From 49ee05c3c4dbd8b8d9d6f673fb887665b384b592 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 May 2020 19:37:49 +0900 Subject: [PATCH] Make into CompositeDrawable --- osu.Game/Screens/Play/SkipOverlay.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index fec35df4e3..b123757ded 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -24,7 +24,7 @@ using osu.Game.Input.Bindings; namespace osu.Game.Screens.Play { - public class SkipOverlay : Container, IKeyBindingHandler + public class SkipOverlay : CompositeDrawable, IKeyBindingHandler { private readonly double startTime; @@ -62,7 +62,7 @@ namespace osu.Game.Screens.Play [BackgroundDependencyLoader(true)] private void load(OsuColour colours) { - Child = buttonContainer = new ButtonContainer + InternalChild = buttonContainer = new ButtonContainer { RelativeSizeAxes = Axes.Both, Child = fadeContainer = new FadeContainer