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Merge branch 'master' into fix-volume-bninding-handling

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Dean Herbert 2020-03-02 19:28:36 +09:00 committed by GitHub
commit 48f2f615cd
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16 changed files with 53 additions and 110 deletions

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@ -52,6 +52,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.229.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2020.302.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -3,8 +3,8 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osuTK; using osuTK;
@ -22,21 +22,13 @@ namespace osu.Game.Rulesets.Mania.Mods
private class ManiaFlashlight : Flashlight private class ManiaFlashlight : Flashlight
{ {
private readonly Cached flashlightProperties = new Cached(); private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
public ManiaFlashlight() public ManiaFlashlight()
{ {
FlashlightSize = new Vector2(0, default_flashlight_size); FlashlightSize = new Vector2(0, default_flashlight_size);
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) AddLayout(flashlightProperties);
{
if ((invalidation & Invalidation.DrawSize) > 0)
{
flashlightProperties.Invalidate();
}
return base.Invalidate(invalidation, source, shallPropagate);
} }
protected override void Update() protected override void Update()

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@ -2,13 +2,13 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using osu.Framework.Caching;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Layout;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
@ -65,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
} }
} }
}; };
AddLayout(subtractionCache);
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -100,15 +102,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
} }
} }
private readonly Cached subtractionCache = new Cached(); private readonly LayoutValue subtractionCache = new LayoutValue(Invalidation.DrawSize);
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
subtractionCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
protected override void Update() protected override void Update()
{ {

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@ -5,7 +5,6 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches; using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.OpenGL.Vertices; using osu.Framework.Graphics.OpenGL.Vertices;
@ -14,6 +13,7 @@ using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Layout;
using osu.Framework.Timing; using osu.Framework.Timing;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -43,6 +43,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
// -1 signals that the part is unusable, and should not be drawn // -1 signals that the part is unusable, and should not be drawn
parts[i].InvalidationID = -1; parts[i].InvalidationID = -1;
} }
AddLayout(partSizeCache);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -72,20 +74,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
} }
} }
private readonly Cached<Vector2> partSizeCache = new Cached<Vector2>(); private readonly LayoutValue<Vector2> partSizeCache = new LayoutValue<Vector2>(Invalidation.DrawInfo | Invalidation.RequiredParentSizeToFit | Invalidation.Presence);
private Vector2 partSize => partSizeCache.IsValid private Vector2 partSize => partSizeCache.IsValid
? partSizeCache.Value ? partSizeCache.Value
: (partSizeCache.Value = new Vector2(Texture.DisplayWidth, Texture.DisplayHeight) * DrawInfo.Matrix.ExtractScale().Xy); : (partSizeCache.Value = new Vector2(Texture.DisplayWidth, Texture.DisplayHeight) * DrawInfo.Matrix.ExtractScale().Xy);
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & (Invalidation.DrawInfo | Invalidation.RequiredParentSizeToFit | Invalidation.Presence)) > 0)
partSizeCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
/// <summary> /// <summary>
/// The amount of time to fade the cursor trail pieces. /// The amount of time to fade the cursor trail pieces.
/// </summary> /// </summary>
@ -97,7 +91,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{ {
base.Update(); base.Update();
Invalidate(Invalidation.DrawNode, shallPropagate: false); Invalidate(Invalidation.DrawNode);
const int fade_clock_reset_threshold = 1000000; const int fade_clock_reset_threshold = 1000000;

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@ -2,8 +2,8 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.UI; using osu.Game.Rulesets.Taiko.UI;
@ -30,13 +30,15 @@ namespace osu.Game.Rulesets.Taiko.Mods
private class TaikoFlashlight : Flashlight private class TaikoFlashlight : Flashlight
{ {
private readonly Cached flashlightProperties = new Cached(); private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
private readonly TaikoPlayfield taikoPlayfield; private readonly TaikoPlayfield taikoPlayfield;
public TaikoFlashlight(TaikoPlayfield taikoPlayfield) public TaikoFlashlight(TaikoPlayfield taikoPlayfield)
{ {
this.taikoPlayfield = taikoPlayfield; this.taikoPlayfield = taikoPlayfield;
FlashlightSize = new Vector2(0, getSizeFor(0)); FlashlightSize = new Vector2(0, getSizeFor(0));
AddLayout(flashlightProperties);
} }
private float getSizeFor(int combo) private float getSizeFor(int combo)
@ -56,16 +58,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
protected override string FragmentShader => "CircularFlashlight"; protected override string FragmentShader => "CircularFlashlight";
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
{
flashlightProperties.Invalidate();
}
return base.Invalidate(invalidation, source, shallPropagate);
}
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();

