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Namespacify data structures used in websocket communications

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Bartłomiej Dach 2024-02-20 11:17:18 +01:00
parent ef413c08f1
commit 4a314a8e31
No known key found for this signature in database
4 changed files with 5 additions and 3 deletions

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@ -13,6 +13,8 @@ using osu.Framework.Logging;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.Notifications.WebSocket; using osu.Game.Online.Notifications.WebSocket;
using osu.Game.Online.Notifications.WebSocket.Events;
using osu.Game.Online.Notifications.WebSocket.Requests;
namespace osu.Game.Online.Chat namespace osu.Game.Online.Chat
{ {

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@ -8,7 +8,7 @@ using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
namespace osu.Game.Online.Notifications.WebSocket namespace osu.Game.Online.Notifications.WebSocket.Events
{ {
/// <summary> /// <summary>
/// A websocket message sent from the server when new messages arrive. /// A websocket message sent from the server when new messages arrive.

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@ -3,7 +3,7 @@
using Newtonsoft.Json; using Newtonsoft.Json;
namespace osu.Game.Online.Notifications.WebSocket namespace osu.Game.Online.Notifications.WebSocket.Requests
{ {
/// <summary> /// <summary>
/// A websocket message notifying the server that the client no longer wants to receive chat messages. /// A websocket message notifying the server that the client no longer wants to receive chat messages.

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@ -3,7 +3,7 @@
using Newtonsoft.Json; using Newtonsoft.Json;
namespace osu.Game.Online.Notifications.WebSocket namespace osu.Game.Online.Notifications.WebSocket.Requests
{ {
/// <summary> /// <summary>
/// A websocket message notifying the server that the client wants to receive chat messages. /// A websocket message notifying the server that the client wants to receive chat messages.