From 47f9b2d55bdded642b178c963b23295c27cae4ff Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Fri, 21 Apr 2017 19:38:04 +0900 Subject: [PATCH] Trim whitespace. --- osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs | 2 +- osu.Game/Rulesets/Objects/Types/IHasCurve.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs index 3e31cc9001..d61cad2da3 100644 --- a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs @@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Objects.Legacy if (split.Length > 7) length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture); - + if (split.Length > 10) readCustomSampleBanks(split[10], bankInfo); diff --git a/osu.Game/Rulesets/Objects/Types/IHasCurve.cs b/osu.Game/Rulesets/Objects/Types/IHasCurve.cs index 40e0b367de..cbe59422fb 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasCurve.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasCurve.cs @@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Objects.Types /// The samples to be played when the head of the hit object is hit. /// List HeadSamples { get; } - + /// /// The samples to be played when the tail of the hit object is hit. ///