1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-14 01:33:20 +08:00

Implement IAggregateAudioAdjustments properties for FallbackSampleStore

This commit is contained in:
iiSaLMaN 2019-11-21 02:35:58 +03:00
parent 8f02e57d1f
commit 4a4f5ccbb2

View File

@ -517,6 +517,12 @@ namespace osu.Game.Rulesets.UI
public BindableDouble Frequency => throw new NotImplementedException(); public BindableDouble Frequency => throw new NotImplementedException();
public IBindable<double> AggregateVolume => throw new NotImplementedException();
public IBindable<double> AggregateBalance => throw new NotImplementedException();
public IBindable<double> AggregateFrequency => throw new NotImplementedException();
public int PlaybackConcurrency public int PlaybackConcurrency
{ {
get => throw new NotImplementedException(); get => throw new NotImplementedException();