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@ -129,7 +129,7 @@ namespace osu.Game.Graphics.Backgrounds
{ {
base.Update(); base.Update();
Invalidate(Invalidation.DrawNode, shallPropagate: false); Invalidate(Invalidation.DrawNode);
if (CreateNewTriangles) if (CreateNewTriangles)
addTriangles(false); addTriangles(false);

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@ -6,6 +6,7 @@ using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Layout;
namespace osu.Game.Graphics.Containers namespace osu.Game.Graphics.Containers
{ {
@ -142,15 +143,17 @@ namespace osu.Game.Graphics.Containers
public void ScrollToTop() => scrollContainer.ScrollTo(0); public void ScrollToTop() => scrollContainer.ScrollTo(0);
public override void InvalidateFromChild(Invalidation invalidation, Drawable source = null) protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
{ {
base.InvalidateFromChild(invalidation, source); var result = base.OnInvalidate(invalidation, source);
if ((invalidation & Invalidation.DrawSize) != 0) if (source == InvalidationSource.Child && (invalidation & Invalidation.DrawSize) != 0)
{ {
if (source == ExpandableHeader) //We need to recalculate the positions if the ExpandableHeader changed its size lastKnownScroll = -1;
lastKnownScroll = -1; result = true;
} }
return result;
} }
private float lastKnownScroll; private float lastKnownScroll;

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@ -4,11 +4,11 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Caching;
using osuTK; using osuTK;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Lines;
using osu.Framework.Layout;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
@ -83,17 +83,11 @@ namespace osu.Game.Graphics.UserInterface
PathRadius = 1 PathRadius = 1
} }
}); });
AddLayout(pathCached);
} }
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) private readonly LayoutValue pathCached = new LayoutValue(Invalidation.DrawSize);
{
if ((invalidation & Invalidation.DrawSize) > 0)
pathCached.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
private readonly Cached pathCached = new Cached();
protected override void Update() protected override void Update()
{ {

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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Caching; using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
@ -19,11 +20,13 @@ namespace osu.Game.Rulesets.UI.Scrolling
[Resolved] [Resolved]
private IScrollingInfo scrollingInfo { get; set; } private IScrollingInfo scrollingInfo { get; set; }
private readonly Cached initialStateCache = new Cached(); private readonly LayoutValue initialStateCache = new LayoutValue(Invalidation.RequiredParentSizeToFit | Invalidation.DrawInfo);
public ScrollingHitObjectContainer() public ScrollingHitObjectContainer()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
AddLayout(initialStateCache);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -55,14 +58,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
return result; return result;
} }
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & (Invalidation.RequiredParentSizeToFit | Invalidation.DrawInfo)) > 0)
initialStateCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
private float scrollLength; private float scrollLength;
protected override void Update() protected override void Update()

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@ -3,10 +3,10 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Layout;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osuTK; using osuTK;
@ -51,7 +51,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
[Resolved] [Resolved]
private BindableBeatDivisor beatDivisor { get; set; } private BindableBeatDivisor beatDivisor { get; set; }
private readonly Cached gridCache = new Cached(); private readonly LayoutValue gridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit);
private readonly double? endTime; private readonly double? endTime;
/// <summary> /// <summary>
@ -67,6 +67,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
StartTime = startTime; StartTime = startTime;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
AddLayout(gridCache);
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -92,14 +94,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
gridCache.Invalidate(); gridCache.Invalidate();
} }
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.RequiredParentSizeToFit) > 0)
gridCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();

