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Remove one more outdated comment
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@ -294,10 +294,6 @@ namespace osu.Game.Tests.Visual
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if (MusicController?.TrackLoaded == true)
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if (MusicController?.TrackLoaded == true)
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MusicController.Stop();
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MusicController.Stop();
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// TODO: what should we do here, if anything? should we use an in-memory realm in this instance?
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// if (contextFactory?.IsValueCreated == true)
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// contextFactory.Value.ResetDatabase();
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RecycleLocalStorage(true);
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RecycleLocalStorage(true);
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}
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}
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