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fix nitpick
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@ -28,7 +28,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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while (true)
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{
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Vector2 currentPosition = StartPosition.Value + index++ * step;
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Vector2 currentPosition = StartPosition.Value + index * step;
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index++;
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if (!lineDefinitelyIntersectsBox(currentPosition, step.PerpendicularLeft, drawSize, out var p1, out var p2))
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{
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