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Intro track should not restart from preview point
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@ -168,7 +168,7 @@ namespace osu.Game.Screens.Menu
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{
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{
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// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
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// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
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if (UsingThemedIntro)
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if (UsingThemedIntro)
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Track.Restart();
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Track.Start();
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}
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}
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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