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Fix files references not correctly being copied after replay import in Player
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@ -22,6 +22,7 @@ using osu.Framework.Threading;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Graphics.Containers;
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using osu.Game.IO.Archives;
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@ -1170,6 +1171,7 @@ namespace osu.Game.Screens.Play
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// because of the clone above, it's required that we copy back the post-import hash/ID to use for availability matching.
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score.ScoreInfo.Hash = s.Hash;
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score.ScoreInfo.ID = s.ID;
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score.ScoreInfo.Files.AddRange(s.Files.Detach());
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});
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return Task.CompletedTask;
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