diff --git a/osu.Game/Skinning/Editor/SkinEditor.cs b/osu.Game/Skinning/Editor/SkinEditor.cs index b32d117a92..a00557ee4e 100644 --- a/osu.Game/Skinning/Editor/SkinEditor.cs +++ b/osu.Game/Skinning/Editor/SkinEditor.cs @@ -13,7 +13,6 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; -using osu.Game.Screens.Play.HUD; using osuTK; namespace osu.Game.Skinning.Editor diff --git a/osu.Game/Screens/Play/HUD/SkinnableElementTargetContainer.cs b/osu.Game/Skinning/SkinnableElementTargetContainer.cs similarity index 97% rename from osu.Game/Screens/Play/HUD/SkinnableElementTargetContainer.cs rename to osu.Game/Skinning/SkinnableElementTargetContainer.cs index b2f6d32927..b900fdf3e0 100644 --- a/osu.Game/Screens/Play/HUD/SkinnableElementTargetContainer.cs +++ b/osu.Game/Skinning/SkinnableElementTargetContainer.cs @@ -7,9 +7,9 @@ using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Extensions; -using osu.Game.Skinning; +using osu.Game.Screens.Play.HUD; -namespace osu.Game.Screens.Play.HUD +namespace osu.Game.Skinning { public class SkinnableElementTargetContainer : SkinReloadableDrawable, ISkinnableTarget {