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mirror of https://github.com/ppy/osu.git synced 2025-02-05 23:32:56 +08:00

Rename methods back

This commit is contained in:
Dean Herbert 2017-11-09 17:38:20 +09:00
parent e2005c4431
commit 4874371dbf
6 changed files with 20 additions and 20 deletions

View File

@ -17,9 +17,9 @@ namespace osu.Game.Screens
ValidForResume = false; ValidForResume = false;
} }
protected override void OnArrivedLogo(OsuLogo logo, bool resuming) protected override void LogoArriving(OsuLogo logo, bool resuming)
{ {
base.OnArrivedLogo(logo, resuming); base.LogoArriving(logo, resuming);
logo.RelativePositionAxes = Axes.Both; logo.RelativePositionAxes = Axes.Both;
logo.Triangles = false; logo.Triangles = false;

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@ -109,9 +109,9 @@ namespace osu.Game.Screens.Menu
public const int EXIT_DELAY = 3000; public const int EXIT_DELAY = 3000;
protected override void OnArrivedLogo(OsuLogo logo, bool resuming) protected override void LogoArriving(OsuLogo logo, bool resuming)
{ {
base.OnArrivedLogo(logo, resuming); base.LogoArriving(logo, resuming);
logo.RelativePositionAxes = Axes.Both; logo.RelativePositionAxes = Axes.Both;

View File

@ -103,9 +103,9 @@ namespace osu.Game.Screens.Menu
Beatmap.ValueChanged += beatmap_ValueChanged; Beatmap.ValueChanged += beatmap_ValueChanged;
} }
protected override void OnArrivedLogo(OsuLogo logo, bool resuming) protected override void LogoArriving(OsuLogo logo, bool resuming)
{ {
base.OnArrivedLogo(logo, resuming); base.LogoArriving(logo, resuming);
buttons.SetOsuLogo(logo); buttons.SetOsuLogo(logo);
@ -119,7 +119,7 @@ namespace osu.Game.Screens.Menu
buttons.State = MenuState.TopLevel; buttons.State = MenuState.TopLevel;
} }
protected override void OnSuspendingLogo(OsuLogo logo) protected override void LogoSuspending(OsuLogo logo)
{ {
logo.FadeOut(300, Easing.InSine) logo.FadeOut(300, Easing.InSine)
.ScaleTo(0.2f, 300, Easing.InSine) .ScaleTo(0.2f, 300, Easing.InSine)

View File

@ -76,7 +76,7 @@ namespace osu.Game.Screens
protected override void OnResuming(Screen last) protected override void OnResuming(Screen last)
{ {
base.OnResuming(last); base.OnResuming(last);
logo.DelayUntilTransformsFinished().Schedule(() => OnArrivedLogo(logo, true)); logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, true));
sampleExit?.Play(); sampleExit?.Play();
} }
@ -122,7 +122,7 @@ namespace osu.Game.Screens
base.OnEntering(last); base.OnEntering(last);
logo.DelayUntilTransformsFinished().Schedule(() => OnArrivedLogo(logo, false)); logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, false));
} }
protected override bool OnExiting(Screen next) protected override bool OnExiting(Screen next)
@ -151,7 +151,7 @@ namespace osu.Game.Screens
/// <summary> /// <summary>
/// Fired when this screen was entered or resumed and the logo state is required to be adjusted. /// Fired when this screen was entered or resumed and the logo state is required to be adjusted.
/// </summary> /// </summary>
protected virtual void OnArrivedLogo(OsuLogo logo, bool resuming) protected virtual void LogoArriving(OsuLogo logo, bool resuming)
{ {
logo.Action = null; logo.Action = null;
logo.FadeOut(300, Easing.OutQuint); logo.FadeOut(300, Easing.OutQuint);
@ -160,26 +160,26 @@ namespace osu.Game.Screens
private void onExitingLogo() private void onExitingLogo()
{ {
logo.ClearTransforms(); logo.ClearTransforms();
OnExitingLogo(logo); LogoExiting(logo);
} }
/// <summary> /// <summary>
/// Fired when this screen was exited to add any outwards transition to the logo. /// Fired when this screen was exited to add any outwards transition to the logo.
/// </summary> /// </summary>
protected virtual void OnExitingLogo(OsuLogo logo) protected virtual void LogoExiting(OsuLogo logo)
{ {
} }
private void onSuspendingLogo() private void onSuspendingLogo()
{ {
logo.ClearTransforms(); logo.ClearTransforms();
OnSuspendingLogo(logo); LogoSuspending(logo);
} }
/// <summary> /// <summary>
/// Fired when this screen was suspended to add any outwards transition to the logo. /// Fired when this screen was suspended to add any outwards transition to the logo.
/// </summary> /// </summary>
protected virtual void OnSuspendingLogo(OsuLogo logo) protected virtual void LogoSuspending(OsuLogo logo)
{ {
} }
} }

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@ -95,9 +95,9 @@ namespace osu.Game.Screens.Play
this.Delay(2150).Schedule(pushWhenLoaded); this.Delay(2150).Schedule(pushWhenLoaded);
} }
protected override void OnArrivedLogo(OsuLogo logo, bool resuming) protected override void LogoArriving(OsuLogo logo, bool resuming)
{ {
base.OnArrivedLogo(logo, resuming); base.LogoArriving(logo, resuming);
logo.ClearTransforms(targetMember: nameof(Position)); logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.Both; logo.RelativePositionAxes = Axes.Both;

View File

@ -311,9 +311,9 @@ namespace osu.Game.Screens.Select
private const double logo_transition = 250; private const double logo_transition = 250;
protected override void OnArrivedLogo(OsuLogo logo, bool resuming) protected override void LogoArriving(OsuLogo logo, bool resuming)
{ {
base.OnArrivedLogo(logo, resuming); base.LogoArriving(logo, resuming);
logo.ClearTransforms(); logo.ClearTransforms();
logo.RelativePositionAxes = Axes.Both; logo.RelativePositionAxes = Axes.Both;
@ -337,9 +337,9 @@ namespace osu.Game.Screens.Select
logo.Action = () => carouselRaisedStart(); logo.Action = () => carouselRaisedStart();
} }
protected override void OnExitingLogo(OsuLogo logo) protected override void LogoExiting(OsuLogo logo)
{ {
base.OnExitingLogo(logo); base.LogoExiting(logo);
logo.ScaleTo(0.2f, logo_transition, Easing.OutQuint); logo.ScaleTo(0.2f, logo_transition, Easing.OutQuint);
logo.FadeOut(logo_transition, Easing.OutQuint); logo.FadeOut(logo_transition, Easing.OutQuint);
} }