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Remove unused code
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@ -5,10 +5,8 @@ using osu.Framework.Allocation;
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using osu.Framework.Caching;
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using osu.Framework.Caching;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Lists;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.UI.Scrolling.Algorithms;
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using osu.Game.Rulesets.UI.Scrolling.Algorithms;
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namespace osu.Game.Rulesets.UI.Scrolling
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namespace osu.Game.Rulesets.UI.Scrolling
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@ -24,11 +22,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
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MaxValue = double.MaxValue
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MaxValue = double.MaxValue
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};
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};
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/// <summary>
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/// The control points that adjust the scrolling speed.
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/// </summary>
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protected readonly SortedList<MultiplierControlPoint> ControlPoints = new SortedList<MultiplierControlPoint>();
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public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
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[Resolved]
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[Resolved]
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