mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 11:35:35 +08:00
Fix mute button not prolonging volume control display
This commit is contained in:
parent
93ffa1f8a2
commit
47b92f3d1d
@ -59,18 +59,10 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
volumeMeterMaster.Bindable.ValueChanged += volumeChanged;
|
||||
volumeMeterEffect.Bindable.ValueChanged += volumeChanged;
|
||||
volumeMeterMusic.Bindable.ValueChanged += volumeChanged;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
volumeMeterMaster.Bindable.ValueChanged -= volumeChanged;
|
||||
volumeMeterEffect.Bindable.ValueChanged -= volumeChanged;
|
||||
volumeMeterMusic.Bindable.ValueChanged -= volumeChanged;
|
||||
volumeMeterMaster.Bindable.ValueChanged += _ => settingChanged();
|
||||
volumeMeterEffect.Bindable.ValueChanged += _ => settingChanged();
|
||||
volumeMeterMusic.Bindable.ValueChanged += _ => settingChanged();
|
||||
muted.ValueChanged += _ => settingChanged();
|
||||
}
|
||||
|
||||
public bool Adjust(GlobalAction action)
|
||||
@ -98,13 +90,13 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
return false;
|
||||
}
|
||||
|
||||
private void volumeChanged(double newVolume)
|
||||
private void settingChanged()
|
||||
{
|
||||
Show();
|
||||
schedulePopOut();
|
||||
}
|
||||
|
||||
private readonly BindableDouble muteBindable = new BindableDouble();
|
||||
private readonly BindableDouble muteAdjustment = new BindableDouble();
|
||||
|
||||
private readonly BindableBool muted = new BindableBool();
|
||||
|
||||
@ -119,12 +111,12 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
if (mute)
|
||||
{
|
||||
audio.AddAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||
audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment);
|
||||
muteIcon.Icon = FontAwesome.fa_volume_off;
|
||||
}
|
||||
else
|
||||
{
|
||||
audio.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||
audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment);
|
||||
muteIcon.Icon = FontAwesome.fa_volume_up;
|
||||
}
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user