diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs index 3ee30ff7dc..4248cce55a 100644 --- a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs +++ b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu SliderBall, SliderBody, SpinnerBody, - SmokeTrail, + CursorSmoke, ApproachCircle, } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs index 4d12b85770..b778bc21d1 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/OsuLegacySkinTransformer.cs @@ -106,7 +106,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy return null; - case OsuSkinComponents.SmokeTrail: + case OsuSkinComponents.CursorSmoke: if (GetTexture("cursor-smoke") != null) return new LegacySmokeSegment(); diff --git a/osu.Game.Rulesets.Osu/UI/SmokeContainer.cs b/osu.Game.Rulesets.Osu/UI/SmokeContainer.cs index 5999abc1bf..84596c6d72 100644 --- a/osu.Game.Rulesets.Osu/UI/SmokeContainer.cs +++ b/osu.Game.Rulesets.Osu/UI/SmokeContainer.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.UI { if (e.Action == OsuAction.Smoke) { - AddInternal(currentSegmentSkinnable = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SmokeTrail), _ => new DefaultSmokeSegment())); + AddInternal(currentSegmentSkinnable = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment())); // Add initial position immediately. addPosition();