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Added ability to edit mod presets
This commit is contained in:
parent
778cde8932
commit
4858d3fd42
@ -243,7 +243,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click delete", () =>
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AddStep("click delete", () =>
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{
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{
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var deleteItem = this.ChildrenOfType<DrawableOsuMenuItem>().Single();
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var deleteItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(1);
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InputManager.MoveMouseTo(deleteItem);
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InputManager.MoveMouseTo(deleteItem);
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InputManager.Click(MouseButton.Left);
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InputManager.Click(MouseButton.Left);
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});
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});
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@ -261,6 +261,175 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("preset soft-deleted", () => Realm.Run(r => r.All<ModPreset>().Count(preset => preset.DeletePending) == 1));
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AddAssert("preset soft-deleted", () => Realm.Run(r => r.All<ModPreset>().Count(preset => preset.DeletePending) == 1));
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}
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}
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[Test]
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public void TestEditPresentName()
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{
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ModPresetColumn modPresetColumn = null!;
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string presetName = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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presetName = panel.Preset.Value.Name;
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("clear preset name", () => popover.ChildrenOfType<LabelledTextBox>().First().Current.Value = "");
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddWaitStep("wait some", 3);
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AddAssert("present is not changed", () => this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Name == presetName);
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AddUntilStep("popover is unchanged", () => this.ChildrenOfType<OsuPopover>().FirstOrDefault() == popover);
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AddStep("edit preset name", () => popover.ChildrenOfType<LabelledTextBox>().First().Current.Value = "something new");
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
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AddAssert("present is changed", () => this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Name != presetName);
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}
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[Test]
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public void TestEditPresetMod()
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{
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ModPresetColumn modPresetColumn = null!;
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var mods = new Mod[] { new OsuModHidden(), new OsuModHardRock() };
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("select mods", () => SelectedMods.Value = mods);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddStep("enable switch", () => popover.ChildrenOfType<LabelledSwitchButton>().Single().Current.Value = true);
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AddStep("attempt preset edit", () =>
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{
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InputManager.MoveMouseTo(popover.ChildrenOfType<ShearedButton>().Single());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("popover closed", () => !this.ChildrenOfType<OsuPopover>().Any());
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AddAssert("present mod is changed", () => this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods.Count == 2);
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}
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[Test]
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public void TestEditModSwitchDisableWithNoModSelest()
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{
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ModPresetColumn modPresetColumn = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddAssert("use current mod is disblaed", () => popover.ChildrenOfType<LabelledSwitchButton>().Single().Current.Value == false);
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AddAssert("use current mod switch cannot be switch", () => popover.ChildrenOfType<LabelledSwitchButton>().Single().Current.Disabled == true);
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}
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[Test]
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public void TestEditModSwitchDisableWithPresetSelest()
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{
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ModPresetColumn modPresetColumn = null!;
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = modPresetColumn = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddUntilStep("items loaded", () => modPresetColumn.IsLoaded && modPresetColumn.ItemsLoaded);
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AddStep("select first preset mod", () =>
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SelectedMods.Value = this.ChildrenOfType<ModPresetPanel>().First().Preset.Value.Mods.ToList());
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AddStep("right click first panel", () =>
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{
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var panel = this.ChildrenOfType<ModPresetPanel>().First();
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InputManager.MoveMouseTo(panel);
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InputManager.Click(MouseButton.Right);
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});
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AddUntilStep("wait for context menu", () => this.ChildrenOfType<OsuContextMenu>().Any());
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AddStep("click edit", () =>
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{
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var editItem = this.ChildrenOfType<DrawableOsuMenuItem>().ElementAt(0);
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InputManager.MoveMouseTo(editItem);
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InputManager.Click(MouseButton.Left);
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});
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OsuPopover? popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<OsuPopover>().FirstOrDefault()) != null);
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AddAssert("use current mod is enabled", () => popover.ChildrenOfType<LabelledSwitchButton>().Single().Current.Value == true);
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AddAssert("use current mod switch cannot be switch", () => popover.ChildrenOfType<LabelledSwitchButton>().Single().Current.Disabled == true);
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddAssert("use current mod is disblaed", () => popover.ChildrenOfType<LabelledSwitchButton>().Single().Current.Value == false);
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AddAssert("use current mod switch cannot be switch", () => popover.ChildrenOfType<LabelledSwitchButton>().Single().Current.Disabled == true);
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}
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private ICollection<ModPreset> createTestPresets() => new[]
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private ICollection<ModPreset> createTestPresets() => new[]
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{
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{
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new ModPreset
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new ModPreset
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140
osu.Game/Overlays/Mods/EditPresetPopover.cs
Normal file
140
osu.Game/Overlays/Mods/EditPresetPopover.cs
Normal file
@ -0,0 +1,140 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Localisation;
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using osu.Game.Rulesets.Mods;
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using osuTK;
