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Adjust general appearance of user profile overlay
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parent
3fa81a52b4
commit
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@ -4,7 +4,6 @@
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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@ -12,7 +11,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Profile.Header.Components;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Profile.Header
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{
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@ -43,14 +41,8 @@ namespace osu.Game.Overlays.Profile.Header
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new ColourInfo
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{
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TopLeft = Color4.Black.Opacity(0.2f),
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TopRight = Color4.Black.Opacity(0.2f),
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BottomLeft = Color4.Black.Opacity(0),
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BottomRight = Color4.Black.Opacity(0)
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}
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},
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Colour = ColourInfo.GradientVertical(Colour4.Black.Opacity(0.2f), Colour4.Black.Opacity(0))
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}
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},
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badgeFlowContainer = new FillFlowContainer
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{
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@ -42,7 +42,7 @@ namespace osu.Game.Overlays
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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public const float CONTENT_X_MARGIN = 70;
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public const float CONTENT_X_MARGIN = 50;
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public UserProfileOverlay()
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: base(OverlayColourScheme.Pink)
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@ -59,7 +59,7 @@ namespace osu.Game.Overlays
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protected override ProfileHeader CreateHeader() => new ProfileHeader();
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protected override Color4 BackgroundColour => ColourProvider.Background6;
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protected override Color4 BackgroundColour => ColourProvider.Background5;
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public void ShowUser(IUser user, IRulesetInfo? ruleset = null)
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{
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