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Ensure both sprites are centered
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@ -41,10 +41,21 @@ namespace osu.Game.Rulesets.Taiko.Skinning
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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AddInternal(sprite);
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AddInternal(sprite.With(s =>
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{
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s.Anchor = Anchor.Centre;
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s.Origin = Anchor.Centre;
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}));
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if (strongSprite != null)
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if (strongSprite != null)
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AddInternal(strongSprite.With(s => s.Alpha = 0));
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{
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AddInternal(strongSprite.With(s =>
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{
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s.Alpha = 0;
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s.Anchor = Anchor.Centre;
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s.Origin = Anchor.Centre;
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}));
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}
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if (judgedObject is DrawableHit h)
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if (judgedObject is DrawableHit h)
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{
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{
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