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namespace osu.Game.Overlays.Mods
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{
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internal partial class EditPresetPopover : OsuPopover
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{
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private readonly ModPresetPanel button;
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private readonly LabelledTextBox nameTextBox;
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private readonly LabelledTextBox descriptionTextBox;
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private readonly LabelledSwitchButton useCurrentSwitch;
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private readonly ShearedButton createButton;
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; } = null!;
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private readonly ModPreset preset;
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public EditPresetPopover(ModPresetPanel modPresetPanel)
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{
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button = modPresetPanel;
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preset = button.Preset.Value;
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Child = new FillFlowContainer
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{
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Width = 300,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(7),
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Children = new Drawable[]
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{
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nameTextBox = new LabelledTextBox
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Label = CommonStrings.Name,
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TabbableContentContainer = this
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},
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descriptionTextBox = new LabelledTextBox
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Label = CommonStrings.Description,
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TabbableContentContainer = this
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},
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useCurrentSwitch = new LabelledSwitchButton
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Label = "Use Current Mod select",
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},
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createButton = new ShearedButton
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = CommonStrings.MenuBarEdit,
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Action = tryEditPreset
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, OsuColour colours)
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{
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Body.BorderThickness = 3;
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Body.BorderColour = colours.Orange1;
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nameTextBox.Current.Value = preset.Name;
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descriptionTextBox.Current.Value = preset.Description;
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selectedMods.BindValueChanged(_ => updateMods(), true);
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createButton.DarkerColour = colours.Orange1;
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createButton.LighterColour = colours.Orange0;
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createButton.TextColour = colourProvider.Background6;
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}
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private void updateMods()
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{
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useCurrentSwitch.Current.Disabled = false;
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// disable the switch when mod is equal.
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if (button.Active.Value)
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{
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useCurrentSwitch.Current.Value = true;
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useCurrentSwitch.Current.Disabled = true;
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}
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else
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{
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useCurrentSwitch.Current.Value = false;
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useCurrentSwitch.Current.Disabled = !selectedMods.Value.Any();
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(nameTextBox));
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}
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private void tryEditPreset()
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{
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if (string.IsNullOrWhiteSpace(nameTextBox.Current.Value))
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{
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Body.Shake();
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return;
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}
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button.Preset.PerformWrite(s =>
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{
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s.Name = nameTextBox.Current.Value;
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s.Description = descriptionTextBox.Current.Value;
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if (useCurrentSwitch.Current.Value)
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{
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s.Mods = selectedMods.Value.ToArray();
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}
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});
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this.HidePopover();
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}
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}
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}
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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@ -17,7 +18,7 @@ using osu.Game.Rulesets.Mods;
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namespace osu.Game.Overlays.Mods
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namespace osu.Game.Overlays.Mods
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{
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{
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public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<ModPreset>, IHasContextMenu
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public partial class ModPresetPanel : ModSelectPanel, IHasCustomTooltip<ModPreset>, IHasContextMenu, IHasPopover
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{
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{
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public readonly Live<ModPreset> Preset;
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public readonly Live<ModPreset> Preset;
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@ -91,7 +92,8 @@ namespace osu.Game.Overlays.Mods
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public MenuItem[] ContextMenuItems => new MenuItem[]
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public MenuItem[] ContextMenuItems => new MenuItem[]
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{
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{
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new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new DeleteModPresetDialog(Preset)))
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new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Highlighted, this.ShowPopover),
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new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new DeleteModPresetDialog(Preset))),
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};
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};
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#endregion
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#endregion
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@ -102,5 +104,7 @@ namespace osu.Game.Overlays.Mods
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settingChangeTracker?.Dispose();
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settingChangeTracker?.Dispose();
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}
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}
|
||||||
|
|
||||||
|
public Popover GetPopover() => new EditPresetPopover(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user