mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 17:32:54 +08:00
Replace all usage of IBindableList.GetBoundCopy
This commit is contained in:
parent
9343f84a68
commit
487a5ecdba
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Taiko.Audio
|
|||||||
private readonly ControlPointInfo controlPoints;
|
private readonly ControlPointInfo controlPoints;
|
||||||
private readonly Dictionary<double, DrumSample> mappings = new Dictionary<double, DrumSample>();
|
private readonly Dictionary<double, DrumSample> mappings = new Dictionary<double, DrumSample>();
|
||||||
|
|
||||||
private IBindableList<SampleControlPoint> samplePoints;
|
private readonly IBindableList<SampleControlPoint> samplePoints = new BindableList<SampleControlPoint>();
|
||||||
|
|
||||||
public DrumSampleContainer(ControlPointInfo controlPoints)
|
public DrumSampleContainer(ControlPointInfo controlPoints)
|
||||||
{
|
{
|
||||||
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Audio
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
samplePoints = controlPoints.SamplePoints.GetBoundCopy();
|
samplePoints.BindTo(controlPoints.SamplePoints);
|
||||||
samplePoints.BindCollectionChanged((_, __) => recreateMappings(), true);
|
samplePoints.BindCollectionChanged((_, __) => recreateMappings(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Dashboard
|
|||||||
{
|
{
|
||||||
internal class CurrentlyPlayingDisplay : CompositeDrawable
|
internal class CurrentlyPlayingDisplay : CompositeDrawable
|
||||||
{
|
{
|
||||||
private IBindableList<int> playingUsers;
|
private readonly IBindableList<int> playingUsers = new BindableList<int>();
|
||||||
|
|
||||||
private FillFlowContainer<PlayingUserPanel> userFlow;
|
private FillFlowContainer<PlayingUserPanel> userFlow;
|
||||||
|
|
||||||
@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Dashboard
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
playingUsers = spectatorStreaming.PlayingUsers.GetBoundCopy();
|
playingUsers.BindTo(spectatorStreaming.PlayingUsers);
|
||||||
playingUsers.BindCollectionChanged((sender, e) => Schedule(() =>
|
playingUsers.BindCollectionChanged((sender, e) => Schedule(() =>
|
||||||
{
|
{
|
||||||
switch (e.Action)
|
switch (e.Action)
|
||||||
|
@ -14,13 +14,13 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class ControlPointPart : TimelinePart<GroupVisualisation>
|
public class ControlPointPart : TimelinePart<GroupVisualisation>
|
||||||
{
|
{
|
||||||
private IBindableList<ControlPointGroup> controlPointGroups;
|
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
|
||||||
|
|
||||||
protected override void LoadBeatmap(WorkingBeatmap beatmap)
|
protected override void LoadBeatmap(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
base.LoadBeatmap(beatmap);
|
base.LoadBeatmap(beatmap);
|
||||||
|
|
||||||
controlPointGroups = beatmap.Beatmap.ControlPointInfo.Groups.GetBoundCopy();
|
controlPointGroups.BindTo(beatmap.Beatmap.ControlPointInfo.Groups);
|
||||||
controlPointGroups.BindCollectionChanged((sender, args) =>
|
controlPointGroups.BindCollectionChanged((sender, args) =>
|
||||||
{
|
{
|
||||||
switch (args.Action)
|
switch (args.Action)
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
|||||||
{
|
{
|
||||||
public readonly ControlPointGroup Group;
|
public readonly ControlPointGroup Group;
|
||||||
|
|
||||||
private BindableList<ControlPoint> controlPoints;
|
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OsuColour colours { get; set; }
|
||||||
@ -30,7 +30,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
controlPoints = (BindableList<ControlPoint>)Group.ControlPoints.GetBoundCopy();
|
controlPoints.BindTo(Group.ControlPoints);
|
||||||
controlPoints.BindCollectionChanged((_, __) =>
|