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@ -150,7 +150,7 @@ namespace osu.Game.Screens.Menu
frequencyAmplitudes[i] = 0; frequencyAmplitudes[i] = 0;
} }
Invalidate(Invalidation.DrawNode, shallPropagate: false); Invalidate(Invalidation.DrawNode);
} }
protected override DrawNode CreateDrawNode() => new VisualisationDrawNode(this); protected override DrawNode CreateDrawNode() => new VisualisationDrawNode(this);

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@ -246,10 +246,11 @@ namespace osu.Game.Screens.Multi
FillMode = FillMode.Fill, FillMode = FillMode.Fill,
Beatmap = { BindTarget = Beatmap } Beatmap = { BindTarget = Beatmap }
}, },
new Container new FillFlowContainer
{ {
Depth = -1, Depth = -1,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle // This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
Shear = new Vector2(0.8f, 0), Shear = new Vector2(0.8f, 0),
Alpha = 0.5f, Alpha = 0.5f,
@ -259,7 +260,6 @@ namespace osu.Game.Screens.Multi
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
Width = 0.4f, Width = 0.4f,
}, },
@ -267,26 +267,20 @@ namespace osu.Game.Screens.Multi
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)), Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
Width = 0.05f, Width = 0.05f,
X = 0.4f,
}, },
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)), Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
Width = 0.2f, Width = 0.2f,
X = 0.45f,
}, },
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)), Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
Width = 0.05f, Width = 0.05f,
X = 0.65f,
}, },
} }
} }

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@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using osu.Framework; using osu.Framework;
using osu.Framework.Caching;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -14,6 +13,7 @@ using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Layout;
using osu.Framework.Threading; using osu.Framework.Threading;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
@ -22,6 +22,11 @@ namespace osu.Game.Screens.Play
{ {
private BufferedContainer<Column> columns; private BufferedContainer<Column> columns;
public SquareGraph()
{
AddLayout(layout);
}
public int ColumnCount => columns?.Children.Count ?? 0; public int ColumnCount => columns?.Children.Count ?? 0;
private int progress; private int progress;
@ -68,14 +73,7 @@ namespace osu.Game.Screens.Play
} }
} }
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) private readonly LayoutValue layout = new LayoutValue(Invalidation.DrawSize);
{
if ((invalidation & Invalidation.DrawSize) > 0)
layout.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
private readonly Cached layout = new Cached();
private ScheduledDelegate scheduledCreate; private ScheduledDelegate scheduledCreate;
protected override void Update() protected override void Update()

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@ -159,11 +159,11 @@ namespace osu.Game.Screens.Select.Carousel
Origin = Anchor.Centre, Origin = Anchor.Centre,
FillMode = FillMode.Fill, FillMode = FillMode.Fill,
}, },
// Todo: This should be a fill flow, but has invalidation issues (see https://github.com/ppy/osu-framework/issues/223) new FillFlowContainer
new Container
{ {
Depth = -1, Depth = -1,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle // This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
Shear = new Vector2(0.8f, 0), Shear = new Vector2(0.8f, 0),
Alpha = 0.5f, Alpha = 0.5f,
@ -173,7 +173,6 @@ namespace osu.Game.Screens.Select.Carousel
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
Width = 0.4f, Width = 0.4f,
}, },
@ -181,26 +180,20 @@ namespace osu.Game.Screens.Select.Carousel
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)), Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
Width = 0.05f, Width = 0.05f,
X = 0.4f,
}, },
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)), Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
Width = 0.2f, Width = 0.2f,
X = 0.45f,
}, },
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)), Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
Width = 0.05f, Width = 0.05f,
X = 0.65f,
}, },
} }
}, },

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@ -23,7 +23,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.229.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.302.0" />
<PackageReference Include="Sentry" Version="2.0.3" /> <PackageReference Include="Sentry" Version="2.0.3" />
<PackageReference Include="SharpCompress" Version="0.24.0" /> <PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />

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@ -71,7 +71,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.229.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2020.302.0" />
</ItemGroup> </ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. --> <!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
@ -79,7 +79,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.229.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.302.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" /> <PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />