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Fix skinned taiko hit explosions not being removed on rewind

This commit is contained in:
Dean Herbert 2020-04-30 16:18:15 +09:00
parent 1cb3f39f60
commit 48af4d4eb4

View File

@ -30,6 +30,8 @@ namespace osu.Game.Rulesets.Taiko.Skinning
.Then().ScaleTo(1.1f, animation_time * 0.8) .Then().ScaleTo(1.1f, animation_time * 0.8)
.Then().ScaleTo(0.9f, animation_time * 0.4) .Then().ScaleTo(0.9f, animation_time * 0.4)
.Then().ScaleTo(1f, animation_time * 0.2); .Then().ScaleTo(1f, animation_time * 0.2);
Expire(true);
} }
} }
} }