controlPoints.BindCollectionChanged((_, __) =>
|
||||||
{
|
{
|
||||||
if (controlPoints.Count == 0)
|
if (controlPoints.Count == 0)
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class TimelineControlPointDisplay : TimelinePart<TimelineControlPointGroup>
|
public class TimelineControlPointDisplay : TimelinePart<TimelineControlPointGroup>
|
||||||
{
|
{
|
||||||
private IBindableList<ControlPointGroup> controlPointGroups;
|
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
|
||||||
|
|
||||||
public TimelineControlPointDisplay()
|
public TimelineControlPointDisplay()
|
||||||
{
|
{
|
||||||
@ -27,7 +27,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
{
|
{
|
||||||
base.LoadBeatmap(beatmap);
|
base.LoadBeatmap(beatmap);
|
||||||
|
|
||||||
controlPointGroups = beatmap.Beatmap.ControlPointInfo.Groups.GetBoundCopy();
|
controlPointGroups.BindTo(beatmap.Beatmap.ControlPointInfo.Groups);
|
||||||
controlPointGroups.BindCollectionChanged((sender, args) =>
|
controlPointGroups.BindCollectionChanged((sender, args) =>
|
||||||
{
|
{
|
||||||
switch (args.Action)
|
switch (args.Action)
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
{
|
{
|
||||||
public readonly ControlPointGroup Group;
|
public readonly ControlPointGroup Group;
|
||||||
|
|
||||||
private BindableList<ControlPoint> controlPoints;
|
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OsuColour colours { get; set; }
|
||||||
@ -34,7 +34,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
controlPoints = (BindableList<ControlPoint>)Group.ControlPoints.GetBoundCopy();
|
controlPoints.BindTo(Group.ControlPoints);
|
||||||
controlPoints.BindCollectionChanged((_, __) =>
|
controlPoints.BindCollectionChanged((_, __) =>
|
||||||
{
|
{
|
||||||
ClearInternal();
|
ClearInternal();
|
||||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
|
|
||||||
private class ControlGroupAttributes : CompositeDrawable
|
private class ControlGroupAttributes : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly IBindableList<ControlPoint> controlPoints;
|
private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
|
||||||
|
|
||||||
private readonly FillFlowContainer fill;
|
private readonly FillFlowContainer fill;
|
||||||
|
|
||||||
@ -112,7 +112,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
Spacing = new Vector2(2)
|
Spacing = new Vector2(2)
|
||||||
};
|
};
|
||||||
|
|
||||||
controlPoints = group.ControlPoints.GetBoundCopy();
|
controlPoints.BindTo(group.ControlPoints);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
private OsuButton deleteButton;
|
private OsuButton deleteButton;
|
||||||
private ControlPointTable table;
|
private ControlPointTable table;
|
||||||
|
|
||||||
private IBindableList<ControlPointGroup> controlGroups;
|
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private EditorClock clock { get; set; }
|
private EditorClock clock { get; set; }
|
||||||
@ -124,11 +124,10 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
|
|
||||||
selectedGroup.BindValueChanged(selected => { deleteButton.Enabled.Value = selected.NewValue != null; }, true);
|
selectedGroup.BindValueChanged(selected => { deleteButton.Enabled.Value = selected.NewValue != null; }, true);
|
||||||
|
|
||||||
controlGroups = Beatmap.Value.Beatmap.ControlPointInfo.Groups.GetBoundCopy();
|
controlPointGroups.BindTo(Beatmap.Value.Beatmap.ControlPointInfo.Groups);
|
||||||
|
controlPointGroups.BindCollectionChanged((sender, args) =>
|
||||||
controlGroups.BindCollectionChanged((sender, args) =>
|
|
||||||
{
|
{
|
||||||
table.ControlGroups = controlGroups;
|
table.ControlGroups = controlPointGroups;
|
||||||
changeHandler.SaveState();
|
changeHandler.SaveState();
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user