|
||||||
|
|
||||||
Texture texture = null;
|
Texture texture = null;
|
||||||
if (user != null && user.Id > 1) texture = textures.Get($@"https://a.ppy.sh/{user.Id}");
|
if (user != null && user.Id > 1) texture = textures.Get($@"https://a.ppy.sh/{user.Id}");
|
||||||
if (texture == null) texture = textures.Get(@"Online/avatar-guest");
|
if (texture == null) texture = textures.Get(@"Online/avatar-guest");
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -45,6 +46,9 @@ namespace osu.Game.Users
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore ts)
|
private void load(TextureStore ts)
|
||||||
{
|
{
|
||||||
|
if (ts == null)
|
||||||
|
throw new ArgumentNullException(nameof(ts));
|
||||||
|
|
||||||
textures = ts;
|
textures = ts;
|
||||||
sprite.Texture = textures.Get($@"Flags/{flagName}");
|
sprite.Texture = textures.Get($@"Flags/{flagName}");
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
@ -19,6 +20,9 @@ namespace osu.Game.Users
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
|
if (textures == null)
|
||||||
|
throw new ArgumentNullException(nameof(textures));
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(user.CoverUrl))
|
if (!string.IsNullOrEmpty(user.CoverUrl))
|
||||||
Texture = textures.Get(user.CoverUrl);
|
Texture = textures.Get(user.CoverUrl);
|
||||||
}
|
}
|
||||||
|
@ -38,6 +38,9 @@ namespace osu.Game.Users
|
|||||||
|
|
||||||
public UserPanel(User user)
|
public UserPanel(User user)
|
||||||
{
|
{
|
||||||
|
if (user == null)
|
||||||
|
throw new ArgumentNullException(nameof(user));
|
||||||
|
|
||||||
this.user = user;
|
this.user = user;
|
||||||
|
|
||||||
Height = height - status_height;
|
Height = height - status_height;
|
||||||
@ -173,6 +176,9 @@ namespace osu.Game.Users
|
|||||||
[BackgroundDependencyLoader(permitNulls: true)]
|
[BackgroundDependencyLoader(permitNulls: true)]
|
||||||
private void load(OsuColour colours, UserProfileOverlay profile)
|
private void load(OsuColour colours, UserProfileOverlay profile)
|
||||||
{
|
{
|
||||||
|
if (colours == null)
|
||||||
|
throw new ArgumentNullException(nameof(colours));
|
||||||
|
|
||||||
Status.ValueChanged += displayStatus;
|
Status.ValueChanged += displayStatus;
|
||||||
Status.ValueChanged += status => statusBg.FadeColour(status?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint);
|
Status.ValueChanged += status => statusBg.FadeColour(status?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint);
|
||||||
|
|
||||||
|
@ -655,6 +655,7 @@
|
|||||||
<Compile Include="Screens\Menu\Disclaimer.cs" />
|
<Compile Include="Screens\Menu\Disclaimer.cs" />
|
||||||
<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
|
<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
|
||||||
<Compile Include="Screens\Menu\Intro.cs" />
|
<Compile Include="Screens\Menu\Intro.cs" />
|
||||||
|
<Compile Include="Screens\Menu\IntroSequence.cs" />
|
||||||
<Compile Include="Screens\Menu\LogoVisualisation.cs" />
|
<Compile Include="Screens\Menu\LogoVisualisation.cs" />
|
||||||
<Compile Include="Screens\Menu\MainMenu.cs" />
|
<Compile Include="Screens\Menu\MainMenu.cs" />
|
||||||
<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
|
<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user