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Split out code so base methods aren't called
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0a1304b92a
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@ -86,7 +86,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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if (firstPopulation)
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{
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foreach (var item in Room.Playlist)
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PlaylistItemAdded(item);
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addItemToLists(item);
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firstPopulation = false;
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}
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@ -95,7 +95,25 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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protected override void PlaylistItemAdded(MultiplayerPlaylistItem item)
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{
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base.PlaylistItemAdded(item);
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addItemToLists(item);
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}
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protected override void PlaylistItemRemoved(long item)
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{
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base.PlaylistItemRemoved(item);
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removeItemFromLists(item);
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}
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protected override void PlaylistItemChanged(MultiplayerPlaylistItem item)
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{
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base.PlaylistItemChanged(item);
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removeItemFromLists(item.ID);
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addItemToLists(item);
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}
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private void addItemToLists(MultiplayerPlaylistItem item)
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{
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var apiItem = Playlist.Single(i => i.ID == item.ID);
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if (item.Expired)
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@ -104,20 +122,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
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queueList.Items.Add(apiItem);
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}
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protected override void PlaylistItemRemoved(long item)
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private void removeItemFromLists(long item)
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{
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base.PlaylistItemRemoved(item);
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queueList.Items.RemoveAll(i => i.ID == item);
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historyList.Items.RemoveAll(i => i.ID == item);
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}
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protected override void PlaylistItemChanged(MultiplayerPlaylistItem item)
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{
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base.PlaylistItemChanged(item);
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PlaylistItemRemoved(item.ID);
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PlaylistItemAdded(item);
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}
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}
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}
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