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Add region
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@ -154,8 +154,6 @@ namespace osu.Game.Rulesets.UI
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return false;
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}
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private readonly Dictionary<HitObject, HitObjectLifetimeEntry> lifetimeEntryMap = new Dictionary<HitObject, HitObjectLifetimeEntry>();
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/// <summary>
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/// Adds a <see cref="HitObjectLifetimeEntry"/> for a pooled <see cref="HitObject"/> to this <see cref="Playfield"/>.
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/// </summary>
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@ -205,6 +203,10 @@ namespace osu.Game.Rulesets.UI
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{
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}
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#region Editor logic
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private readonly Dictionary<HitObject, HitObjectLifetimeEntry> lifetimeEntryMap = new Dictionary<HitObject, HitObjectLifetimeEntry>();
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/// <summary>
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/// Sets whether to keep a given <see cref="HitObject"/> always alive within this or any nested <see cref="Playfield"/>.
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/// </summary>
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@ -276,6 +278,8 @@ namespace osu.Game.Rulesets.UI
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}
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}
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#endregion
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/// <summary>
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/// The cursor currently being used by this <see cref="Playfield"/>. May be null if no cursor is provided.
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/// </summary>
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